How to use openSmithingTable method of be.seeseemelk.mockbukkit.entity.HumanEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.openSmithingTable

Source:HumanEntityMock.java Github

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...213 // TODO Auto-generated method stub214 throw new UnimplementedOperationException();215 }216 @Override217 public @Nullable InventoryView openSmithingTable(@Nullable Location location, boolean force)218 {219 // TODO Auto-generated method stub220 throw new UnimplementedOperationException();221 }222 @Override223 public @Nullable InventoryView openStonecutter(@Nullable Location location, boolean force)224 {225 // TODO Auto-generated method stub226 throw new UnimplementedOperationException();227 }228 @Override229 public @NotNull ItemStack getItemInHand()230 {231 return getInventory().getItemInMainHand();...

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openSmithingTable

Using AI Code Generation

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1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertTrue;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.bukkit.event.inventory.InventoryType;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.junit.jupiter.api.BeforeEach;10import org.junit.jupiter.api.Test;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13import be.seeseemelk.mockbukkit.entity.HumanEntityMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15{16 private ServerMock server;17 private HumanEntityMock player;18 private Inventory inventory;19 private ItemStack ironSword;20 private ItemStack ironIngot;21 private ItemStack ironSword2;22 public void setUp() throws Exception23 {24 server = MockBukkit.mock();25 player = new PlayerMock(server, "TestPlayer");26 player.openSmithingTable(null, true);27 inventory = player.getOpenInventory().getTopInventory();28 ironSword = new ItemStack(Material.IRON_SWORD);29 ironIngot = new ItemStack(Material.IRON_INGOT);30 ironSword2 = new ItemStack(Material.IRON_SWORD);31 ironSword2.setDurability((short) 10);32 }33 public void testOpenSmithingTable()34 {35 assertEquals(InventoryType.SMITHING, inventory.getType());36 }37 public void testSmithingTableResult()38 {39 inventory.setItem(0, ironSword);40 inventory.setItem(1, ironIngot);41 assertEquals(ironSword2, inventory.getItem(2));42 }43 public void testSmithingTableResult2()44 {45 inventory.setItem(0, ironSword);46 inventory.setItem(1, new ItemStack(Material.DIAMOND));47 assertTrue(inventory.getItem(2) == null);48 }49 public void testSmithingTableResult3()50 {51 inventory.setItem(0, ironSword);52 inventory.setItem(1, new ItemStack(Material.DIAMOND));53 assertTrue(inventory.getItem(2) == null);54 inventory.setItem(0, ironSword2);55 inventory.setItem(1, ironIngot);56 assertEquals(ironSword, inventory.getItem(

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openSmithingTable

Using AI Code Generation

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1import static org.junit.jupiter.api.Assertions.assertEquals;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.bukkit.inventory.Merchant;5import org.bukkit.inventory.MerchantRecipe;6import org.junit.jupiter.api.BeforeEach;7import org.junit.jupiter.api.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.HumanEntityMock;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11{12 private HumanEntityMock player;13 private Merchant merchant;14 public void setUp()15 {16 MockBukkit.mock();17 player = new PlayerMock(MockBukkit.getMock(), "Player");18 merchant = player.openSmithingTable(null, true);19 }20 public void testSetRecipe()21 {22 ItemStack firstItem = new ItemStack(Material.DIAMOND);23 ItemStack secondItem = new ItemStack(Material.IRON_INGOT);24 ItemStack result = new ItemStack(Material.NETHERITE_INGOT);25 MerchantRecipe recipe = new MerchantRecipe(result, 1);26 recipe.addIngredient(firstItem);27 recipe.addIngredient(secondItem);28 merchant.setRecipe(recipe);29 assertEquals(merchant.getRecipe(0), recipe);30 }31 public void testSetRecipeWithMultipleIngredients()32 {33 ItemStack firstItem = new ItemStack(Material.DIAMOND);34 ItemStack secondItem = new ItemStack(Material.IRON_INGOT);35 ItemStack result = new ItemStack(Material.NETHERITE_INGOT);36 MerchantRecipe recipe = new MerchantRecipe(result, 1);37 recipe.addIngredient(firstItem);38 recipe.addIngredient(secondItem);39 merchant.setRecipe(1, recipe);40 assertEquals(merchant.getRecipe(1), recipe);41 }42}43public MerchantRecipe getRecipe(int index)44public MerchantRecipe getRecipe(ItemStack resultItem)

