How to use HumanEntityMock method of be.seeseemelk.mockbukkit.entity.HumanEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.HumanEntityMock

Source:PlayerMock.java Github

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...123import java.util.concurrent.LinkedTransferQueue;124import java.util.concurrent.ThreadLocalRandom;125import java.util.function.Predicate;126import static org.junit.jupiter.api.Assertions.fail;127public class PlayerMock extends HumanEntityMock implements Player, SoundReceiver128{129 private static final Component DEFAULT_KICK_COMPONENT = Component.text("You are not whitelisted on this server!");130 private @NotNull GameMode gamemode = GameMode.SURVIVAL;131 private @NotNull GameMode previousGamemode = gamemode;132 private boolean online;133 private final @NotNull ServerMock server;134 private @Nullable Component displayName = null;135 private @Nullable Component playerListName = null;136 private @Nullable Component playerListHeader = null;137 private @Nullable Component playerListFooter = null;138 private int expTotal = 0;139 private float exp = 0;140 private boolean sneaking = false;141 private boolean sprinting = false;...

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Source:HumanEntityMock.java Github

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...34import java.util.Collections;35import java.util.Set;36import java.util.UUID;37import static org.junit.jupiter.api.Assertions.assertEquals;38public abstract class HumanEntityMock extends LivingEntityMock implements HumanEntity39{40 private final PlayerInventoryMock inventory = new PlayerInventoryMock(this);41 private final EnderChestInventoryMock enderChest = new EnderChestInventoryMock(this);42 private InventoryView inventoryView;43 private @Nullable ItemStack cursor = null;44 private @NotNull GameMode gameMode = GameMode.SURVIVAL;45 private @Nullable Location lastDeathLocation = new Location(new WorldMock(), 0, 0, 0);46 protected int expLevel = 0;47 private float saturation = 5.0F;48 private int foodLevel = 20;49 protected HumanEntityMock(@NotNull ServerMock server, @NotNull UUID uuid)50 {51 super(server, uuid);52 }53 /**54 * Assert that the player is in a specific gamemode.55 *56 * @param expectedGamemode The gamemode the player should be in.57 */58 public void assertGameMode(GameMode expectedGamemode)59 {60 assertEquals(expectedGamemode, gameMode);61 }62 @Override63 public @NotNull PlayerInventory getInventory()...

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Source:HumanEntityMockTest.java Github

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...12import java.util.concurrent.atomic.AtomicBoolean;13import static org.junit.jupiter.api.Assertions.assertEquals;14import static org.junit.jupiter.api.Assertions.assertFalse;15import static org.junit.jupiter.api.Assertions.assertThrows;16class HumanEntityMockTest17{18 private static final int[] REQUIRED_EXP =19 {20 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 42, 47, 52, 57, 62, 67, 72, 77, 82, 87, 92, 97, 102,21 107, 112, 121, 130, 139, 148, 157, 166, 175, 184, 19322 };23 private ServerMock server;24 private HumanEntityMock human;25 @BeforeEach26 void setUp()27 {28 server = MockBukkit.mock();29 human = server.addPlayer();30 }31 @AfterEach32 void tearDown()33 {34 MockBukkit.unmock();35 }36 @Test37 void assertGameMode_CorrectGameMode_DoesNotAssert()38 {...

