Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getItem
Source:EntityEquipmentMock.java
...61 throw new UnimplementedOperationException("EquipmentSlot '" + slot + "' has no implementation!");62 }63 }64 @Override65 public ItemStack getItem(@NotNull EquipmentSlot slot)66 {67 switch (slot)68 {69 case CHEST:70 return getChestplate();71 case FEET:72 return getBoots();73 case HAND:74 return getItemInMainHand();75 case HEAD:76 return getHelmet();77 case LEGS:78 return getLeggings();79 case OFF_HAND:80 return getItemInOffHand();81 default:82 // This should never be reached unless Mojang adds new slots83 throw new UnimplementedOperationException("EquipmentSlot '" + slot + "' has no implementation!");84 }85 }86 @Override87 public ItemStack getItemInMainHand()88 {89 return itemInMainHand;90 }91 @Override92 public void setItemInMainHand(ItemStack item)93 {94 setItemInMainHand(item, false);95 }96 @Override97 public void setItemInMainHand(ItemStack item, boolean silent)98 {99 this.itemInMainHand = item;100 // Sounds are not implemented here101 }102 @Override103 public ItemStack getItemInOffHand()104 {105 return itemInOffHand;106 }107 @Override108 public void setItemInOffHand(ItemStack item)109 {110 setItemInOffHand(item, false);111 }112 @Override113 public void setItemInOffHand(ItemStack item, boolean silent)114 {115 this.itemInOffHand = item;116 // Sounds are not implemented here117 }118 @Override119 @Deprecated120 public ItemStack getItemInHand()121 {122 return getItemInMainHand();123 }124 @Override125 @Deprecated126 public void setItemInHand(ItemStack stack)127 {128 setItemInMainHand(stack);129 }130 @Override131 public ItemStack getHelmet()132 {133 return helmet;134 }135 @Override136 public void setHelmet(ItemStack helmet)137 {138 setHelmet(helmet, false);139 }140 @Override141 public void setHelmet(ItemStack helmet, boolean silent)142 {143 this.helmet = helmet;144 // Sounds are not implemented here145 }146 @Override147 public ItemStack getChestplate()148 {149 return chestPlate;150 }151 @Override152 public void setChestplate(ItemStack chestplate)153 {154 setChestplate(chestplate, false);155 }156 @Override157 public void setChestplate(ItemStack chestplate, boolean silent)158 {159 this.chestPlate = chestplate;160 // Sounds are not implemented here161 }162 @Override163 public ItemStack getLeggings()164 {165 return leggings;166 }167 @Override168 public void setLeggings(ItemStack leggings)169 {170 setLeggings(leggings, false);171 }172 @Override173 public void setLeggings(ItemStack leggings, boolean silent)174 {175 this.leggings = leggings;176 // Sounds are not implemented here177 }178 @Override179 public ItemStack getBoots()180 {181 return boots;182 }183 @Override184 public void setBoots(ItemStack boots)185 {186 setBoots(boots, false);187 }188 @Override189 public void setBoots(ItemStack boots, boolean silent)190 {191 this.boots = boots;192 // Sounds are not implemented here193 }194 @Override195 public ItemStack[] getArmorContents()196 {197 return new ItemStack[]198 { getBoots(), getLeggings(), getChestplate(), getHelmet() };199 }200 @Override201 public void setArmorContents(@NotNull ItemStack[] items)202 {203 Validate.notNull(items, "The provided items must not be null.");204 setBoots((items.length >= 1) ? items[0] : null);205 setLeggings((items.length >= 2) ? items[1] : null);206 setChestplate((items.length >= 3) ? items[2] : null);207 setHelmet((items.length >= 4) ? items[3] : null);208 }209 @Override210 public void clear()211 {212 setItemInMainHand(null);213 setItemInOffHand(null);214 setHelmet(null);215 setChestplate(null);216 setLeggings(null);217 setBoots(null);218 }219 @Override220 public float getItemInHandDropChance()221 {222 // TODO Auto-generated method stub223 throw new UnimplementedOperationException();224 }225 @Override226 public void setItemInHandDropChance(float chance)227 {228 // TODO Auto-generated method stub229 throw new UnimplementedOperationException();230 }231 @Override232 public float getItemInMainHandDropChance()233 {234 // TODO Auto-generated method stub235 throw new UnimplementedOperationException();236 }237 @Override238 public void setItemInMainHandDropChance(float chance)239 {240 // TODO Auto-generated method stub241 throw new UnimplementedOperationException();242 }243 @Override244 public float getItemInOffHandDropChance()245 {246 // TODO Auto-generated method stub247 throw new UnimplementedOperationException();248 }249 @Override250 public void setItemInOffHandDropChance(float chance)251 {252 // TODO Auto-generated method stub253 throw new UnimplementedOperationException();254 }255 @Override256 public float getHelmetDropChance()257 {258 // TODO Auto-generated method stub...
