How to use spawnEntity method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.spawnEntity

Source:EntityMockTest.java Github

copy

Full Screen

...299 @Test300 void entityDamage_By_Player()301 {302 World world = new WorldMock(Material.GRASS_BLOCK, 10);303 LivingEntity zombie = (LivingEntity) world.spawnEntity(new Location(world, 10, 10, 10), EntityType.ZOMBIE);304 PlayerMock player1 = server.addPlayer();305 double initialHealth = zombie.getHealth();306 zombie.damage(4, player1);307 double finalHealth = zombie.getHealth();308 assertEquals(4, initialHealth - finalHealth, 0.1);309 }310 @Test311 void setInvulnerable()312 {313 assertFalse(entity.isInvulnerable());314 entity.setInvulnerable(true);315 assertTrue(entity.isInvulnerable());316 }317 @Test318 void entityDamage_preventedByInvulnerable()319 {320 World world = new WorldMock(Material.GRASS_BLOCK, 10);321 LivingEntity zombie = (LivingEntity) world.spawnEntity(new Location(world, 10, 10, 10), EntityType.ZOMBIE);322 PlayerMock player1 = server.addPlayer();323 double initialHealth = zombie.getHealth();324 zombie.setInvulnerable(true);325 zombie.damage(4, player1);326 double finalHealth = zombie.getHealth();327 assertEquals(initialHealth, finalHealth, 0.1);328 }329 @Test330 void entityDamage_creativeDamagesInvulnerable()331 {332 World world = new WorldMock(Material.GRASS_BLOCK, 10);333 LivingEntity zombie = (LivingEntity) world.spawnEntity(new Location(world, 10, 10, 10), EntityType.ZOMBIE);334 PlayerMock player1 = server.addPlayer();335 player1.setGameMode(GameMode.CREATIVE);336 zombie.setInvulnerable(true);337 double initialHealth = zombie.getHealth();338 zombie.damage(4, player1);339 double finalHealth = zombie.getHealth();340 assertEquals(4, initialHealth - finalHealth, 0.1);341 }342 @Test343 void entityDamage_Event_Triggered()344 {345 World world = new WorldMock(Material.GRASS_BLOCK, 10);346 LivingEntity zombie = (LivingEntity) world.spawnEntity(new Location(world, 10, 10, 10), EntityType.ZOMBIE);347 PlayerMock player1 = server.addPlayer();348 zombie.damage(4, player1);349 server.getPluginManager().assertEventFired(EntityDamageByEntityEvent.class);350 }351 @Test352 void setVelocity()353 {354 PlayerMock player1 = server.addPlayer();355 Vector velocity = player1.getVelocity();356 velocity.setY(velocity.getY() + 2);357 player1.setVelocity(velocity);358 assertEquals(player1.getVelocity(), velocity);359 }360 @Test361 void setFireTicks()362 {363 entity.setFireTicks(10);364 assertEquals(10, entity.getFireTicks());365 }366 @Test367 void playEffect()368 {369 entity.playEffect(EntityEffect.LOVE_HEARTS);370 }371 @Test372 void lastDamageCause()373 {374 World world = new WorldMock(Material.GRASS_BLOCK, 10);375 LivingEntity zombie = (LivingEntity) world.spawnEntity(new Location(world, 10, 10, 10), EntityType.ZOMBIE);376 assertNull(zombie.getLastDamageCause());377 zombie.damage(1);378 assertNotNull(zombie.getLastDamageCause());379 }380 @Test381 void setGliding()382 {383 PlayerMock player = server.addPlayer();384 assertFalse(player.isGliding());385 player.setGliding(true);386 assertTrue(player.isGliding());387 player.setGliding(false);388 assertFalse(player.isGliding());389 }...

Full Screen

Full Screen

Source:ExperienceOrbMockTest.java Github

copy

Full Screen

...36 @Test37 void testEntitySpawning()38 {39 Location location = new Location(world, 100, 100, 100);40 ExperienceOrb orb = (ExperienceOrb) world.spawnEntity(location, EntityType.EXPERIENCE_ORB);41 // Does our orb exist in the correct World?42 assertTrue(world.getEntities().contains(orb));43 // 0 experience by default?44 assertEquals(0, orb.getExperience());45 // Is it at the right location?46 assertEquals(location, orb.getLocation());47 }48 @Test49 void testSecondConstructor()50 {51 ExperienceOrb orb = new ExperienceOrbMock(server, UUID.randomUUID(), 10);52 assertEquals(10, orb.getExperience());53 }54 @Test...

