How to use setBoots method of be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.setBoots

Source:EntityEquipmentMock.java Github

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...45 {46 case HEAD -> setHelmet(item, silent);47 case CHEST -> setChestplate(item, silent);48 case LEGS -> setLeggings(item, silent);49 case FEET -> setBoots(item, silent);50 case HAND -> setItemInMainHand(item, silent);51 case OFF_HAND -> setItemInOffHand(item, silent);52 default ->53 // This should never be reached unless Mojang adds new slots54 throw new UnimplementedOperationException("EquipmentSlot '" + slot + "' has no implementation!");55 }56 }57 @Override58 public @NotNull ItemStack getItem(@NotNull EquipmentSlot slot)59 {60 return switch (slot)61 {62 case CHEST -> getChestplate();63 case FEET -> getBoots();64 case HAND -> getItemInMainHand();65 case HEAD -> getHelmet();66 case LEGS -> getLeggings();67 case OFF_HAND -> getItemInOffHand();68 default ->69 // This should never be reached unless Mojang adds new slots70 throw new UnimplementedOperationException("EquipmentSlot '" + slot + "' has no implementation!");71 };72 }73 @Override74 public @NotNull ItemStack getItemInMainHand()75 {76 return itemInMainHand;77 }78 @Override79 public void setItemInMainHand(ItemStack item)80 {81 setItemInMainHand(item, false);82 }83 @Override84 public void setItemInMainHand(ItemStack item, boolean silent)85 {86 this.itemInMainHand = item;87 // Sounds are not implemented here88 }89 @Override90 public @NotNull ItemStack getItemInOffHand()91 {92 return itemInOffHand;93 }94 @Override95 public void setItemInOffHand(ItemStack item)96 {97 setItemInOffHand(item, false);98 }99 @Override100 public void setItemInOffHand(ItemStack item, boolean silent)101 {102 this.itemInOffHand = item;103 // Sounds are not implemented here104 }105 @Override106 @Deprecated107 public @NotNull ItemStack getItemInHand()108 {109 return getItemInMainHand();110 }111 @Override112 @Deprecated113 public void setItemInHand(ItemStack stack)114 {115 setItemInMainHand(stack);116 }117 @Override118 public ItemStack getHelmet()119 {120 return helmet;121 }122 @Override123 public void setHelmet(ItemStack helmet)124 {125 setHelmet(helmet, false);126 }127 @Override128 public void setHelmet(ItemStack helmet, boolean silent)129 {130 this.helmet = helmet;131 // Sounds are not implemented here132 }133 @Override134 public ItemStack getChestplate()135 {136 return chestPlate;137 }138 @Override139 public void setChestplate(ItemStack chestplate)140 {141 setChestplate(chestplate, false);142 }143 @Override144 public void setChestplate(ItemStack chestplate, boolean silent)145 {146 this.chestPlate = chestplate;147 // Sounds are not implemented here148 }149 @Override150 public ItemStack getLeggings()151 {152 return leggings;153 }154 @Override155 public void setLeggings(ItemStack leggings)156 {157 setLeggings(leggings, false);158 }159 @Override160 public void setLeggings(ItemStack leggings, boolean silent)161 {162 this.leggings = leggings;163 // Sounds are not implemented here164 }165 @Override166 public ItemStack getBoots()167 {168 return boots;169 }170 @Override171 public void setBoots(ItemStack boots)172 {173 setBoots(boots, false);174 }175 @Override176 public void setBoots(ItemStack boots, boolean silent)177 {178 this.boots = boots;179 // Sounds are not implemented here180 }181 @Override182 public ItemStack[] getArmorContents()183 {184 return new ItemStack[]185 { getBoots(), getLeggings(), getChestplate(), getHelmet() };186 }187 @Override188 public void setArmorContents(@NotNull ItemStack[] items)189 {190 Validate.notNull(items, "The provided items must not be null.");191 setBoots((items.length >= 1) ? items[0] : null);192 setLeggings((items.length >= 2) ? items[1] : null);193 setChestplate((items.length >= 3) ? items[2] : null);194 setHelmet((items.length >= 4) ? items[3] : null);195 }196 @Override197 public void clear()198 {199 setItemInMainHand(null);200 setItemInOffHand(null);201 setHelmet(null);202 setChestplate(null);203 setLeggings(null);204 setBoots(null);205 }206 @Override207 @Deprecated208 public float getItemInHandDropChance()209 {210 return this.dropChances.get(EquipmentSlot.HAND);211 }212 @Override213 @Deprecated214 public void setItemInHandDropChance(float chance)215 {216 setDropChance(EquipmentSlot.HAND, chance);217 }218 @Override219 public float getItemInMainHandDropChance()220 {221 return this.dropChances.get(EquipmentSlot.HAND);222 }223 @Override224 public void setItemInMainHandDropChance(float chance)225 {226 setDropChance(EquipmentSlot.HAND, chance);227 }228 @Override229 public float getItemInOffHandDropChance()230 {231 return this.dropChances.get(EquipmentSlot.OFF_HAND);232 }233 @Override234 public void setItemInOffHandDropChance(float chance)235 {236 setDropChance(EquipmentSlot.OFF_HAND, chance);237 }238 @Override239 public float getHelmetDropChance()240 {241 return this.dropChances.get(EquipmentSlot.HEAD);242 }243 @Override244 public void setHelmetDropChance(float chance)245 {246 setDropChance(EquipmentSlot.HEAD, chance);247 }248 @Override249 public float getChestplateDropChance()250 {251 return this.dropChances.get(EquipmentSlot.CHEST);252 }253 @Override254 public void setChestplateDropChance(float chance)255 {256 setDropChance(EquipmentSlot.CHEST, chance);257 }258 @Override259 public float getLeggingsDropChance()260 {261 return this.dropChances.get(EquipmentSlot.LEGS);262 }263 @Override264 public void setLeggingsDropChance(float chance)265 {266 setDropChance(EquipmentSlot.LEGS, chance);267 }268 @Override269 public float getBootsDropChance()270 {271 return this.dropChances.get(EquipmentSlot.FEET);272 }273 @Override274 public void setBootsDropChance(float chance)275 {276 setDropChance(EquipmentSlot.FEET, chance);277 }278 @Override279 public Entity getHolder()280 {281 return holder;282 }283 @Override284 public void setDropChance(@NotNull EquipmentSlot slot, float chance)285 {286 Preconditions.checkArgument(holder instanceof Mob, "Cannot set drop chance for non-Mob entity");287 this.dropChances.put(slot, chance);288 }...