getItem
Using AI Code Generation
1import static org.junit.Assert.assertEquals;2import org.bukkit.Material;3import org.bukkit.inventory.EquipmentSlot;4import org.bukkit.inventory.ItemStack;5import org.junit.Before;6import org.junit.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10{11 private ServerMock server;12 private PlayerMock player;13 public void setUp()14 {15 server = MockBukkit.mock();16 player = server.addPlayer();17 }18 public void getItemTest()19 {20 ItemStack itemStack = new ItemStack(Material.DIAMOND);21 player.getEquipment().setItem(EquipmentSlot.HAND, itemStack);22 assertEquals(itemStack, player.getEquipment().getItem(EquipmentSlot.HAND));23 }24}25import static org.junit.Assert.assertEquals;26import org.bukkit.Material;27import org.bukkit.inventory.EquipmentSlot;28import org.bukkit.inventory.ItemStack;29import org.junit.Before;30import org.junit.Test;31import be.seeseemelk.mockbukkit.MockBukkit;32import be.seeseemelk.mockbukkit.ServerMock;33import be.seeseemelk.mockbukkit.entity.PlayerMock;34{35 private ServerMock server;36 private PlayerMock player;37 public void setUp()38 {39 server = MockBukkit.mock();40 player = server.addPlayer();41 }42 public void getItemTest()43 {44 ItemStack itemStack = new ItemStack(Material.DIAMOND);45 player.getEquipment().setItem(EquipmentSlot.HAND, itemStack);46 assertEquals(itemStack, player.getEquipment().getItem(EquipmentSlot.HAND));47 }48}49import static org.junit.Assert.assertEquals;50import org.bukkit.Material;51import org.bukkit.inventory.EquipmentSlot;52import org.bukkit.inventory.ItemStack;53import org.junit.Before;54import org.junit.Test;55import be.seeseemelk.mockbukkit.MockBukkit;56import be.seeseemelk.mockbukkit.ServerMock;57import be.seeseemelk.mockbukkit.entity.PlayerMock;58{
getItem
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.inventory.EquipmentSlot;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5public class EntityEquipmentMockTest {6 public void testGetItem() {7 PlayerMock player = new PlayerMock(null, "player");8 player.getInventory().setItem(EquipmentSlot.HEAD, new ItemStack(Material.DIAMOND_HELMET));9 assertEquals(player.getInventory().getItem(EquipmentSlot.HEAD), new ItemStack(Material.DIAMOND_HELMET));10 }11}12import org.bukkit.Material;13import org.bukkit.inventory.EquipmentSlot;14import org.junit.jupiter.api.Test;15import be.seeseemelk.mockbukkit.entity.PlayerMock;16public class EntityEquipmentMockTest {17 public void testSetItem() {18 PlayerMock player = new PlayerMock(null, "player");19 player.getInventory().setItem(EquipmentSlot.HEAD, new ItemStack(Material.DIAMOND_HELMET));20 assertEquals(player.getInventory().getItem(EquipmentSlot.HEAD), new ItemStack(Material.DIAMOND_HELMET));21 }22}23import org.bukkit.Material;24import org.bukkit.inventory.EquipmentSlot;25import org.junit.jupiter.api.Test;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27public class EntityEquipmentMockTest {28 public void testClear() {29 PlayerMock player = new PlayerMock(null, "player");30 player.getInventory().setItem(EquipmentSlot.HEAD, new ItemStack(Material.DIAMOND_HELMET));31 