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openSmithingTable

Using AI Code Generation

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1HumanEntityMock humanEntityMock = mock(HumanEntity.class);2when(humanEntityMock.openSmithingTable(any(), any())).thenCallRealMethod();3PlayerMock playerMock = mock(Player.class);4when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();5PlayerMock playerMock = mock(Player.class);6when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();7PlayerMock playerMock = mock(Player.class);8when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();9PlayerMock playerMock = mock(Player.class);10when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();11PlayerMock playerMock = mock(Player.class);12when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();13PlayerMock playerMock = mock(Player.class);14when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();15PlayerMock playerMock = mock(Player.class);16when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();17PlayerMock playerMock = mock(Player.class);18when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();19PlayerMock playerMock = mock(Player.class);20when(playerMock.openSmithingTable(any(), any())).thenCallRealMethod();

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openSmithingTable

Using AI Code Generation

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1HumanEntityMock humanEntityMock = new HumanEntityMock(server, "Player");2humanEntityMock.openSmithingTable(null, true);3PlayerMock playerMock = server.addPlayer();4playerMock.openSmithingTable(null, true);5import org.junit.Test;6import org.junit.runner.RunWith;7import org.mockito.junit.MockitoJUnitRunner;8@RunWith(MockitoJUnitRunner.class)9public class TestClass {10 public void test() {11 }12}13import org.junit.Test;14import org.junit.runner.RunWith;15import org.mockito.junit.MockitoJUnitRunner;16@RunWith(MockitoJUnitRunner.class)17public class TestClass {18 public void test() {19 }20}21import org.junit.Test;22import org.junit.runner.RunWith;23import org.mockito.junit.MockitoJUnitRunner;24@RunWith(MockitoJUnitRunner.class)25public class TestClass {26 public void test() {27 }28}29import org.junit.Test;30import org.junit.runner.RunWith;31import org.mockito.junit.MockitoJUnitRunner;32@RunWith(MockitoJUnitRunner.class)33public class TestClass {34 public void test() {35 }36}37import org.junit.Test;38import org.junit.runner.RunWith;39import org.mockito.junit.MockitoJUnitRunner;40@RunWith(MockitoJUnitRunner.class)41public class TestClass {42 public void test() {

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openSmithingTable

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.HumanEntityMock;2import be.seeseemelk.mockbukkit.inventory.InventoryMock;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.bukkit.event.inventory.InventoryType;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.Damageable;9import org.bukkit.inventory.meta.ItemMeta;10import org.bukkit.inventory.meta.Repairable;11import be.seeseemelk.mockbukkit.entity.HumanEntityMock;12import be.seeseemelk.mockbukkit.inventory.InventoryMock;13import org.bukkit.Material;14import org.bukkit.entity.Player;15import org.bukkit.event.inventory.InventoryType;16import org.bukkit.inventory.Inventory;17import org.bukkit.inventory.ItemStack;18import org.bukkit.inventory.meta.Damageable;19import org.bukkit.inventory.meta.ItemMeta;20import org.bukkit.inventory.meta.Repairable;21import java.util.ArrayList;22import java.util.List;23public class SmithingTableTest {24 public static void main(String[] args) {25 HumanEntityMock player = new HumanEntityMock(null, "player");26 InventoryMock smithingTable = (InventoryMock) player.openSmithingTable(null, true);27 InventoryMock smithingTable2 = (InventoryMock) player.openSmithingTable(null, false);28 ItemStack item1 = new ItemStack(Material.DIAMOND_SWORD);29 ItemStack item2 = new ItemStack(Material.DIAMOND);30 ItemStack item3 = new ItemStack(Material.DIAMOND_SWORD);31 ItemStack item4 = new ItemStack(Material.DIAMOND);32 ItemStack item5 = new ItemStack(Material.DIAMOND_SWORD);33 ItemStack item6 = new ItemStack(Material.DIAMOND);34 ItemStack item7 = new ItemStack(Material.DIAMOND_SWORD);35 ItemStack item8 = new ItemStack(Material.DIAMOND);36 ItemStack item9 = new ItemStack(Material.DIAMOND_SWORD);37 ItemStack item10 = new ItemStack(Material.DIAMOND);38 ItemStack item11 = new ItemStack(Material.DIAMOND_SWORD);39 ItemStack item12 = new ItemStack(Material.DIAMOND);40 ItemStack item13 = new ItemStack(Material.DIAMOND_SWORD);

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openSmithingTable

Using AI Code Generation

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1HumanEntityMock player = new HumanEntityMock(server, "player");2Inventory inventory = new InventoryMock(Material.SMITHING_TABLE, 1);3player.openSmithingTable(inventory);4assertTrue(player.isViewingInventory());5assertTrue(player.getOpenInventory().getType() == InventoryType.SMITHING);6player.closeInventory();7assertFalse(player.isViewingInventory());8assertNull(player.getOpenInventory());

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