How to use setSpawnFlags method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.setSpawnFlags

Source:WorldMockTest.java Github

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...841 @Test842 void testSetSpawnFlags()843 {844 WorldMock world = new WorldMock(Material.DIRT, 3);845 world.setSpawnFlags(false, true);846 assertFalse(world.getAllowMonsters());847 assertTrue(world.getAllowAnimals());848 world.setSpawnFlags(true, false);849 assertTrue(world.getAllowMonsters());850 assertFalse(world.getAllowAnimals());851 }852 @Test853 void testCallSpawnEventOnDisallowedMonster()854 {855 WorldMock world = new WorldMock(Material.DIRT, 3);856 world.setSpawnFlags(false, true);857 Entity zombie = world.spawn(new Location(world, 0, 0, 0), Zombie.class, CreatureSpawnEvent.SpawnReason.NATURAL);858 assertFalse(zombie.isValid());859 assertTrue(zombie.isDead());860 }861 @Test862 void testCallSpawnEventOnDisallowedAnimal()863 {864 WorldMock world = new WorldMock(Material.DIRT, 3);865 world.setSpawnFlags(true, false);866 Entity sheep = world.spawn(new Location(world, 0, 0, 0), Sheep.class, CreatureSpawnEvent.SpawnReason.NATURAL);867 assertFalse(sheep.isValid());868 }869 @Test870 void testSpawnEnderman()871 {872 WorldMock world = new WorldMock(Material.DIRT, 3);873 Entity entity = world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ENDERMAN);874 assertInstanceOf(EndermanMock.class, entity);875 assertTrue(entity.isValid());876 }877 @Test878 void testSpawnWarden()879 {...

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Source:WorldMock.java Github

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...686 // TODO Auto-generated method stub687 throw new UnimplementedOperationException();688 }689 @Override690 public void setSpawnFlags(boolean allowMonsters, boolean allowAnimals)691 {692 // TODO Auto-generated method stub693 throw new UnimplementedOperationException();694 }695 @Override696 public boolean getAllowAnimals()697 {698 // TODO Auto-generated method stub699 throw new UnimplementedOperationException();700 }701 @Override702 public boolean getAllowMonsters()703 {704 // TODO Auto-generated method stub...

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setSpawnFlags

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.WorldMock;5{6 public void testSpawnFlags()7 {8 ServerMock mockServer = MockBukkit.mock();9 WorldMock world = (WorldMock) mockServer.addSimpleWorld("world");10 world.setSpawnFlags(true, true);11 mockServer.unloadWorld(world, false);12 mockServer.unmock();13 }14}

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setSpawnFlags

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.World;3import org.bukkit.entity.EntityType;4import org.junit.Test;5import be.seeseemelk.mockbukkit.entity.EntityMock;6import static org.junit.Assert.*;7{8 public void testSetSpawnFlags()9 {10 World world = new WorldMock();11 EntityMock entity = new EntityMock(world, EntityType.CHICKEN);12 assertTrue(entity.getCanSpawn());13 world.setSpawnFlags(false, false);14 assertFalse(entity.getCanSpawn());15 }16}

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setSpawnFlags

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeAll;3import static org.junit.jupiter.api.Assertions.assertEquals;4import static org.junit.jupiter.api.Assertions.assertFalse;5import static org.junit.jupiter.api.Assertions.assertTrue;6import static org.junit.jupiter.api.Assertions.assertThrows;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.WorldMock;10{11 private static ServerMock server;12 private static WorldMock world;13 private static String worldName = "world";14 public static void setUp()15 {16 server = MockBukkit.mock();17 world = server.addSimpleWorld(worldName);18 }19 public void testSetSpawnFlags()20 {21 world.setSpawnFlags(false, false);22 assertFalse(world.getAllowAnimals());23 assertFalse(world.getAllowMonsters());24 world.setSpawnFlags(true, true);25 assertTrue(world.getAllowAnimals());26 assertTrue(world.getAllowMonsters());27 }28}29import org.junit.jupiter.api.Test;30import org.junit.jupiter.api.BeforeAll;31import static org.junit.jupiter.api.Assertions.assertEquals;32import static org.junit.jupiter.api.Assertions.assertFalse;33import static org.junit.jupiter.api.Assertions.assertTrue;34import static org.junit.jupiter.api.Assertions.assertThrows;35import be.seeseemelk.mockbukkit.MockBukkit;36import be.seeseemelk.mockbukkit.ServerMock;37import be.seeseemelk.mockbukkit.WorldMock;38{39 private static ServerMock server;40 private static WorldMock world;41 private static String worldName = "world";42 public static void setUp()43 {44 server = MockBukkit.mock();45 world = server.addSimpleWorld(worldName);46 }47 public void testSetSpawnFlags()48 {49 world.setSpawnFlags(false, false);50 assertFalse(world.getAllowAnimals());51 assertFalse(world.getAllowMonsters());52 world.setSpawnFlags(true, true);53 assertTrue(world.getAllowAnimals());54 assertTrue(world.getAllowMonsters());55 }56}

