How to use openInventory method of be.seeseemelk.mockbukkit.entity.HumanEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.openInventory

Source:HumanEntityMock.java Github

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...100 {101 return this.inventoryView;102 }103 @Override104 public void openInventory(@NotNull InventoryView inventory)105 {106 Preconditions.checkNotNull(inventory, "Inventory cannot be null");107 closeInventory();108 inventoryView = inventory;109 }110 @Override111 public InventoryView openInventory(@NotNull Inventory inventory)112 {113 AsyncCatcher.catchOp("open inventory");114 Preconditions.checkNotNull(inventory, "Inventory cannot be null");115 closeInventory();116 if (inventory instanceof InventoryMock inventoryMock)117 {118 inventoryMock.addViewers(this);119 }120 inventoryView = new PlayerInventoryViewMock(this, inventory);121 return inventoryView;122 }123 @Override124 public @NotNull ItemStack getItemOnCursor()125 {...

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openInventory

Using AI Code Generation

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1package com.example.mockbukkit;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.HumanEntityMock;5import org.bukkit.Material;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import static org.junit.Assert.assertEquals;13public class MockBukkitTest {14 private ServerMock server;15 public void setUp() {16 server = MockBukkit.mock();17 }18 public void tearDown() {19 MockBukkit.unmock();20 }21 public void testOpenInventory() {22 Player player = server.addPlayer();23 PlayerInventory playerInventory = player.getInventory();24 playerInventory.addItem(new ItemStack(Material.DIAMOND, 1));25 playerInventory.addItem(new ItemStack(Material.DIAMOND, 2));26 playerInventory.addItem(new ItemStack(Material.DIAMOND, 3));27 playerInventory.addItem(new ItemStack(Material.DIAMOND, 4));28 playerInventory.addItem(new ItemStack(Material.DIAMOND, 5));29 playerInventory.addItem(new ItemStack(Material.DIAMOND, 6));30 playerInventory.addItem(new ItemStack(Material.DIAMOND, 7));31 playerInventory.addItem(new ItemStack(Material.DIAMOND, 8));32 playerInventory.addItem(new ItemStack(Material.DIAMOND, 9));33 playerInventory.addItem(new ItemStack(Material.DIAMOND, 10));34 playerInventory.addItem(new ItemStack(Material.DIAMOND, 11));35 playerInventory.addItem(new ItemStack(Material.DIAMOND, 12));36 playerInventory.addItem(new ItemStack(Material.DIAMOND, 13));37 playerInventory.addItem(new ItemStack(Material.DIAMOND, 14));38 playerInventory.addItem(new ItemStack(Material.DIAMOND, 15));39 playerInventory.addItem(new ItemStack(Material.DIAMOND, 16));40 playerInventory.addItem(new ItemStack(Material.DIAMOND, 17));41 playerInventory.addItem(new ItemStack(Material.DIAMOND, 18));42 playerInventory.addItem(new ItemStack(Material.DIAMOND, 19));43 playerInventory.addItem(new ItemStack(Material.DIAMOND, 20));44 playerInventory.addItem(new ItemStack(Material.DIAMOND, 21));45 playerInventory.addItem(new ItemStack(Material.DIAMOND, 22));46 playerInventory.addItem(new ItemStack(Material.DIAMOND,

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openInventory

Using AI Code Generation

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1 public void openInventoryTest() {2 HumanEntityMock player = server.addPlayer();3 Inventory inventory = server.createInventory(null, InventoryType.CHEST);4 player.openInventory(inventory);5 assertEquals(player.getOpenInventory().getTopInventory(), inventory);6 }7 at org.junit.Assert.fail(Assert.java:88)8 at org.junit.Assert.failNotEquals(Assert.java:834)9 at org.junit.Assert.assertEquals(Assert.java:645)10 at org.junit.Assert.assertEquals(Assert.java:631)11 at net.kyori.adventure.text.minimessage.helper.MiniMessageTest.openInventoryTest(MiniMessageTest.java:100)

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openInventory

Using AI Code Generation

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1@DisplayName ( "Test for Inventory" ) 2 { 3 private Inventory inventory; 4 private Player player; 5 public void setUp ( ) 6 { 7 player = server . addPlayer ( ) ; 8 inventory = player . getInventory ( ) ; 9 } 10 public void testInventory ( ) 11 { 12 assertNotNull ( inventory ) ; 13 assertTrue ( inventory . isEmpty ( ) ) ; 14 assertEquals ( 36 , inventory . getSize ( ) ) ; 15 assertEquals ( Material . AIR , inventory . getItem ( 0 ) . getType ( ) ) ; 16 assertEquals ( Material . AIR , inventory . getItem ( 35 ) . getType ( ) ) ; 17 } 18 public void testInventoryWithItem ( ) 19 { 20 assertNotNull ( inventory ) ; 21 assertTrue ( inventory . isEmpty ( ) ) ; 22 assertEquals ( 36 , inventory . getSize ( ) ) ; 23 assertEquals ( Material . AIR , inventory . getItem ( 0 ) . getType ( ) ) ; 24 assertEquals ( Material . AIR , inventory . getItem ( 35 ) . getType ( ) ) ; 25 inventory . addItem ( new ItemStack ( Material . DIAMOND , 1 ) ) ; 26 assertFalse ( inventory . isEmpty ( ) ) ; 27 assertEquals ( Material . DIAMOND , inventory . getItem ( 0 ) . getType ( ) ) ;

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openInventory

Using AI Code Generation

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1MockBukkit.getMock().addPlayer(player);2player.openInventory(player.getInventory());3InventoryClickEventMock event = new InventoryClickEventMock(player.getInventory(), player.getInventory().getItem(0), player.getInventory(), InventoryAction.PICKUP_ALL, 0);4MockBukkit.getMock().getPluginManager().callEvent(event);5InventoryCloseEventMock event1 = new InventoryCloseEventMock(player.getInventory(), player);6MockBukkit.getMock().getPluginManager().callEvent(event1);7InventoryInteractEventMock event2 = new InventoryInteractEventMock(player.getInventory(), player.getInventory().getItem(0), player.getInventory(), InventoryAction.PICKUP_ALL, 0);8MockBukkit.getMock().getPluginManager().callEvent(event2);9InventoryOpenEventMock event3 = new InventoryOpenEventMock(player.getInventory(), player);10MockBukkit.getMock().getPluginManager().callEvent(event3);11InventoryPickupItemEventMock event4 = new InventoryPickupItemEventMock(player.getInventory(), player.getInventory().getItem(0));12MockBukkit.getMock().getPluginManager().callEvent(event4);13InventoryDragEventMock event5 = new InventoryDragEventMock(player.getInventory(), player.getInventory().getItem(0));

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