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Source:ArmorStandMock.java Github

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...46 return getEquipment().getBoots();47 }48 @Override49 @Deprecated50 public void setBoots(ItemStack item)51 {52 getEquipment().setBoots(item);53 }54 @Override55 @Deprecated56 public ItemStack getLeggings()57 {58 return getEquipment().getLeggings();59 }60 @Override61 @Deprecated62 public void setLeggings(ItemStack item)63 {64 getEquipment().setLeggings(item);65 }66 @Override...

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setBoots

Using AI Code Generation

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1public void testSetBoots()2{3 EntityEquipmentMock equipment = new EntityEquipmentMock();4 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);5 equipment.setBoots(boots);6 assertEquals(boots, equipment.getBoots());7}8public void testSetBoots()9{10 EntityEquipmentMock equipment = new EntityEquipmentMock();11 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);12 equipment.setBoots(boots);13 assertEquals(boots, equipment.getBoots());14}15public void testSetBoots()16{17 EntityEquipmentMock equipment = new EntityEquipmentMock();18 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);19 equipment.setBoots(boots);20 assertEquals(boots, equipment.getBoots());21}22public void testSetBoots()23{24 EntityEquipmentMock equipment = new EntityEquipmentMock();25 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);26 equipment.setBoots(boots);27 assertEquals(boots, equipment.getBoots());28}29public void testSetBoots()30{31 EntityEquipmentMock equipment = new EntityEquipmentMock();32 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);33 equipment.setBoots(boots);34 assertEquals(boots, equipment.getBoots());35}36public void testSetBoots()37{38 EntityEquipmentMock equipment = new EntityEquipmentMock();39 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);40 equipment.setBoots(boots);41 assertEquals(boots, equipment.getBoots());42}

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setBoots

Using AI Code Generation

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1package com.example.demo;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.Mock;5import org.mockito.junit.jupiter.MockitoExtension;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;8import static org.junit.jupiter.api.Assertions.assertEquals;9@ExtendWith(MockitoExtension.class)10public class TestEquipmentMock {11 private PlayerMock playerMock;12 public void testSetBoots() {13 EntityEquipmentMock equipmentMock = new EntityEquipmentMock(playerMock);14 equipmentMock.setBoots(new ItemStackMock(Material.DIAMOND_BOOTS));15 assertEquals(Material.DIAMOND_BOOTS, equipmentMock.getBoots().getType());16 }17}