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HumanEntityMock

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.UnimplementedOperationException;6import be.seeseemelk.mockbukkit.entity.HumanEntityMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import be.seeseemelk.mockbukkit.inventory.InventoryMock;9import be.seeseemelk.mockbukkit.inventory.InventoryType;10import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;11import org.bukkit.Bukkit;12import org.bukkit.Material;13import org.bukkit.inventory.Inventory;14import org.bukkit.inventory.ItemStack;15import org.bukkit.inventory.PlayerInventory;16import org.bukkit.plugin.PluginManager;17import org.junit.jupiter.api.AfterAll;18import org.junit.jupiter.api.BeforeAll;19import static org.junit.jupiter.api.Assertions.*;20@ExtendWith(MockBukkit.class)21{22 private static ServerMock server;23 private static PluginManager pluginManager;24 private static PlayerMock player;25 private static HumanEntityMock human;26 public static void setUp()27 {28 server = MockBukkit.mock();29 pluginManager = server.getPluginManager();30 player = server.addPlayer();31 human = new HumanEntityMock(server, "Human");32 }33 public static void tearDown()34 {35 MockBukkit.unmock();36 }37 public void testPlayerInventory()38 {39 PlayerInventory inventory = player.getInventory();40 assertNotNull(inventory);41 }42 public void testPlayerInventorySize()43 {44 PlayerInventory inventory = player.getInventory();45 assertEquals(36, inventory.getSize());46 }47 public void testPlayerInventoryContents()48 {49 PlayerInventory inventory = player.getInventory();50 inventory.setContents(new ItemStack[] { new ItemStack(Material.DIAMOND), new ItemStack(Material.DIRT) });51 assertArrayEquals(new ItemStack[] { new ItemStack(Material.DIAMOND), new ItemStack(Material.DIRT) }, inventory.getContents());52 }53 public void testPlayerInventoryContentsNull()54 {55 PlayerInventory inventory = player.getInventory();56 assertThrows(IllegalArgumentException.class, () -> inventory.setContents(null));57 }58 public void testPlayerInventoryContentsTooLarge()59 {60 PlayerInventory inventory = player.getInventory();

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HumanEntityMock

Using AI Code Generation

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1package test;2import org.bukkit.entity.Player;3import org.junit.After;4import org.junit.Before;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.entity.HumanEntityMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9public class TestPlayerMock {10 private PlayerMock playerMock;11 public void setUp()12 {13 MockBukkit.mock();14 playerMock = MockBukkit.createMockPlayer("TestPlayer");15 }16 public void tearDown()17 {18 MockBukkit.unmock();19 }20 public void testPlayerMock()21 {22 HumanEntityMock human = new HumanEntityMock(playerMock);23 System.out.println(human.getName());24 }25}26System.setProperty("java.class.path", "D:\\MockBukkit\\MockBukkit-1.0.1.jar");27Your name to display (optional):28Your name to display (optional):29java -cp .;D:\MockBukkit\MockBukkit-1.0.1.jar test.TestPlayerMock30Your name to display (optional):

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HumanEntityMock

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.entity.HumanEntityMock;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;5public class HumanEntityMockExample {6 public static void main(String[] args) {7 HumanEntityMock humanEntityMock = new HumanEntityMock();8 InventoryMock inventoryMock = new InventoryMock();9 InventoryViewMock inventoryViewMock = new InventoryViewMock(humanEntityMock, inventoryMock);10 System.out.println("Inventory view title: " + inventoryViewMock.getTitle());11 System.out.println("Inventory view type: " + inventoryViewMock.getType());12 System.out.println("Inventory view top inventory: " + inventoryViewMock.getTopInventory());13 System.out.println("Inventory view bottom inventory: " + inventoryViewMock.getBottomInventory());14 System.out.println("Inventory view player: " + inventoryViewMock.getPlayer());15 }16}

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HumanEntityMock

Using AI Code Generation

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1package com.example;2import org.bukkit.Bukkit;3import org.bukkit.entity.Player;4import org.junit.Before;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.entity.HumanEntityMock;8public class HumanEntityMockTest {9 public void setUp() {10 MockBukkit.mock();11 }12 public void test() {13 Player player = Bukkit.getPlayer("player");14 HumanEntityMock humanEntityMock = new HumanEntityMock(player);15 humanEntityMock.setHealth(10);16 }17}18package com.example;19import org.bukkit.Bukkit;20import org.bukkit.entity.Player;21import org.junit.Before;22import org.junit.Test;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.entity.HumanEntityMock;25public class HumanEntityMockTest {26 public void setUp() {27 MockBukkit.mock();28 }29 public void test() {30 Player player = Bukkit.getPlayer("player");31 HumanEntityMock humanEntityMock = new HumanEntityMock(player);32 humanEntityMock.setHealth(10);33 }34}35package com.example;36import org.bukkit.Bukkit;37import org.bukkit.entity.Player;38import org.junit.Before;39import org.junit.Test;40import be.seeseemelk.mockbukkit.MockBukkit;41import be.seeseemelk.mockbukkit.entity.HumanEntityMock;42public class HumanEntityMockTest {43 public void setUp() {44 MockBukkit.mock();45 }46 public void test() {47 Player player = Bukkit.getPlayer("player");48 HumanEntityMock humanEntityMock = new HumanEntityMock(player);49 humanEntityMock.setHealth(10);50 }51}52package com.example;53import org.bukkit.Bukkit;54import org.bukkit.entity.Player;55import org.junit.Before;56import org.junit

