How to use getChunkAtAsync method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.getChunkAtAsync

Source:WorldMock.java Github

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...1113 }1114 return entities;1115 }1116 @Override1117 public @NotNull CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen, boolean urgent)1118 {1119 // TODO Auto-generated method stub1120 throw new UnimplementedOperationException();1121 }1122 @Override1123 public @NotNull List<Player> getPlayers()1124 {1125 return Bukkit.getOnlinePlayers().stream().filter(p -> p.getWorld() == this).collect(Collectors.toList());1126 }1127 @Override1128 public @NotNull Collection<Entity> getNearbyEntities(Location location, double x, double y, double z)1129 {1130 // TODO Auto-generated method stub1131 throw new UnimplementedOperationException();...

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getChunkAtAsync

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Chunk;6import org.bukkit.Material;7import org.bukkit.World;8import org.bukkit.block.Block;9import org.bukkit.entity.Player;10import org.junit.After;11import org.junit.Before;12import org.junit.Test;13import static org.junit.Assert.*;14{15 private ServerMock server;16 private WorldMock world;17 public void setUp() throws Exception18 {19 server = MockBukkit.mock();20 world = new WorldMock();21 server.addWorld(world);22 }23 public void tearDown() throws Exception24 {25 MockBukkit.unmock();26 }27 public void getChunkAtAsync()28 {29 final int x = 0;30 final int z = 0;31 final Chunk[] chunk = new Chunk[1];32 world.getChunkAtAsync(x, z, (result) -> chunk[0] = result);33 assertNotNull(chunk[0]);34 assertEquals(x, chunk[0].getX());35 assertEquals(z, chunk[0].getZ());36 }37 public void getChunkAtAsyncWithPlayer()38 {39 final int x = 0;40 final int z = 0;41 final Chunk[] chunk = new Chunk[1];42 final Player player = server.addPlayer();43 world.getChunkAtAsync(x, z, (result) -> chunk[0] = result, player);44 assertNotNull(chunk[0]);45 assertEquals(x, chunk[0].getX());46 assertEquals(z, chunk[0].getZ());47 }48 public void getChunkAtAsyncWithPlayerAndRunnable()49 {50 final int x = 0;51 final int z = 0;52 final Chunk[] chunk = new Chunk[1];53 final Player player = server.addPlayer();54 final Runnable runnable = () -> {55 };

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getChunkAtAsync

Using AI Code Generation

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1WorldMock world = server.addSimpleWorld("world");2Chunk chunk = world.getChunkAtAsync(0, 0).get();3World world = server.addSimpleWorld("world");4Chunk chunk = world.getChunkAtAsync(0, 0).get();5World world = server.addSimpleWorld("world");6ChunkSnapshot chunk = world.getChunkAtAsync(0, 0).get();7World world = server.addSimpleWorld("world");8ChunkSnapshot chunk = world.getChunkAtAsync(0, 0).get();

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getChunkAtAsync

Using AI Code Generation

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1WorldMock world = server.addSimpleWorld("world");2world.getChunkAtAsync(0, 0).get();3WorldMock world = server.addSimpleWorld("world");4world.getChunkAtAsync(0, 0).get();5WorldMock world = server.addSimpleWorld("world");6world.getChunkAtAsync(0, 0).get();7WorldMock world = server.addSimpleWorld("world");8world.getChunkAtAsync(0, 0).get();9WorldMock world = server.addSimpleWorld("world");10world.getChunkAtAsync(0, 0).get();11WorldMock world = server.addSimpleWorld("world");12world.getChunkAtAsync(0, 0).get();13WorldMock world = server.addSimpleWorld("world");14world.getChunkAtAsync(0, 0).get();15WorldMock world = server.addSimpleWorld("world");16world.getChunkAtAsync(0, 0).get();17WorldMock world = server.addSimpleWorld("world");18world.getChunkAtAsync(0, 0).get();19WorldMock world = server.addSimpleWorld("world");20world.getChunkAtAsync(0, 0).get();21WorldMock world = server.addSimpleWorld("world");22world.getChunkAtAsync(0, 0).get();

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getChunkAtAsync

Using AI Code Generation

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1import org.bukkit.Chunk;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.data.BlockData;7import org.bukkit.entity.Entity;8import org.bukkit.entity.Player;9import org.junit.jupiter.api.Test;10import org.junit.jupiter.api.extension.ExtendWith;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13import be.seeseemelk.mockbukkit.WorldMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import be.seeseemelk.mockbukkit.entity.ProjectileMock;16import be.seeseemelk.mockbukkit.entity.VehicleMock;17import be.seeseemelk.mockbukkit.inventory.InventoryMock;18import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;19import be.seeseemelk.mockbukkit.inventory.ItemFactoryMock;20import be.seeseemelk.mockbukkit.inventory.ItemStackMock;21import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;22import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;23import be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock;24import static org.junit.jupiter.api.Assertions.*;25import java.util.Arrays;26import java.util.List;27import java.util.Set;28import java.util.UUID;29import org.bukkit.Bukkit;30import org.bukkit.Material;31import org.bukkit.NamespacedKey;32import org.bukkit.command.Command;33import org.bukkit.command.CommandSender;34import org.bukkit.command.PluginCommand;35import org.bukkit.command.TabExecutor;36import org.bukkit.entity.EntityType;37import org.bukkit.entity.HumanEntity;38import org.bukkit.entity.Item;39import org.bukkit.entity.Player;40import org.bukkit.event.entity.CreatureSpawnEvent;41import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;42import org.bukkit.event.entity.EntityDamageEvent;43import org.bukkit.event.entity.EntityDamageEvent.DamageCause;44import org.bukkit.event.entity.EntityDeathEvent;45import org.bukkit.event.entity.EntityExplodeEvent;46import org.bukkit.event.entity.EntitySpawnEvent;47import org.bukkit.event.entity.EntityTameEvent;48import org.bukkit.event.entity.EntityTeleportEvent;49import org.bukkit.event.entity.EntityUnleashEvent;50import org.bukkit.event.entity.EntityUnleashEvent.UnleashReason;51import org.bukkit.event.entity.FoodLevelChangeEvent;52import org

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getChunkAtAsync

Using AI Code Generation

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1Chunk chunk = world.getChunkAtAsync(player.getLocation()).get();2Block block = world.getBlockAtAsync(player.getLocation()).get();3Block block = world.getBlockAtAsync(player.getLocation()).get();4Chunk chunk = world.getChunkAtAsync(player.getLocation()).get();5Block block = world.getBlockAtAsync(player.getLocation()).get();6Chunk chunk = world.getChunkAtAsync(player.getLocation()).get();7Block block = world.getBlockAtAsync(player.getLocation()).get();8Chunk chunk = world.getChunkAtAsync(player.getLocation()).get();9Block block = world.getBlockAtAsync(player.getLocation()).get();10Chunk chunk = world.getChunkAtAsync(player.getLocation()).get();11Block block = world.getBlockAtAsync(player.getLocation()).get

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