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setBoots

Using AI Code Generation

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1EntityEquipmentMock equipment = mockPlayer.getEquipment();2equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));3EntityEquipmentMock equipment = mockPlayer.getEquipment();4equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));5EntityEquipmentMock equipment = mockPlayer.getEquipment();6equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));7EntityEquipmentMock equipment = mockPlayer.getEquipment();8equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));9EntityEquipmentMock equipment = mockPlayer.getEquipment();10equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));11EntityEquipmentMock equipment = mockPlayer.getEquipment();12equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));13EntityEquipmentMock equipment = mockPlayer.getEquipment();14equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));15EntityEquipmentMock equipment = mockPlayer.getEquipment();16equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));17EntityEquipmentMock equipment = mockPlayer.getEquipment();18equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS));19EntityEquipmentMock equipment = mockPlayer.getEquipment();20equipment.setBoots(new ItemStack(Material.LEATHER_BOOTS

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setBoots

Using AI Code Generation

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1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import org.bukkit.Material;6import org.bukkit.inventory.ItemStack;7import org.bukkit.entity.Player;8import org.bukkit.entity.EntityType;9import org.bukkit.inventory.PlayerInventory;10import org.bukkit.inventory.EquipmentSlot;11import org.bukkit.inventory.EntityEquipment;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;16public class 2 {17 private ServerMock server;18 private PlayerMock player;19 public void setUp() {20 server = MockBukkit.mock();21 player = server.addPlayer();22 }23 public void tearDown() {24 MockBukkit.unmock();25 }26 public void testSetBoots() {27 EntityEquipmentMock equipment = new EntityEquipmentMock(player);28 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);29 equipment.setBoots(boots);30 assertEquals(boots, equipment.getBoots());31 }32}33import org.junit.Test;34import org.junit.Before;35import org.junit.After;36import static org.junit.Assert.*;37import org.bukkit.Material;38import org.bukkit.inventory.ItemStack;39import org.bukkit.entity.Player;40import org.bukkit.entity.EntityType;41import org.bukkit.inventory.PlayerInventory;42import org.bukkit.inventory.EquipmentSlot;43import org.bukkit.inventory.EntityEquipment;44import be.seeseemelk.mockbukkit.MockBukkit;45import be.seeseemelk.mockbukkit.ServerMock;46import be.seeseemelk.mockbukkit.entity.PlayerMock;47import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;48public class 3 {49 private ServerMock server;50 private PlayerMock player;51 public void setUp() {52 server = MockBukkit.mock();53 player = server.addPlayer();54 }55 public void tearDown() {56 MockBukkit.unmock();57 }58 public void testSetBoots() {59 EntityEquipmentMock equipment = new EntityEquipmentMock(player);60 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);

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setBoots

Using AI Code Generation

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1Player player = mockPlayer();2EntityEquipmentMock equipment = new EntityEquipmentMock();3equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));4player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS));5assertEquals(player.getInventory().getBoots(), new ItemStack(Material.DIAMOND_BOOTS));6assertEquals(equipment.getBoots(), new ItemStack(Material.DIAMOND_BOOTS));7Player player = mockPlayer();8EntityEquipmentMock equipment = new EntityEquipmentMock();9equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));10assertEquals(equipment.getBoots(), new ItemStack(Material.DIAMOND_BOOTS));11Player player = mockPlayer();12EntityEquipmentMock equipment = new EntityEquipmentMock();13player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS));14assertEquals(player.getInventory().getBoots(), new ItemStack(Material.DIAMOND_BOOTS));15assertEquals(equipment.getBoots(), new ItemStack(Material.DIAMOND_BOOTS));16Player player = mockPlayer();17EntityEquipmentMock equipment = new EntityEquipmentMock();18equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));19assertEquals(equipment.getBoots(), new ItemStack(Material.DIAMOND_BOOTS));20assertEquals(player.getInventory().getBoots(), new ItemStack(Material.DIAMOND_BOOTS));21Player player = mockPlayer();22EntityEquipmentMock equipment = new EntityEquipmentMock();23player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS));24assertEquals(equipment.getBoots(), new ItemStack(Material.DIAMOND_BOOTS));25assertEquals(player.getInventory().getBoots(), new ItemStack(Material.DIAMOND_BOOTS));26Player player = mockPlayer();27EntityEquipmentMock equipment = new EntityEquipmentMock();28equipment.setBoots(new ItemStack(Material.D