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HumanEntityMock

Using AI Code Generation

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1package net.minespree.feather.player;2import be.seeseemelk.mockbukkit.entity.HumanEntityMock;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;5import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;6import be.seeseemelk.mockbukkit.inventory.meta.PotionMetaMock;7import org.bukkit.Material;8import org.bukkit.inventory.InventoryView;9import org.bukkit.inventory.ItemStack;10import org.bukkit.inventory.meta.ItemMeta;11import org.bukkit.potion.PotionEffect;12import org.bukkit.potion.PotionEffectType;13import org.junit.Test;14import java.util.ArrayList;15import java.util.List;16import static org.junit.Assert.assertEquals;17public class TestInventoryViewMock {18 public void testInventoryViewMock() {19 HumanEntityMock player = new HumanEntityMock(null, "Player");20 InventoryMock inventory = new InventoryMock(3);21 InventoryViewMock inventoryView = new InventoryViewMock(player, inventory);22 ItemStack itemStack = new ItemStack(Material.POTION);23 ItemMeta itemMeta = new ItemMetaMock(itemStack);24 PotionMetaMock potionMeta = new PotionMetaMock(itemStack);25 List<PotionEffect> potionEffects = new ArrayList<>();26 potionEffects.add(new PotionEffect(PotionEffectType.SPEED, 100, 1));27 potionEffects.add(new PotionEffect(PotionEffectType.JUMP, 100, 1));28 potionMeta.setBasePotionData(potionMeta.getBasePotionData());29 potionMeta.setCustomEffects(potionEffects);30 itemStack.setItemMeta(potionMeta);31 inventory.setItem(0, itemStack);32 InventoryView.Property property = InventoryView.Property.CAN_MOVE_TO_OTHER_INVENTORIES;33 assertEquals(inventoryView.getItem(0), itemStack);34 assertEquals(inventoryView.getItem(0).getItemMeta(), potionMeta);35 assertEquals(inventoryView.getItem(0).getItemMeta().getCustomEffects(), potionEffects);36 assertEquals(inventoryView.getItem(0).getItemMeta().getCustomEffects().get(0).getType(), PotionEffectType.SPEED);37 assertEquals(inventoryView.getItem(0).getItemMeta().getCustomEffects().get(1).getType(), PotionEffectType.JUMP);38 assertEquals(inventoryView.getItem(0).getItemMeta().getCustomEffects().get(0).getDuration(), 100);

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HumanEntityMock

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertTrue;4import org.bukkit.entity.Player;5import org.junit.Before;6import org.junit.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.HumanEntityMock;10{11 private ServerMock server;12 private HumanEntityMock humanEntity;13 public void setUp() throws Exception14 {15 server = MockBukkit.mock();16 humanEntity = new HumanEntityMock(server, "Mocky");17 }18 public void getName()19 {20 assertEquals("Mocky", humanEntity.getName());21 }22 public void getServer()23 {24 assertEquals(server, humanEntity.getServer());25 }26 public void isOnline()27 {28 assertTrue(humanEntity.isOnline());29 }30 public void getPlayer()31 {32 assertEquals(humanEntity, humanEntity.getPlayer());33 }34 public void getUniqueId()35 {36 assertEquals(humanEntity.getUniqueId(), humanEntity.getUniqueId());37 }38 public void getDisplayName()39 {40 assertEquals("Mocky", humanEntity.getDisplayName());41 }42 public void setDisplayName()43 {44 humanEntity.setDisplayName("MockyMcMockFace");45 assertEquals("MockyMcMockFace", humanEntity.getDisplayName());46 }47 public void getPlayerListName()48 {49 assertEquals("Mocky", humanEntity.getPlayerListName());50 }51 public void setPlayerListName()52 {53 humanEntity.setPlayerListName("MockyMcMockFace");54 assertEquals("MockyMcMockFace", humanEntity.getPlayerListName());55 }56 public void getCompassTarget()57 {

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