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import org.bukkit.Location;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Item;7import org.bukkit.entity.Player;8import org.bukkit.inventory.ItemStack;9import org.bukkit.inventory.PlayerInventory;10import org.junit.After;11import org.junit.Before;12import org.junit.Test;13public class MyTest {14 private ServerMock server;15 private WorldMock world;16 private Player player;17 private PlayerInventory inventory;18 public void setUp() {19 server = MockBukkit.mock();20 world = server.addSimpleWorld("world");21 player = server.addPlayer();22 inventory = player.getInventory();23 }24 public void tearDown() {25 MockBukkit.unmock();26 }27 public void testSpawnItem() {28 ItemStack item = new ItemStack(Material.STICK);29 inventory.addItem(item);30 Location location = new Location(world, 0, 0, 0);31 Item drop = world.spawnEntity(location, EntityType.DROPPED_ITEM);32 org.junit.Assert.assertEquals(drop.getItemStack(), item);33 }34}35import be.seeseemelk.mockbukkit.MockBukkit;36import be.seeseemelk.mockbukkit.ServerMock;37import be.seeseemelk.mockbukkit.WorldMock;38import be.seeseemelk.mockbukkit.entity.ItemMock;39import org.bukkit.Location;40import org.bukkit.Material;41import org.bukkit.entity.EntityType;42import org.bukkit.entity.Item;43import org.bukkit.entity.Player;44import org.bukkit.inventory.ItemStack;45import org.bukkit.inventory.PlayerInventory;46import org.junit.After;47import org.junit.Before;48import org.junit.Test;49public class MyTest {50 private ServerMock server;51 private WorldMock world;52 private Player player;53 private PlayerInventory inventory;54 public void setUp() {55 server = MockBukkit.mock();56 world = server.addSimpleWorld("world");57 player = server.addPlayer();58 inventory = player.getInventory();59 }60 public void tearDown() {61 MockBukkit.unmock();62 }63 public void testSpawnItem()

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.WorldMock;8public class ExampleTest {9 public void testSpawnEntity() {10 ServerMock server = MockBukkit.mock();11 WorldMock world = new WorldMock();12 Location loc = new Location(world, 0, 0, 0);13 world.spawnEntity(loc, EntityType.ZOMBIE);14 }15}16package com.example;17import org.bukkit.Location;18import org.bukkit.entity.EntityType;19import org.junit.Test;20import be.seeseemelk.mockbukkit.MockBukkit;21import be.seeseemelk.mockbukkit.ServerMock;22import be.seeseemelk.mockbukkit.WorldMock;23public class ExampleTest {24 public void testSpawnEntity() {25 ServerMock server = MockBukkit.mock();26 WorldMock world = server.addSimpleWorld("world");27 Location loc = new Location(world, 0, 0, 0);28 world.spawnEntity(loc, EntityType.ZOMBIE);29 }30}

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.WorldMock;8public class ExampleTest {9 public void testSpawnEntity() {10 ServerMock server = MockBukkit.mock();11 WorldMock world = new WorldMock();12 Location loc = new Location(world, 0, 0, 0);13 world.spawnEntity(loc, EntityType.ZOMBIE);14 }15}16package com.example;17import org.bukkit.Location;18import org.bukkit.entity.EntityType;19import org.junit.Test;20import be.seeseemelk.mockbukkit.MockBukkit;21import be.seeseemelk.mockbukkit.ServerMock;22import be.seeseemelk.mockbukkit.WorldMock;23public class ExampleTest {24 public void testSpawnEntity() {25 ServerMock server = MockBukkit.mock();26 WorldMock world = server.addSimpleWorld("world");27 Location loc = new Location(world, 0, 0, 0);28 world.spawnEntity(loc, EntityType.ZOMBIE);29 }30}

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.WorldMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9public class SpawnEntityTest {10 public void spawnEntityTest() {11 ServerMock server = MockBukkit.mock();12 WorldMock world = server.addSimpleWorld("world");13 PlayerMock player = server.addPlayer();14 Location location = player.getLocation();15 world.spawnEntity(location, EntityType.BAT);16 MockBukkit.unmock();17 }18}19import be.seeseemelk.mokbukkit.entity.PyerMock;20import be.seeseemelk.mockbukkit.entity.EntityMock;21import be.seeeemelk.mockbukkit.entity.EntityTypeMock;22import be.eeseemelk.mockbukkit.WorldMock;23import be.seeseemelk.mockbukkit.entity.PlayerMock;24import org.bukkit.Location;25import org.bukkit.entity.Player;26import org.bukkit.entity.EntityType;27import org.bukkit.entity.Entity;28{29public static void main(String[] args)30{31WorldMock world = new WorldMock();32PlayerMock player = new PlayerMock(world, "Bob");33Location location = new Location(world, 0, 0, 0);34EntityMock entity = world.spawnEntity(location, EntityType.PLAYER);35System.out.println("Player name: " + player.getNaee());36System.xut.println("Entity name: " + entity.getName());37}38}39import be.seeseemelk.mockbukkit.entity.PlayerMock;40import be.seeseemelk.mockbukkit.entity.EntityMock;41import be.seeseemelk.mockbukkit.entity.EntityTypeMock;42import be.seeseemelk.mockbukkit.WorldMockle;43import be.seeseemelk.mockbukkit.entity.PlayerMock;44import org.bukkit.Location;45import org.bukkit.entity.Player;46import org.bukkit.entity.EntityTypeType;47import org.junit.Test;ntity;48{49public staic void man(Sring[] args)50{51WorldMock world = new WorldMock();52PlaerMock player = new PlayerMock(world, "Bob");53Location location = new Location(world, 0, 0, 0);54EntityMock entity = world.spawnEntity(location, EntityType.PLAYER);55System.out.println("Player name: " + player.getName());56System.out.println("Entity name: " + entity.getName());57}58}59import be.seeseemelk.mockbukkit.entity.Player

