How to use getItemInUse method of be.seeseemelk.mockbukkit.entity.HumanEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.getItemInUse

Source:HumanEntityMock.java Github

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...314 throw new UnimplementedOperationException();315 }316 @Nullable317 @Override318 public ItemStack getItemInUse()319 {320 // TODO Auto-generated method stub321 throw new UnimplementedOperationException();322 }323 @Override324 public int getExpToLevel()325 {326 // Formula from https://minecraft.gamepedia.com/Experience#Leveling_up327 if (this.expLevel >= 31)328 return (9 * this.expLevel) - 158;329 if (this.expLevel >= 16)330 return (5 * this.expLevel) - 38;331 return (2 * this.expLevel) + 7;332 }...

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getItemInUse

Using AI Code Generation

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1public void getItemInUseTest() {2 Player player = server.addPlayer();3 ItemStack item = new ItemStack(Material.STICK);4 player.getInventory().setItemInMainHand(item);5 player.getInventory().getItemInMainHand().setAmount(1);6 player.getInventory().getItemInMainHand().setAmount(0);7 player.getInventory().getItemInMainHand().setAmount(1);8 player.getInventory().getItemInMainHand().setAmount(2);9 player.getInventory().getItemInMainHand().setAmount(1);10 player.getInventory().getItemInMainHand().setAmount(0);11 player.getInventory().getItemInMainHand().setAmount(1);12}13I have a test to test the method getItemInUse() of the HumanEntityMock class. The test is as follows:When I run the test, I get the following error:java.lang.NullPointerExceptionat be.seeseemelk.mockbukkit.entity.HumanEntityMock.getItemInUse(HumanEntityMock.java:173)at com.example.test.TestClass.getItemInUseTest(TestClass.java:13)The error occurs when the method getItemInUse() is called. I have checked the method and it looks like it is working fine. I am not sure where the error is. Can someone please help me with this?14if (itemInMainHand.getAmount() > 0) {15 return itemInMainHand;16}

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getItemInUse

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.HumanEntityMock;2import org.bukkit.entity.Player;3Player player = server.addPlayer();4HumanEntityMock humanEntityMock = (HumanEntityMock) player;5ItemStack mainHandItem = humanEntityMock.getItemInUse();6System.out.println(mainHandItem);7import be.seeseemelk.mockbukkit.entity.HumanEntityMock;8import org.bukkit.entity.Player;9Player player = server.addPlayer();10HumanEntityMock humanEntityMock = (HumanEntityMock) player;11ItemStack mainHandItem = humanEntityMock.getItemInMainHand();12System.out.println(mainHandItem);13import be.seeseemelk.mockbukkit.entity.PlayerMock;14import org.bukkit.entity.Player;15Player player = server.addPlayer();16PlayerMock playerMock = (PlayerMock) player;17ItemStack mainHandItem = playerMock.getItemInMainHand();18System.out.println(mainHandItem);19import be.seeseemelk.mockbukkit.entity.PlayerMock;20import org.bukkit.entity.Player;21Player player = server.addPlayer();22PlayerMock playerMock = (PlayerMock) player;23ItemStack mainHandItem = playerMock.getInventory().getItemInMainHand();24System.out.println(mainHandItem);

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getItemInUse

Using AI Code Generation

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1import static org.junit.Assert.*;2import org.junit.*;3import be.seeseemelk.mockbukkit.*;4import be.seeseemelk.mockbukkit.entity.*;5import org.bukkit.*;6import org.bukkit.entity.*;7import org.bukkit.event.*;8import org.bukkit.event.player.*;9import org.bukkit.event.block.*;10import org.bukkit.inventory.*;11import org.bukkit.inventory.meta.*;12import org.bukkit.plugin.*;13import org.bukkit.potion.*;14import org.bukkit.block.*;15import org.bukkit.block.data.*;16import org.bukkit.block.data.type.*;17import org.bukkit.block.data.MultipleFacing;18import org.bukkit.block.data.Waterlogged;19import org.bukkit.block.data.type.*;20import org.bukkit.block.data.type

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