How to use getLeggings method of be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getLeggings

Source:EntityEquipmentMock.java Github

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...62 case CHEST -> getChestplate();63 case FEET -> getBoots();64 case HAND -> getItemInMainHand();65 case HEAD -> getHelmet();66 case LEGS -> getLeggings();67 case OFF_HAND -> getItemInOffHand();68 default ->69 // This should never be reached unless Mojang adds new slots70 throw new UnimplementedOperationException("EquipmentSlot '" + slot + "' has no implementation!");71 };72 }73 @Override74 public @NotNull ItemStack getItemInMainHand()75 {76 return itemInMainHand;77 }78 @Override79 public void setItemInMainHand(ItemStack item)80 {81 setItemInMainHand(item, false);82 }83 @Override84 public void setItemInMainHand(ItemStack item, boolean silent)85 {86 this.itemInMainHand = item;87 // Sounds are not implemented here88 }89 @Override90 public @NotNull ItemStack getItemInOffHand()91 {92 return itemInOffHand;93 }94 @Override95 public void setItemInOffHand(ItemStack item)96 {97 setItemInOffHand(item, false);98 }99 @Override100 public void setItemInOffHand(ItemStack item, boolean silent)101 {102 this.itemInOffHand = item;103 // Sounds are not implemented here104 }105 @Override106 @Deprecated107 public @NotNull ItemStack getItemInHand()108 {109 return getItemInMainHand();110 }111 @Override112 @Deprecated113 public void setItemInHand(ItemStack stack)114 {115 setItemInMainHand(stack);116 }117 @Override118 public ItemStack getHelmet()119 {120 return helmet;121 }122 @Override123 public void setHelmet(ItemStack helmet)124 {125 setHelmet(helmet, false);126 }127 @Override128 public void setHelmet(ItemStack helmet, boolean silent)129 {130 this.helmet = helmet;131 // Sounds are not implemented here132 }133 @Override134 public ItemStack getChestplate()135 {136 return chestPlate;137 }138 @Override139 public void setChestplate(ItemStack chestplate)140 {141 setChestplate(chestplate, false);142 }143 @Override144 public void setChestplate(ItemStack chestplate, boolean silent)145 {146 this.chestPlate = chestplate;147 // Sounds are not implemented here148 }149 @Override150 public ItemStack getLeggings()151 {152 return leggings;153 }154 @Override155 public void setLeggings(ItemStack leggings)156 {157 setLeggings(leggings, false);158 }159 @Override160 public void setLeggings(ItemStack leggings, boolean silent)161 {162 this.leggings = leggings;163 // Sounds are not implemented here164 }165 @Override166 public ItemStack getBoots()167 {168 return boots;169 }170 @Override171 public void setBoots(ItemStack boots)172 {173 setBoots(boots, false);174 }175 @Override176 public void setBoots(ItemStack boots, boolean silent)177 {178 this.boots = boots;179 // Sounds are not implemented here180 }181 @Override182 public ItemStack[] getArmorContents()183 {184 return new ItemStack[]185 { getBoots(), getLeggings(), getChestplate(), getHelmet() };186 }187 @Override188 public void setArmorContents(@NotNull ItemStack[] items)189 {190 Validate.notNull(items, "The provided items must not be null.");191 setBoots((items.length >= 1) ? items[0] : null);192 setLeggings((items.length >= 2) ? items[1] : null);193 setChestplate((items.length >= 3) ? items[2] : null);194 setHelmet((items.length >= 4) ? items[3] : null);195 }196 @Override197 public void clear()198 {199 setItemInMainHand(null);200 setItemInOffHand(null);201 setHelmet(null);202 setChestplate(null);203 setLeggings(null);204 setBoots(null);205 }206 @Override207 @Deprecated208 public float getItemInHandDropChance()209 {210 return this.dropChances.get(EquipmentSlot.HAND);211 }212 @Override213 @Deprecated214 public void setItemInHandDropChance(float chance)215 {216 setDropChance(EquipmentSlot.HAND, chance);217 }218 @Override219 public float getItemInMainHandDropChance()220 {221 return this.dropChances.get(EquipmentSlot.HAND);222 }223 @Override224 public void setItemInMainHandDropChance(float chance)225 {226 setDropChance(EquipmentSlot.HAND, chance);227 }228 @Override229 public float getItemInOffHandDropChance()230 {231 return this.dropChances.get(EquipmentSlot.OFF_HAND);232 }233 @Override234 public void setItemInOffHandDropChance(float chance)235 {236 setDropChance(EquipmentSlot.OFF_HAND, chance);237 }238 @Override239 public float getHelmetDropChance()240 {241 return this.dropChances.get(EquipmentSlot.HEAD);242 }243 @Override244 public void setHelmetDropChance(float chance)245 {246 setDropChance(EquipmentSlot.HEAD, chance);247 }248 @Override249 public float getChestplateDropChance()250 {251 return this.dropChances.get(EquipmentSlot.CHEST);252 }253 @Override254 public void setChestplateDropChance(float chance)255 {256 setDropChance(EquipmentSlot.CHEST, chance);257 }258 @Override259 public float getLeggingsDropChance()260 {261 return this.dropChances.get(EquipmentSlot.LEGS);262 }263 @Override264 public void setLeggingsDropChance(float chance)265 {266 setDropChance(EquipmentSlot.LEGS, chance);267 }268 @Override269 public float getBootsDropChance()270 {271 return this.dropChances.get(EquipmentSlot.FEET);272 }273 @Override...