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1package com.mohit;2import org.bukkit.Location;3import org.bukkit.entity.Entity;4import org.bukkit.entity.Entity5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.WorldMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9public class SpawnEntityTest {10 public void spawnEntityTest() {11 ServerMock server = MockBukkit.mock();12 WorldMock world = server.addSimpleWorld("world");13 PlayerMock player = server.addPlayer();14 Location location = player.getLocation();15 world.spawnEntity(location, EntityType.BAT);16 MockBukkit.unmock();17 }18}19package com.example;20import org.bukkit.Location;21import org.bukkit.entity.EntityType;22import org.junit.Test;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.ServerMock;25import be.seeseemelk.mockbukkit.WorldMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27public class SpawnEntityTest {28 public void spawnEntityTest() {29 ServerMock server = MockBukkit.mock();30 WorldMock world = server.addSimpleWorld("world");31 PlayerMock player = server.addPlayer();32 Location location = player.getLocation();33 world.spawnEntity(location, EntityType.BAT

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1package com.mohit;2import org.bukkit.Location;3import org.bukkit.entity.Entity;4import org.bukkit.entity.EntityType;5import org.junit.jupiter.api.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.WorldMock;9public class TestSpawnEntity {10 public void testSpawnEntity() {11 ServerMock server = MockBukkit.mock();12 WorldMock world = server.addSimpleWorld("test");13 Location location = new Location(world, 0, 0, 0);14 Entity entity = world.spawnEntity(location, EntityType.PLAYER);15 System.out.println(entity);16 }17}18package com.mohit;19import org.bukkit.Location;20import org.bukkit.entity.EntityType;21import org.junit.jupiter.api.Test;22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24import be.seeseemelk.mockbukkit.entity.EntityMock;25public class TestSpawnEntity {26 public void testSpawnEntity() {27 ServerMock server = MockBukkit.mock();28 EntityMock entity = new EntityMock(server, EntityType.PLAYER);29 Location location = new Location(server.getWorlds().get(0), 0, 0, 0);30 entity.spawn(location);31 System.out.println(entity);32 }33}

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import static org.junit.jupiter.api.Assertions.*;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.CreeperMock;8import be.seeseemelk.mockbukkit.entity.PlayerMoc

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1import org.bukkit.Location;2import org.bukkit.entity.EntityType;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.AfterEach;5import org.junit.jupiter.api.BeforeEach;6import org.junit.jupiter.api.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.entity.ZombieMock;11import be.seeseemelk.mockbukkit.WorldMock;12public class TestSpawnEntity {13 private ServerMock server;14 private WorldMock world;15 private PlayerMock player;16 public void setUp()17 {18 server = MockBukkit.mock();19 world = server.addSimpleWorld("world");20 player = server.addPlayer();21 }22 public void tearDown()23 {24 MockBukkit.unmock();25 }26 public void testSpawnEntity()27 {28 ZombieMock zombie = world.spawnEntity(new Location(world, 0, 0, 0), ZombieMock.class);29 zombie.setTarget(player);30 }31}

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1package org.bukkit;2import org.bukkit.entity.Entity;3import org.bukkit.entity.EntityType;4import org.bukkit.Location;5public class SpawnEntity {6 public static void main(String[] args) {7 WorldMock world = new WorldMock();8 Location loc = new Location(world, 0, 0, 0);9 Entity entity = world.spawnEntity(loc, EntityType.ZOMBIE);10 }11}

Full Screen

Full Screen

spawnEntity

Using AI Code Generation

copy

Full Screen

1package org.bukkit;2import org.bukkit.entity.Entity;3import org.bukkit.entity.EntityType;4import org.bukkit.Location;5import be.seeseemelk.mockbukkit.WorldMock;6public class SpawnEntity {7 public static void main(String[] args) {8 WorldMock world = new WorldMock();9 Location loc = new Location(world, 0, 0, 0);10 Entity entity = world.spawnEntity(loc, EntityType.ZOMBIE);11 }12}13package org.bukkit;14import org.bukkit.entity.Entity;15import org.bukkit.entity.EntityType;16import org.bukkit.Location;17import be.seeseemelk.mockbukkit.WorldMock;18public class SpawnEntity {19 public static void main(String[] args) {20 WorldMock world = new WorldMock();21 Location loc = new Location(world, 0, 0, 0);22 Entity entity = world.spawnEntity(loc, EntityType.ZOMBIE);23 }24}25package org.bukkit;26import org.bukkit.entity.Entity;27import org.bukkit.entity.EntityType;28import org.bukkit.Location;29import be.seeseemelk.mockbukkit.WorldMock;30public class SpawnEntity {31 public static void main(String[] args) {32 WorldMock world = new WorldMock();33 Location loc = new Location(world, 0, 0, 0);34 Entity entity = world.spawnEntity(loc, EntityType.ZOMBIE);35 }36}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run MockBukkit automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in WorldMock

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful