How to use getItemInHand method of be.seeseemelk.mockbukkit.entity.HumanEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.getItemInHand

Source:PlayerMock.java Github

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...291 */292 protected @NotNull BlockDamageEvent simulateBlockDamagePure(@NotNull Block block)293 {294 Preconditions.checkNotNull(block, "Block cannot be null");295 BlockDamageEvent event = new BlockDamageEvent(this, block, getItemInHand(), false);296 Bukkit.getPluginManager().callEvent(event);297 return event;298 }299 /**300 * Simulates the player damaging a block. Note that this method does not anything unless the player is in survival301 * mode. If {@code InstaBreak} is set to true by an event handler, a {@link BlockBreakEvent} is immediately fired.302 * The result will then still be whether or not the {@link BlockDamageEvent} was cancelled or not, not the later303 * {@link BlockBreakEvent}.304 *305 * @param block The block to damage.306 * @return the event that was fired, {@code null} if the player was not in307 * survival gamemode.308 */309 public @Nullable BlockDamageEvent simulateBlockDamage(@NotNull Block block)310 {311 Preconditions.checkNotNull(block, "Block cannot be null");312 if (gamemode != GameMode.SURVIVAL)313 {314 return null;315 }316 BlockDamageEvent event = simulateBlockDamagePure(block);317 if (event.getInstaBreak())318 {319 BlockBreakEvent breakEvent = new BlockBreakEvent(block, this);320 Bukkit.getPluginManager().callEvent(breakEvent);321 if (!breakEvent.isCancelled())322 block.setType(Material.AIR);323 }324 return event;325 }326 /**327 * Simulates the player breaking a block. This method will not break the block if the player is in adventure or328 * spectator mode. If the player is in survival mode, the player will first damage the block.329 *330 * @param block The block to break.331 * @return The event that was fired, {@code null} if it wasn't or if the player was in adventure mode332 * or in spectator mode.333 */334 public @Nullable BlockBreakEvent simulateBlockBreak(@NotNull Block block)335 {336 Preconditions.checkNotNull(block, "Block cannot be null");337 if ((gamemode == GameMode.SPECTATOR || gamemode == GameMode.ADVENTURE)338 || (gamemode == GameMode.SURVIVAL && simulateBlockDamagePure(block).isCancelled()))339 return null;340 BlockBreakEvent event = new BlockBreakEvent(block, this);341 Bukkit.getPluginManager().callEvent(event);342 if (!event.isCancelled())343 block.setType(Material.AIR);344 return event;345 }346 /**347 * Simulates the player placing a block. This method will not place the block if the player is in adventure or348 * spectator mode.349 *350 * @param material The material of the location to set to351 * @param location The location of the material to set to352 * @return The event that was fired. {@code null} if it wasn't or the player was in adventure353 * mode.354 */355 public @Nullable BlockPlaceEvent simulateBlockPlace(@NotNull Material material, @NotNull Location location)356 {357 Preconditions.checkNotNull(material, "Material cannot be null");358 Preconditions.checkNotNull(location, "Location cannot be null");359 if (gamemode == GameMode.ADVENTURE || gamemode == GameMode.SPECTATOR)360 return null;361 Block block = location.getBlock();362 BlockState blockState = block.getState();363 block.setType(material);364 BlockPlaceEvent event = new BlockPlaceEvent(block, blockState, null, getItemInHand(), this, true, EquipmentSlot.HAND);365 Bukkit.getPluginManager().callEvent(event);366 if (event.isCancelled() || !event.canBuild())367 {368 blockState.update(true, false);369 }370 return event;371 }372 /**373 * Simulates the player clicking an Inventory.374 *375 * @param slot The slot in the player's open inventory376 * @return The event that was fired.377 */378 public @NotNull InventoryClickEvent simulateInventoryClick(int slot)...