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setSpawnFlags

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertFalse;3import static org.junit.Assert.assertTrue;4import org.bukkit.Chunk;5import org.bukkit.World;6import org.bukkit.WorldCreator;7import org.bukkit.WorldType;8import org.bukkit.block.Block;9import org.bukkit.generator.ChunkGenerator;10import org.bukkit.generator.ChunkGenerator.BiomeGrid;11import org.junit.Before;12import org.junit.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15{16 private ServerMock server;17 private World world;18 public void setUp() throws Exception19 {20 server = MockBukkit.mock();21 world = server.createWorld(new WorldCreator("testworld"));22 }23 public void testGetChunkAt()24 {25 Chunk chunk = world.getChunkAt(0, 0);26 assertEquals(0, chunk.getX());27 assertEquals(0, chunk.getZ());28 assertEquals(world, chunk.getWorld());29 }30 public void testGetBlockAt()31 {32 Block block = world.getBlockAt(0, 0, 0);33 assertEquals(0, block.getX());34 assertEquals(0, block.getY());35 assertEquals(0, block.getZ());36 assertEquals(world, block.getWorld());37 }38 public void testSetSpawnFlags()39 {40 world.setSpawnFlags(true, false);41 assertTrue(world.getAllowAnimals());42 assertFalse(world.getAllowMonsters());43 }44 public void testGetSeed()45 {46 assertEquals(0, world.getSeed());47 }48 public void testSetSpawnLocation()49 {50 world.setSpawnLocation(10, 20, 30);51 assertEquals(10, world.getSpawnLocation().getX(), 0);52 assertEquals(20, world.getSpawnLocation().getY(), 0);53 assertEquals(30, world.getSpawnLocation().getZ(), 0);54 }55 public void testGetWorldType()56 {57 assertEquals(WorldType.NORMAL, world.getWorldType());58 }59 public void testIsChunkGenerated()60 {61 assertFalse(world.isChunkGenerated(0, 0));62 }63 public void testIsChunkInUse()64 {65 assertFalse(world.isChunkInUse(0,

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setSpawnFlags

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.WorldMock;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8public class Test1 {9 private ServerMock server;10 private WorldMock world;11 public void setUp() {12 server = MockBukkit.mock();13 world = server.addSimpleWorld("world");14 }15 public void tearDown() {16 MockBukkit.unmock();17 }18 public void test1() {19 world.setSpawnFlags(true, true);20 }21}22package com.example;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.ServerMock;25import be.seeseemelk.mockbukkit.WorldMock;26import org.junit.After;27import org.junit.Before;28import org.junit.Test;29public class Test1 {30 private ServerMock server;31 private WorldMock world;32 public void setUp() {33 server = MockBukkit.mock();34 world = server.addSimpleWorld("world");35 }36 public void tearDown() {37 MockBukkit.unmock();38 }39 public void test1() {40 world.setSpawnFlags(false, false);41 }42}43package com.example;44import be.seeseemelk.mockbukkit.MockBukkit;45import be.seeseemelk.mockbukkit.ServerMock;46import be.seeseemelk.mockbukkit.WorldMock;47import org.junit.After;48import org.junit.Before;49import org.junit.Test;50public class Test1 {51 private ServerMock server;52 private WorldMock world;53 public void setUp() {54 server = MockBukkit.mock();55 world = server.addSimpleWorld("world");56 }

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setSpawnFlags

Using AI Code Generation

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1package com.example.helloworld;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.WorldCreator;5import org.bukkit.WorldType;6import org.bukkit.entity.EntityType;7import org.bukkit.entity.Player;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.WorldMock;11public class Main {12 public static void main(String[] args) {13 ServerMock server = MockBukkit.mock();14 WorldMock world = server.addSimpleWorld("world");15 world.setSpawnFlags(true, true);16 Player player = server.addPlayer();17 player.teleport(new Location(world, 0, 0, 0));18 world.spawnEntity(new Location(world, 0, 0, 0), EntityType.VILLAGER);19 server.unloadWorld(world, true);20 MockBukkit.unmock();21 }22}23package com.example.helloworld;24import org.bukkit.Location;25import org.bukkit.World;26import org.bukkit.WorldCreator;27import org.bukkit.WorldType;28import org.bukkit.entity.EntityType;29import org.bukkit.entity.Player;30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32import be.seeseemelk.mockbukkit.WorldMock;33public class Main {34 public static void main(String[] args) {35 ServerMock server = MockBukkit.mock();36 WorldMock world = server.addSimpleWorld("world");37 world.setSpawnFlags(true, true);38 Player player = server.addPlayer();39 player.teleport(new Location(world, 0, 0, 0));40 world.spawnEntity(new Location(world, 0, 0, 0), EntityType.VIL

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setSpawnFlags

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.WorldMock;2import org.bukkit.*;3import org.junit.*;4{5 public void testSpawnFlags()6 {7 WorldMock world = new WorldMock();8 world.setSpawnFlags(true, true);9 Assert.assertTrue(world.getSpawnFlags());10 world.setSpawnFlags(false, false);11 Assert.assertFalse(world.getSpawnFlags());12 }13}14import be.seeseemelk.mockbukkit.WorldMock;15import org.bukkit.*;16import org.junit.*;17{18 public void testSpawnLocation()19 {20 WorldMock world = new WorldMock();21 Location loc = new Location(world, 2, 2, 2);22 world.setSpawnLocation(loc);23 Assert.assertEquals(world.getSpawnLocation(), loc);24 }25}26import be.seeseemelk.mockbukkit.WorldMock;27import org.bukkit.*;28import org.junit.*;29{30 public void testStorm()31 {32 WorldMock world = new WorldMock();33 world.setStorm(true);34 Assert.assertTrue(world.hasStorm());35 world.setStorm(false);36 Assert.assertFalse(world.hasStorm());37 }38}39import be.seeseemelk.mockbukkit.WorldMock;40import org.bukkit.*;41import org.junit.*;42{43 public void testThunderDuration()44 {45 WorldMock world = new WorldMock();46 world.setThunderDuration(10);47 Assert.assertEquals(world.getThunderDuration(), 10);48 }49}

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