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Source:ArmorStandMock.java Github

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...52 getEquipment().setBoots(item);53 }54 @Override55 @Deprecated56 public ItemStack getLeggings()57 {58 return getEquipment().getLeggings();59 }60 @Override61 @Deprecated62 public void setLeggings(ItemStack item)63 {64 getEquipment().setLeggings(item);65 }66 @Override67 @Deprecated68 public ItemStack getChestplate()69 {70 return getEquipment().getChestplate();71 }72 @Override...

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getLeggings

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.junit.Before;7import org.junit.Test;8import static org.junit.Assert.assertEquals;9public class TestPlayerMock {10 private PlayerMock player;11 private EntityEquipmentMock equipment;12 public void setUp() {13 player = new PlayerMock(null, "PlayerMock");14 equipment = player.getInventory().getEquipment();15 }16 public void testGetLeggings() {17 ItemStack leggings = new ItemStack(Material.LEATHER_LEGGINGS);18 equipment.setLeggings(leggings);19 assertEquals(leggings, equipment.getLeggings());20 }21}22import be.seeseemelk.mockbukkit.entity.PlayerMock;23import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;24import org.bukkit.Material;25import org.bukkit.entity.Player;26import org.bukkit.inventory.ItemStack;27import org.junit.Before;28import org.junit.Test;29import static org.junit.Assert.assertEquals;30public class TestPlayerMock {31 private PlayerMock player;32 private EntityEquipmentMock equipment;33 public void setUp() {34 player = new PlayerMock(null, "PlayerMock");35 equipment = player.getInventory().getEquipment();36 }37 public void testGetBoots() {38 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);39 equipment.setBoots(boots);40 assertEquals(boots, equipment.getBoots());41 }42}

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getLeggings

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import static org.junit.jupiter.api.Assertions.*;3import org.bukkit.Material;4import org.bukkit.inventory.ItemStack;5import org.junit.jupiter.api.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9{10 public void test()11 {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 ItemStack leggings = new ItemStack(Material.LEATHER_LEGGINGS);15 player.getInventory().setLeggings(leggings);16 assertEquals(leggings, player.getInventory().getLeggings());17 }18}19package be.seeseemelk.mockbukkit.entity;20import static org.junit.jupiter.api.Assertions.*;21import org.bukkit.Material;22import org.bukkit.inventory.ItemStack;23import org.junit.jupiter.api.Test;24import be.seeseemelk.mockbukkit.MockBukkit;25import be.seeseemelk.mockbukkit.ServerMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27{28 public void test()29 {30 ServerMock server = MockBukkit.mock();31 PlayerMock player = server.addPlayer();32 ItemStack leggings = new ItemStack(Material.LEATHER_LEGGINGS);33 player.getInventory().setLeggings(leggings);34 assertEquals(leggings, player.getInventory().getLeggings());35 }36}37package be.seeseemelk.mockbukkit.entity;38import static org.junit.jupiter.api.Assertions.*;39import org.bukkit.Material;40import org.bukkit.inventory.ItemStack;41import org.junit.jupiter.api.Test;42import be.seeseemelk.mockbukkit.MockBukkit;43import be.seeseemelk.mockbukkit.ServerMock;44import be.seeseemelk.mockbukkit.entity.PlayerMock;45{46 public void test()47 {48 ServerMock server = MockBukkit.mock();49 PlayerMock player = server.addPlayer();50 ItemStack leggings = new ItemStack(Material