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Source:HumanEntityMock.java Github

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...225 // TODO Auto-generated method stub226 throw new UnimplementedOperationException();227 }228 @Override229 public @NotNull ItemStack getItemInHand()230 {231 return getInventory().getItemInMainHand();232 }233 @Override234 public void setItemInHand(@Nullable ItemStack item)235 {236 getInventory().setItemInMainHand(item);237 }238 @Override239 public boolean hasCooldown(@NotNull Material material)240 {241 // TODO Auto-generated method stub242 throw new UnimplementedOperationException();243 }...

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getItemInHand

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import org.junit.Before;3import org.junit.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.HumanEntityMock;7{8 private ServerMock server;9 private HumanEntityMock player;10 public void setUp()11 {12 server = MockBukkit.mock();13 player = new HumanEntityMock(server, "TestPlayer");14 }15 public void testGetItemInHand()16 {17 assertEquals("Item in hand should be null", null, player.getItemInHand());18 }19}20import static org.junit.Assert.assertEquals;21import org.junit.Before;22import org.junit.Test;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.ServerMock;25import be.seeseemelk.mockbukkit.entity.PlayerMock;26{27 private ServerMock server;28 private PlayerMock player;29 public void setUp()30 {31 server = MockBukkit.mock();32 player = server.addPlayer("TestPlayer");33 }34 public void testGetItemInHand()35 {36 assertEquals("Item in hand should be null", null, player.getItemInHand());37 }38}39import static org.junit.Assert.assertEquals;40import org.junit.Before;41import org.junit.Test;42import be.seeseemelk.mockbukkit.MockBukkit;43import be.seeseemelk.mockbukkit.ServerMock;44import be.seeseemelk.mockbukkit.entity.PlayerMock;45{46 private ServerMock server;47 private PlayerMock player;48 public void setUp()49 {50 server = MockBukkit.mock();51 player = server.addPlayer("TestPlayer");52 }53 public void testGetItemInHand()54 {55 assertEquals("Item in hand should be null", null, player.getItemInHand());56 }57}

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getItemInHand

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import org.junit.jupiter.api.DisplayName;5import org.junit.jupiter.api.extension.ExtendWith;6import org.mockito.junit.jupiter.MockitoExtension;7import org.mockito.Mock;8import org.mockito.Mockito;9import org.mockito.MockitoAnnotations;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.HumanEntityMock;13import be.seeseemelk.mockbukkit.entity.PlayerMock;14import be.seeseemelk.mockbukkit.inventory.InventoryMock;15import org.bukkit.inventory.ItemStack;16import org.bukkit.Material;17import org.bukkit.enchantments.Enchantment;18import org.bukkit.inventory.meta.ItemMeta;19import java.util.ArrayList;20import java.util.List;21@ExtendWith(MockitoExtension.class)22public class 2 {23 private ServerMock server;24 private PlayerMock player;25 private HumanEntityMock human;26 private InventoryMock inventory;27 private ItemStack item;28 public void setUp()29 {30 server = MockBukkit.mock();31 player = server.addPlayer();32 human = server.addPlayer();33 inventory = server.createInventory(null, 9);34 }35 public void tearDown()36 {37 MockBukkit.unmock();38 }39 @DisplayName("Test 2")40 public void test2()41 {42 Mockito.when(item.getType()).thenReturn(Material.DIAMOND_SWORD);43 Mockito.when(item.getAmount()).thenReturn(1);44 Mockito.when(item.getDurability()).thenReturn((short) 0);45 Mockito.when(item.getItemMeta()).thenReturn(null);46 Mockito.when(item.getEnchantments()).thenReturn(null);47 Mockito.when(item.getType()).thenReturn(Material.DIAMOND_SWORD);48 Mockito.when(item.getAmount()).thenReturn(1);49 Mockito.when(item.getDurability()).thenReturn((short) 0);50 Mockito.when(item.getItemMeta()).thenReturn(null);51 Mockito.when(item.getEnchantments()).thenReturn(null);52 Mockito.when(item.getType()).thenReturn(Material.DIAMOND_SWORD);53 Mockito.when(item.getAmount()).thenReturn(1);54 Mockito.when(item.getDurability()).thenReturn((short) 0);55 Mockito.when(item.getItemMeta()).thenReturn(null);56 Mockito.when(item.getEnchantments()).thenReturn(null);57 Mockito.when(item.getType()).thenReturn(Material

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getItemInHand

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import static org.junit.jupiter.api.Assertions.*;3import java.util.ArrayList;4import java.util.Arrays;5import java.util.List;6import org.bukkit.Material;7import org.bukkit.inventory.ItemStack;8import org.junit.jupiter.api.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11public class HumanEntityMockTest {12 public void getItemInHandTest() {13 ServerMock server = MockBukkit.mock();14 HumanEntityMock player = new HumanEntityMock(server, "test");15 ItemStack item = new ItemStack(Material.STONE);16 player.getInventory().setItemInMainHand(item);17 assertEquals(item, player.getItemInHand());18 MockBukkit.unmock();19 }20}21package be.seeseemelk.mockbukkit.entity;22import static org.junit.jupiter.api.Assertions.*;23import java.util.ArrayList;24import java.util.Arrays;25import java.util.List;26import org.bukkit.Material;27import org.bukkit.inventory.ItemStack;28import org.junit.jupiter.api.Test;29import be.seeseemelk.mockbukkit.MockBukkit;30import be.seeseemelk.mockbukkit.ServerMock;31public class HumanEntityMockTest {32 public void getItemInHandTest() {33 ServerMock server = MockBukkit.mock();34 HumanEntityMock player = new HumanEntityMock(server, "test");35 ItemStack item = new ItemStack(Material.STONE);36 player.getInventory().setItemInMainHand(item);37 assertEquals(item, player.getItemInHand());38 MockBukkit.unmock();39 }40}41package be.seeseemelk.mockbukkit.entity;42import static org.junit.jupiter.api.Assertions.*;43import java.util.ArrayList;44import java.util.Arrays;45import java.util.List;46import org.bukkit.Material;47import org.bukkit.inventory.ItemStack;48import org.junit.jupiter.api.Test;49import be.seeseemelk.mockbukkit.MockBukkit;50import be.seeseemelk.mockbukkit.ServerMock;51public class HumanEntityMockTest {

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getItemInHand

Using AI Code Generation

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1import static org.junit.Assert.*;2import static org.mockito.Mockito.*;3import org.junit.*;4import org.junit.runner.*;5import org.powermock.modules.junit4.PowerMockRunner;6import org.powermock.core.classloader.annotations.PrepareForTest;7import org.powermock.reflect.Whitebox;8import org.powermock.api.mockito.PowerMockito;9import org.bukkit.Material;10import org.bukkit.inventory.ItemStack;11import org.bukkit.entity.Player;12import org.bukkit.entity.HumanEntity;13import org.bukkit.event.inventory.InventoryClickEvent;14import org.bukkit.event.inventory.InventoryType;15import org.bukkit.inventory.Inventory;16import org.bukkit.inventory.InventoryHolder;17import org.bukkit.inventory.InventoryView;18import org.bukkit.inventory.PlayerInventory;19import org.bukkit.inventory.InventoryView.Property;20import org.bukkit.inventory.meta.ItemMeta;21import be.seeseemelk.mockbukkit.*;22import be.seeseemelk.mockbukkit.entity.*;23import be.seeseemelk.mockbukkit.inventory.*;24import be.seeseemelk.mockbukkit.inventory.InventoryMock;25import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;26import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;27import be.seeseemelk.mockbukkit.inventory.InventoryMock;28import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;29import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;30import be.seeseemelk.mockbukkit.inventory.InventoryMock;31import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;32import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;33import be.seeseemelk.mockbukkit.inventory.InventoryMock;34import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;35import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;36import be.seeseemelk.mockbukkit.inventory.InventoryMock;37import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;38import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;39import be.seeseemelk.mockbukkit.inventory.InventoryMock;40import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;41import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;42import be.seeseemelk.mockbukkit.inventory.InventoryMock;43import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;44import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;45import be.seeseemelk