assertEquals(player.getInventory().getItem(EquipmentSlot.HEAD), new ItemStack(Material.DIAMOND_HELMET));32 player.getInventory().clear();33 assertEquals(player.getInventory().getItem(EquipmentSlot.HEAD), null);34 }35}36import org.bukkit.Material;37import org.bukkit.inventory.EquipmentSlot;38import org.junit.jupiter.api.Test;39import be.seeseemelk.mockbukkit.entity.PlayerMock;40public class EntityEquipmentMockTest {41 public void testClear() {42 PlayerMock player = new PlayerMock(null, "player");43 player.getInventory().setItem(E
getItem
Using AI Code Generation
1 ItemStack item = mockPlayer.getInventory().getItem(0);2 assertEquals(Material.DIAMOND_SWORD, item.getType());3 assertEquals(1, item.getAmount());4 assertEquals("Sword", item.getItemMeta().getDisplayName());5 assertEquals(5, item.getEnchantments().size());6 assertEquals(Enchantment.DAMAGE_ALL, item.getEnchantments().keySet().toArray()[0]);7 assertEquals(2, item.getEnchantments().values().toArray()[0]);8 assertEquals(Enchantment.DAMAGE_ARTHROPODS, item.getEnchantments().keySet().toArray()[1]);9 assertEquals(2, item.getEnchantments().values().toArray()[1]);10 assertEquals(Enchantment.DAMAGE_UNDEAD, item.getEnchantments().keySet().toArray()[2]);11 assertEquals(2, item.getEnchantments().values().toArray()[2]);12 assertEquals(Enchantment.FIRE_ASPECT, item.getEnchantments().keySet().toArray()[3]);13 assertEquals(2, item.getEnchantments().values().toArray()[3]);14 assertEquals(Enchantment.KNOCKBACK, item.getEnchantments().keySet().toArray()[4]);15 assertEquals(2, item.getEnchantments().values().toArray()[4]);16 assertEquals(Enchantment.DURABILITY, item.getEnchantments().keySet().toArray()[5]);17 assertEquals(3, item.getEnchantments().values().toArray()[5]);18 ItemStack[] armorContents = mockPlayer.getInventory().getArmorContents();19 assertEquals(Material.DIAMOND_HELMET, armorContents[0].getType());20 assertEquals(1, armorContents[0].getAmount());21 assertEquals("Helmet", armorContents[0].getItemMeta().getDisplayName());22 assertEquals(1, armorContents[0].getEnchantments().size());23 assertEquals(Enchantment.PROTECTION_ENVIRONMENTAL, armorContents[0].getEnchantments().keySet().toArray()[0]);24 assertEquals(2, armorContents[0].getEnchantments().values().toArray()[0]);25 assertEquals(Material.DIAMOND_CHESTPLATE, armorContents[1].getType());26 assertEquals(1, armorContents[1].getAmount());27 assertEquals("Chestplate", armorContents[1].getItemMeta
getItem
Using AI Code Generation
1EntityEquipment equipment = armorStand.getEquipment();2ItemStack helmet = equipment.getItem(EquipmentSlot.HEAD);3helmet.getItemMeta().setDisplayName("Helmet name");4helmet.getItemMeta().setLore(Arrays.asList("Helmet lore"));5helmet.addEnchantment(Enchantment.DURABILITY, 1);6helmet.addEnchantment(Enchantment.DAMAGE_ALL, 2);7helmet.addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 3);8helmet.getItemMeta().addItemFlags(ItemFlag.HIDE_ENCHANTS);9helmet.getItemMeta().addItemFlags(ItemFlag.HIDE_ATTRIBUTES);10helmet.getItemMeta().setUnbreakable(true);11helmet.getItemMeta().setCustomModelData(1);12helmet.setItemMeta(helmet.getItemMeta());13equipment.setItem(EquipmentSlot.HEAD, helmet);14equipment.setItem(EquipmentSlot.HEAD, null);15equipment.setItem(EquipmentSlot.HEAD, new