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getLeggings

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.entity.Player;4import org.bukkit.inventory.ItemStack;5import org.junit.Assert;6import org.junit.Test;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8{9 public void getLeggingsTest()10 {11 PlayerMock playerMock = new PlayerMock();12 ItemStack leggings = new ItemStack(Material.LEATHER_LEGGINGS);13 playerMock.getInventory().setLeggings(leggings);14 Assert.assertEquals(leggings, playerMock.getInventory().getLeggings());15 }16}17package be.seeseemelk.mockbukkit;18import org.bukkit.Material;19import org.bukkit.entity.Player;20import org.bukkit.inventory.ItemStack;21import org.junit.Assert;22import org.junit.Test;23import be.seeseemelk.mockbukkit.entity.PlayerMock;24{25 public void getBootsTest()26 {27 PlayerMock playerMock = new PlayerMock();28 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);29 playerMock.getInventory().setBoots(boots);30 Assert.assertEquals(boots, playerMock.getInventory().getBoots());31 }32}33package be.seeseemelk.mockbukkit;34import org.bukkit.Material;35import org.bukkit.entity.Player;36import org.bukkit.inventory.ItemStack;37import org.junit.Assert;38import org.junit.Test;39import be.seeseemelk.mockbukkit.entity.PlayerMock;40{41 public void getHelmetDropChanceTest()42 {43 PlayerMock playerMock = new PlayerMock();44 ItemStack helmet = new ItemStack(Material.LEATHER_HELMET);45 playerMock.getInventory().setHelmet(helmet);46 Assert.assertEquals(1.0, playerMock.getInventory().getHelmetDropChance(), 0.0);47 }48}

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getLeggings

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.junit.After;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10{11 private ServerMock server;12 private PlayerMock player;13 public void setUp()14 {15 server = MockBukkit.mock();16 player = server.addPlayer();17 }18 public void tearDown()19 {20 MockBukkit.unmock();21 }22 public void testGetLeggings()23 {24 ItemStack leggings = new ItemStack(Material.LEATHER_LEGGINGS);25 player.getInventory().setLeggings(leggings);26 assertEquals(leggings, player.getInventory().getLeggings());27 }28}

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getLeggings

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.entity.Player;3import org.junit.Test;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5public class PlayerMockTest {6 public void testGetLeggings() {7 PlayerMock player = new PlayerMock();8 Player p = player.getPlayer();9 p.getEquipment().getLeggings();10 }11}12package be.seeseemelk.mockbukkit;13import org.bukkit.entity.Player;14import org.junit.Test;15import be.seeseemelk.mockbukkit.entity.PlayerMock;16public class PlayerMockTest {17 public void testGetBoots() {18 PlayerMock player = new PlayerMock();19 Player p = player.getPlayer();20 p.getEquipment().getBoots();21 }22}23package be.seeseemelk.mockbukkit;24import org.bukkit.entity.Player;25import org.junit.Test;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27public class PlayerMockTest {28 public void testGetHeldItemSlot() {29 PlayerMock player = new PlayerMock();30 Player p = player.getPlayer();31 p.getEquipment().getHeldItemSlot();32 }33}34package be.seeseemelk.mockbukkit;35import org.bukkit.entity.Player;36import org.junit.Test;37import be.seeseemelk.mockbukkit.entity.PlayerMock;38public class PlayerMockTest {39 public void testGetItemInMainHand() {40 PlayerMock player = new PlayerMock();41 Player p = player.getPlayer();42 p.getEquipment().getItemInMainHand();43 }44}45package be.seeseemelk.mockbukkit;46import org.bukkit.entity.Player;47import org.junit.Test;48import be.seeseemelk.mockbukkit.entity.PlayerMock;

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getLeggings

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.junit.Test;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6public class PlayerMockTest {7 public void testPlayerMock() {8 PlayerMock player = new PlayerMock(null, "TestPlayer");9 ItemStack leggings = new ItemStack(Material.LEATHER_LEGGINGS);10 player.getInventory().setLeggings(leggings);11 }12}13package be.seeseemelk.mockbukkit;14import org.bukkit.Material;15import org.bukkit.inventory.ItemStack;16import org.junit.Test;17import be.seeseemelk.mockbukkit.entity.PlayerMock;18public class PlayerMockTest {19 public void testPlayerMock() {20 PlayerMock player = new PlayerMock(null, "TestPlayer");21 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);22 player.getInventory().setBoots(boots);23 }24}25package be.seeseemelk.mockbukkit;26import org.bukkit.Material;27import org.bukkit.inventory.ItemStack;28import org.junit.Test;29import be.seeseemelk.mockbukkit.entity.PlayerMock;30public class PlayerMockTest {31 public void testPlayerMock() {32 PlayerMock player = new PlayerMock(null, "TestPlayer");33 ItemStack helmet = new ItemStack(Material.LEATHER_HELMET);34 player.getInventory().setHelmet(helmet);35 player.getInventory().getHelmetDropChance();36 }37}38package be.seeseemelk.mockbukkit;39import org.bukkit.Material;40import org.bukkit.inventory.ItemStack;41import org.junit.Test;42import be.seeseemelk.mockbukkit.entity.PlayerMock;43public class PlayerMockTest {44 public void testPlayerMock() {45 PlayerMock player = new PlayerMock(null, "TestPlayer");46 ItemStack chestplate = new ItemStack(Material.LEATHER_CHESTPLATE);

