How to use lineOfSightExists method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.lineOfSightExists

Source:WorldMock.java Github

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...383 // TODO Auto-generated method stub384 throw new UnimplementedOperationException();385 }386 @Override387 public boolean lineOfSightExists(@NotNull Location from, @NotNull Location to)388 {389 // TODO Auto-generated method stub390 throw new UnimplementedOperationException();391 }392 @Override393 public boolean hasCollisionsIn(@NotNull BoundingBox boundingBox)394 {395 // TODO Auto-generated method stub396 throw new UnimplementedOperationException();397 }398 @Override399 public @NotNull BlockMock getBlockAt(int x, int y, int z)400 {401 return getBlockAt(new Coordinate(x, y, z));...

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lineOfSightExists

Using AI Code Generation

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1Location loc1 = new Location(world, 0, 0, 0);2Location loc2 = new Location(world, 0, 50, 0);3assertFalse(world.lineOfSightExists(loc1, loc2));4public void testLineOfSightExists() {5 Location loc1 = new Location(world, 0, 0, 0);6 Location loc2 = new Location(world, 0, 50, 0);7 assertFalse(world.lineOfSightExists(loc1, loc2));8}

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lineOfSightExists

Using AI Code Generation

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1World world = server.addSimpleWorld("world");2Player player1 = server.addPlayer();3player1.teleport(new Location(world, 0, 0, 0));4Player player2 = server.addPlayer();5player2.teleport(new Location(world, 0, 0, 100));6boolean canSee = world.lineOfSightExists(player1, player2);7World world = server.addSimpleWorld("world");8Player player = server.addPlayer();9player.teleport(new Location(world, 0, 0, 0));10Location location = new Location(world, 0, 0, 100);11boolean canSee = world.lineOfSightExists(player, location);12World world = server.addSimpleWorld("world");13Player player = server.addPlayer();14player.teleport(new Location(world, 0, 0, 0));15Block block = world.getBlockAt(0, 0, 100);16boolean canSee = world.lineOfSightExists(player, block);

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