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setBoots

Using AI Code Generation

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1package com.example.test;2import org.bukkit.Material;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.bukkit.inventory.PlayerInventory;7import org.junit.jupiter.api.Test;8import org.junit.jupiter.api.extension.ExtendWith;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;13@ExtendWith(MockBukkit.class)14public class TestPlayerInventory {15 public void testPlayerInventorySetBoots(ServerMock server) {16 PlayerMock player = server.addPlayer("testPlayer");17 EntityEquipmentMock equipment = player.getInventory().getEquipment();18 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);19 equipment.setBoots(boots);20 }21}22package com.example.test;23import org.bukkit.Material;24import org.bukkit.entity.EntityType;25import org.bukkit.entity.Player;26import org.bukkit.inventory.ItemStack;27import org.bukkit.inventory.PlayerInventory;28import org.junit.jupiter.api.Test;29import org.junit.jupiter.api.extension.ExtendWith;30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32import be.seeseemelk.mockbukkit.entity.PlayerMock;33import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;34@ExtendWith(MockBukkit.class)35public class TestPlayerInventory {36 public void testPlayerInventoryGetBoots(ServerMock server) {37 PlayerMock player = server.addPlayer("testPlayer");38 EntityEquipmentMock equipment = player.getInventory().getEquipment();39 ItemStack boots = equipment.getBoots();40 }41}42package com.example.test;43import org.bukkit.Material;44import org.bukkit.entity.EntityType;45import org.bukkit.entity.Player;46import org.bukkit.inventory.ItemStack;47import org.bukkit.inventory.PlayerInventory;48import org.junit.jupiter.api.Test;49import org.junit.jupiter.api.extension.ExtendWith;50import be.seeseemelk.mockbukkit.MockBukkit;

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setBoots

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 MockBukkit mockBukkit = MockBukkit.mock();4 Player player = mockBukkit.addPlayer();5 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);6 player.getEquipment().setBoots(boots);7 ItemStack playerBoots = player.getEquipment().getBoots();8 System.out.println(playerBoots);9 mockBukkit.unmock();10 }11}

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setBoots

Using AI Code Generation

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1public void testSetBoots()2{3 Player player = server.addPlayer();4 player.getEquipment().setBoots(new ItemStack(Material.DIAMOND_BOOTS));5 Assert.assertEquals(Material.DIAMOND_BOOTS, player.getEquipment().getBoots().getType());6}7public void testGetBoots()8{9 Player player = server.addPlayer();10 player.getEquipment().setBoots(new ItemStack(Material.DIAMOND_BOOTS));11 Assert.assertEquals(Material.DIAMOND_BOOTS, player.getEquipment().getBoots().getType());12}13public void testSetHelmet()14{15 Player player = server.addPlayer();16 player.getEquipment().setHelmet(new ItemStack(Material.DIAMOND_HELMET));17 Assert.assertEquals(Material.DIAMOND_HELMET, player.getEquipment().getHelmet().getType());18}19public void testGetHelmet()20{21 Player player = server.addPlayer();22 player.getEquipment().setHelmet(new ItemStack(Material.DIAMOND_HELMET));23 Assert.assertEquals(Material.DIAMOND_HELMET, player.getEquipment().getHelmet().getType());24}25public void testSetLeggings()26{27 Player player = server.addPlayer();28 player.getEquipment().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));29 Assert.assertEquals(Material.DIAMOND_LEGGINGS, player.getEquipment().getLeggings().getType());30}31public void testGetLeggings()32{

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setBoots

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;2import be.seeseemelk.mockbukkit.inventory.ItemStackMock;3import be.seeseemelk.mockbukkit.inventory.MaterialMock;4import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import be.seeseemelk.mockbukkit.ServerMock;7public class 2 {8 public static void main(String[] args) {9 ServerMock server = new ServerMock();10 PlayerMock player = server.addPlayer();11 PlayerInventoryMock inventory = player.getInventory();12 EntityEquipmentMock equipment = inventory.getEquipment();13 ItemStackMock boots = new ItemStackMock(MaterialMock.LEATHER_BOOTS);14 equipment.setBoots(boots);15 }16}17import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;18import be.seeseemelk.mockbukkit.inventory.ItemStackMock;19import be.seeseemelk.mockbukkit.inventory.MaterialMock;20import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;21import be.seeseemelk.mockbukkit.entity.PlayerMock;22import be.seeseemelk.mockbukkit.ServerMock;23public class 3 {24 public static void main(String[] args) {25 ServerMock server = new ServerMock();26 PlayerMock player = server.addPlayer();27 PlayerInventoryMock inventory = player.getInventory();28 EntityEquipmentMock equipment = inventory.getEquipment();

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