ItemStack(Material.AIR));16equipment.setItem(EquipmentSlot.HEAD, new ItemStack(Material.DIAMOND_HELMET));17ItemStack helmet = armorStand.getEquipment().getHelmet();18helmet.getItemMeta().setDisplayName("Helmet name");19helmet.getItemMeta().setLore(Arrays.asList("Helmet lore"));20helmet.addEnchantment(Enchantment.DURABILITY, 1);21helmet.addEnchantment(Enchantment.DAMAGE_ALL, 2);22helmet.addEnchantment(Enchantment
getItem
Using AI Code Generation
1 public void testNullParameter()2 {3 Player player = server.addPlayer();4 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);5 EntityEquipmentMock entityEquipment = new EntityEquipmentMock(player);6 entityEquipment.setItem(EquipmentSlot.HAND, item);7 ItemStack result = entityEquipment.getItem(null);8 assertEquals(null, result);9 }10 public void testHandParameter()11 {12 Player player = server.addPlayer();13 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);14 EntityEquipmentMock entityEquipment = new EntityEquipmentMock(player);15 entityEquipment.setItem(EquipmentSlot.HAND, item);16 ItemStack result = entityEquipment.getItem(EquipmentSlot.HAND);17 assertEquals(item, result);18 }19 public void testOffHandParameter()20 {21 Player player = server.addPlayer();22 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);23 EntityEquipmentMock entityEquipment = new EntityEquipmentMock(player);24 entityEquipment.setItem(EquipmentSlot.OFF_HAND, item);25 ItemStack result = entityEquipment.getItem(EquipmentSlot.OFF_HAND
getItem
Using AI Code Generation
1I am trying to use the getItem() method of EntityEquipmentMock class but it is not working. I am using this code:2public void testGetItem(){3 EntityEquipmentMock mock = new EntityEquipmentMock();4 mock.setItem(EquipmentSlot.HAND, new ItemStack(Material.DIAMOND_SWORD));5 mock.getItem(EquipmentSlot.HAND);6}7 at be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getItem(EntityEquipmentMock.java:61)8 at com.example.example.ExampleTest.testGetItem(ExampleTest.java:33)
getItem
Using AI Code Generation
1Entity entity = server.addEntity(EntityType.COW);2EntityEquipmentMock equipment = (EntityEquipmentMock) entity.getEquipment();3ItemStack item = equipment.getItem(EquipmentSlot.HAND);4Entity entity = server.addEntity(EntityType.COW);5EntityEquipmentMock equipment = (EntityEquipmentMock) entity.getEquipment();6equipment.setItem(EquipmentSlot.HAND, new ItemStack(Material.DIAMOND_SWORD));7Entity entity = server.addEntity(EntityType.COW);8EntityEquipmentMock equipment = (EntityEquipmentMock) entity.getEquipment();9ItemStack item = equipment.getItemInMainHand();10Entity entity = server.addEntity(EntityType.COW);11EntityEquipmentMock equipment = (EntityEquipmentMock) entity.getEquipment();12ItemStack item = equipment.getItemInOffHand();13Entity entity = server.addEntity(EntityType.COW);14EntityEquipmentMock equipment = (EntityEquipmentMock) entity.getEquipment();15equipment.setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));
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