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getLeggings

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 EntityEquipmentMock entityEquipmentMock = new EntityEquipmentMock();4 ItemStackMock itemStackMock = new ItemStackMock(Material.DIAMOND_LEGGINGS);5 entityEquipmentMock.setLeggings(itemStackMock);6 ItemStack leggings = entityEquipmentMock.getLeggings();7 System.out.println(leggings);8 }9}10ItemStack{DIAMOND_LEGGINGS x 1}11MockBukkit - Using JUnitParams (JUnit 4)12MockBukkit - Using JUnitParams (JUnit 5)13MockBukkit - Using JUnitParams (TestNG)14MockBukkit - Using JUnit Vintage (JUnit 4)15MockBukkit - Using JUnit Vintage (JUnit 5)16MockBukkit - Using JUnit Vintage (TestNG)17MockBukkit - Using JUnit 4 (TestNG)18MockBukkit - Using JUnit 5 (TestNG)19MockBukkit - Using TestNG (JUnit 4)20MockBukkit - Using TestNG (JUnit 5)21MockBukkit - Using JUnit 4 (JUnit 5)22MockBukkit - Using JUnit 5 (JUnit 4)23MockBukkit - Using JUnit 5 (TestNG)24MockBukkit - Using TestNG (JUnit 4)25MockBukkit - Using TestNG (JUnit 5)

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getLeggings

Using AI Code Generation

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1import java.util.UUID;2import org.bukkit.Bukkit;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.junit.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;11public class getLeggingsTest {12 public void testGetLeggings() {13 ServerMock server = MockBukkit.mock();14 PlayerMock player = server.addPlayer(UUID.randomUUID());15 EntityEquipmentMock equipment = new EntityEquipmentMock(player);16 ItemStack leggings = new ItemStack(Material.LEATHER_LEGGINGS);17 equipment.setLeggings(leggings);18 ItemStack result = equipment.getLeggings();19 assertEquals(leggings, result);20 MockBukkit.unmock();21 }22}23import java.util.UUID;24import org.bukkit.Bukkit;25import org.bukkit.Material;26import org.bukkit.entity.Player;27import org.bukkit.inventory.ItemStack;28import org.junit.Test;29import be.seeseemelk.mockbukkit.MockBukkit;30import be.seeseemelk.mockbukkit.ServerMock;31import be.seeseemelk.mockbukkit.entity.PlayerMock;32import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;33public class getBootsTest {34 public void testGetBoots() {35 ServerMock server = MockBukkit.mock();36 PlayerMock player = server.addPlayer(UUID.randomUUID());37 EntityEquipmentMock equipment = new EntityEquipmentMock(player);38 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);39 equipment.setBoots(boots);40 ItemStack result = equipment.getBoots();41 assertEquals(boots, result);42 MockBukkit.unmock();43 }44}45import java.util.UUID;46import org.bukkit.Bukkit;47import org.bukkit.Material;48import org.bukkit.entity.Player;49import org.bukkit.inventory

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getLeggings

Using AI Code Generation

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1public void getLeggings(Player player)2{3 ItemStack leggings = player.getEquipment().getLeggings();4 if(leggings != null)5 {6 player.sendMessage("You have " + leggings.getType().toString() + " leggings");7 }8 {9 player.sendMessage("You don't have any leggings");10 }11}12public void getBoots(Player player)13{14 ItemStack boots = player.getEquipment().getBoots();15 if(boots != null)16 {17 player.sendMessage("You have " + boots.getType().toString() + " boots");18 }19 {20 player.sendMessage("You don't have any boots");21 }22}23public void setItemInMainHand(Player player, ItemStack item)24{25 player.getEquipment().setItemInMainHand(item);26}27public void setItemInOffHand(Player player, ItemStack item)28{29 player.getEquipment().setItemInOffHand(item);30}31public void setHelmet(Player player, ItemStack item)32{33 player.getEquipment().setHelmet(item);34}35public void setChestplate(Player player, ItemStack item)36{37 player.getEquipment().setChestplate(item);38}

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