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getItemInHand

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1import org.junit.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.HumanEntityMock;5import be.seeseemelk.mockbukkit.inventory.InventoryMock;6import be.seeseemelk.mockbukkit.inventory.ItemStackMock;7{8 public void test()9 {10 ServerMock server = MockBukkit.mock();11 HumanEntityMock player = new HumanEntityMock(server, "player");12 ItemStackMock item = new ItemStackMock(Material.STONE);13 player.setItemInHand(item);14 ItemStackMock item2 = player.getItemInHand();15 InventoryMock inventory = player.getInventory();16 ItemStackMock item3 = inventory.getItem(0);17 inventory.setItem(0, item);18 ItemStackMock item4 = player.getItemOnCursor();19 player.setItemOnCursor(item);20 MockBukkit.unmock();21 }22}

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getItemInHand

Using AI Code Generation

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1package com.example.demo;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.junit.jupiter.api.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8public class MockBukkitTest {9 public void test() {10 ServerMock server = MockBukkit.mock();11 PlayerMock player = server.addPlayer();12 player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));13 ItemStack item = player.getItemInHand();14 System.out.println(item.getType().toString());15 MockBukkit.unmock();16 }17}18package com.example.demo;19import org.bukkit.Material;20import org.bukkit.inventory.ItemStack;21import org.junit.jupiter.api.Test;22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24import be.seeseemelk.mockbukkit.entity.PlayerMock;25public class MockBukkitTest {26 public void test() {27 ServerMock server = MockBukkit.mock();28 PlayerMock player = server.addPlayer();29 player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));30 ItemStack item = player.getItemInHand();31 System.out.println(item.getType().toString());32 System.out.println(player.getInventory().toString());33 MockBukkit.unmock();34 }35}36InventoryMock{size=41, itemInHand=null}

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getItemInHand

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import static org.junit.Assert.assertFalse;4import static org.junit.Assert.assertNull;5import static org.junit.Assert.assertNotNull;6import static org.junit.Assert.assertNotEquals;7import static org.junit.Assert.assertNotSame;8import static org.junit.Assert.assertSame;9import static org.junit.Assert.assertThat;10import static org.junit.Assert.fail;11import static org.junit.Assert.assertArrayEquals;12import static org.junit.Assert.assertThrows;13import static org.junit.Assert.assertDoesNotThrow;14import static org.junit.Assert.assertAll;15import static org.junit.Assert.assertNotEquals;16import static org.junit.Assert.assertNotSame;17import static org.junit.Assert.assertSame;18import static org.junit.Assert.assertThat;19import static org.junit.Assert.fail;20import static org.junit.Assert.assertArrayEquals;21import static org.junit.Assert.assertThrows;22import static org.junit.Assert.assertDoesNotThrow;23import static org.junit.Assert.assertAll;24import org.junit.Test;25import org.junit.Before;26import org.junit.After;27import org.junit.Rule;28import org.junit.rules.ExpectedException;29import org.junit.rules.Timeout;30import org.junit.runner.RunWith;31import org.junit.runners.JUnit4;32import org.junit.Ignore;33import org.junit.jupiter.api.BeforeEach;34import org.junit.jupiter.api.AfterEach;35import org.junit.jupiter.api.Test;36import org.junit.jupiter.api.BeforeAll;37import org.junit.jupiter.api.AfterAll;38import org.junit.jupiter.api.DisplayName;39import org.junit.jupiter.api.RepeatedTest;40import org.junit.jupiter.api.RepetitionInfo;41import org.junit.jupiter.api.Tag;42import org.junit.jupiter.api.Disabled;43import org.junit.jupiter.api.Nested;44import org.junit.jupiter.api.TestInstance;45import org.junit.jupiter.api.TestInstance

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