How to use releaseRightShoulderEntity method of be.seeseemelk.mockbukkit.entity.HumanEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.releaseRightShoulderEntity

Source:HumanEntityMock.java Github

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...336 // TODO Auto-generated method stub337 throw new UnimplementedOperationException();338 }339 @Override340 public @Nullable Entity releaseRightShoulderEntity()341 {342 // TODO Auto-generated method stub343 throw new UnimplementedOperationException();344 }345 @Override346 public float getAttackCooldown()347 {348 // TODO Auto-generated method stub349 throw new UnimplementedOperationException();350 }351 @Override352 public boolean discoverRecipe(@NotNull NamespacedKey recipe)353 {354 Preconditions.checkNotNull(recipe, "Recipe cannot be null");...

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releaseRightShoulderEntity

Using AI Code Generation

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1public void releaseRightShoulderEntity() {2 PlayerMock player = MockBukkit.mockPlayer();3 ItemMock item = new ItemMock(Material.DIAMOND);4 player.setRightShoulderEntity(item);5 assertTrue(player.hasRightShoulderEntity());6 player.releaseRightShoulderEntity();7 assertFalse(player.hasRightShoulderEntity());8}

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releaseRightShoulderEntity

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.inventory.EquipmentSlot;3import org.bukkit.inventory.ItemStack;4{5 private ItemStack itemInMainHand;6 private ItemStack itemInOffHand;7 private ItemStack itemInHelmet;8 private ItemStack itemInChestplate;9 private ItemStack itemInLeggings;10 private ItemStack itemInBoots;11 public void releaseRightShoulderEntity()12 {13 }14}15package be.seeseemelk.mockbukkit.entity;16import org.bukkit.inventory.EquipmentSlot;17import org.bukkit.inventory.ItemStack;18{19 private ItemStack itemInMainHand;20 private ItemStack itemInOffHand;21 private ItemStack itemInHelmet;22 private ItemStack itemInChestplate;23 private ItemStack itemInLeggings;24 private ItemStack itemInBoots;25 public void releaseRightShoulderEntity()26 {27 }28}

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