How to use isChunkLoaded method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.isChunkLoaded

Source:WorldMockTest.java Github

copy

Full Screen

...272 WorldMock world = new WorldMock();273 assertEquals(0, world.getLoadedChunks().length);274 }275 @Test276 public void isChunkLoaded_IsFalseForUnloadedChunk()277 {278 WorldMock world = new WorldMock();279 assertFalse(world.isChunkLoaded(0, 0));280 }281 @Test282 public void isChunkloaded_IsTrueForLoadedChunk()283 {284 WorldMock world = new WorldMock();285 BlockMock block = world.getBlockAt(64, 64, 64);286 assertNotNull(block.getChunk());287 Chunk chunk = block.getChunk();288 assertTrue(world.isChunkLoaded(chunk.getX(), chunk.getZ()));289 }290 @Test291 public void getBlockState_ChangeBlock()292 {293 WorldMock world = new WorldMock(Material.DIRT, 3);294 assertEquals(Material.DIRT, world.getType(0, 1, 0));295 Location location = new Location(world, 0, 1, 0);296 Block block = world.getBlockAt(0, 1, 0);297 BlockMock block2 = new BlockMock();298 block2.setBlockData(block.getBlockData());299 BlockStateMock state = BlockStateMock.mockState(block);300 block2.setState(state);301 assertEquals(block2.getState().getType(), world.getBlockState(0, 1, 0).getType());302 assertEquals(block2.getState().getType(), world.getBlockState(location).getType());...

Full Screen

Full Screen

Source:RegionInUseCheckTest.java Github

copy

Full Screen

...114 this.loaded = loaded;115 setName(this.loaded ? "loaded" : "unloaded");116 }117 @Override118 public boolean isChunkLoaded(@NotNull Chunk chunk) {119 return isChunkLoaded(chunk.getX(), chunk.getZ());120 }121 @Override122 public boolean isChunkLoaded(int x, int z) {123 return this.loaded;124 }125 public boolean getLoadedState() {126 return this.loaded;127 }128 }129}...

Full Screen

Full Screen

isChunkLoaded

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Location;6import org.bukkit.Material;7import org.bukkit.block.Block;8import org.bukkit.entity.Player;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import static org.junit.Assert.assertTrue;13public class ChunkTest {14 private ServerMock server;15 private WorldMock world;16 private PlayerMock player;17 public void setUp() {18 server = MockBukkit.mock();19 world = server.addSimpleWorld("world");20 player = server.addPlayer();21 }22 public void tearDown() {23 MockBukkit.unmock();24 }25 public void testChunk() {26 Location location = player.getLocation();27 Block block = world.getBlockAt(location);28 block.setType(Material.DIAMOND_BLOCK);29 assertTrue(world.isChunkLoaded(0, 0));30 }31}32import be.seeseemelk.mockbukkit.MockBukkit;33import be.seeseemelk.mockbukkit.ServerMock;34import be.seeseemelk.mockbukkit.WorldMock;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import org.bukkit.Location;37import org.bukkit.Material;38import org.bukkit.block.Block;39import org.bukkit.entity.Player;40import org.junit.After;41import org.junit.Before;42import org.junit.Test;43import static org.junit.Assert.assertTrue;44public class ChunkTest {45 private ServerMock server;46 private WorldMock world;47 private PlayerMock player;48 public void setUp() {49 server = MockBukkit.mock();50 world = server.addSimpleWorld("world");51 player = server.addPlayer();52 }53 public void tearDown() {54 MockBukkit.unmock();55 }56 public void testChunk() {57 Location location = player.getLocation();58 Block block = world.getBlockAt(location);59 block.setType(Material.DIAMOND_BLOCK);60 assertTrue(world.isChunkLoaded(0, 0));

Full Screen

Full Screen

isChunkLoaded

Using AI Code Generation

copy

Full Screen

1import static org.junit.jupiter.api.Assertions.assertFalse;2import static org.junit.jupiter.api.Assertions.assertTrue;3import org.bukkit.Chunk;4import org.bukkit.Location;5import org.bukkit.World;6import org.bukkit.entity.Player;7import org.junit.jupiter.api.BeforeEach;8import org.junit.jupiter.api.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.WorldMock;12{13 private ServerMock server;14 private WorldMock world;15 private Player player;16 public void setUp()17 {18 server = MockBukkit.mock();19 world = server.addSimpleWorld("world");20 player = server.addPlayer();21 }22 public void testChunkIsLoaded()23 {24 Location location = new Location(world, 0, 0, 0);25 player.teleport(location);26 Chunk chunk = world.getChunkAt(location);27 assertTrue(world.isChunkLoaded(chunk));28 }29 public void testChunkIsNotLoaded()30 {31 Location location = new Location(world, 0, 0, 0);32 Chunk chunk = world.getChunkAt(location);33 assertFalse(world.isChunkLoaded(chunk));34 }35}36[INFO] --- maven-resources-plugin:2.6:resources (default-resources) @ ChunkIsLoaded ---37[INFO] --- maven-compiler-plugin:3.1:compile (default-compile) @ ChunkIsLoaded ---

Full Screen

Full Screen

isChunkLoaded

Using AI Code Generation

copy

Full Screen

1package be.seeseemelk.mockbukkit;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.World.Environment;5import org.bukkit.WorldType;6import org.bukkit.generator.ChunkGenerator;7import org.bukkit.plugin.Plugin;8import be.seeseemelk.mockbukkit.block.BlockMock;9{10 public BlockMock getBlockAt(int x, int y, int z)11 {12 return new BlockMock(this, x, y, z);13 }14 public BlockMock getBlockAt(Location location)15 {16 return getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ());17 }18 public int getMinHeight()19 {20 return 0;21 }22 public int getMaxHeight()23 {24 return 0;25 }26 public int getSeaLevel()27 {28 return 0;29 }30 public boolean getKeepSpawnInMemory()31 {32 return false;33 }34 public void setKeepSpawnInMemory(boolean keepLoaded)35 {36 }37 public boolean isAutoSave()38 {39 return false;40 }41 public void setAutoSave(boolean value)42 {43 }44 public void setDifficulty(Difficulty difficulty)45 {46 }47 public Difficulty getDifficulty()48 {49 return null;50 }51 public File getWorldFolder()52 {53 return null;54 }55 public WorldType getWorldType()56 {57 return null;58 }59 public boolean canGenerateStructures()60 {61 return false;62 }63 public long getTicksPerAnimalSpawns()64 {65 return 0;66 }

Full Screen

Full Screen

isChunkLoaded

Using AI Code Generation

copy

Full Screen

1package be.seeseemelk.mockbukkit;2import org.bukkit.Chunk;3import org.bukkit.Location;4import org.bukkit.World;5public class WorldMock extends World {6 public WorldMock(String name) {7 super(name);8 }9 public Chunk getChunkAt(Location location) {10 return null;11 }12 public Chunk getChunkAt(int x, int z) {13 return null;14 }15 public Chunk getChunkAt(Block block) {16 return null;17 }18 public Chunk[] getLoadedChunks() {19 return new Chunk[0];20 }21 public void loadChunk(Chunk chunk) {22 }23 public boolean isChunkLoaded(Chunk chunk) {24 return false;25 }26 public boolean isChunkLoaded(int x, int z) {27 return false;28 }29 public boolean isChunkInUse(int x, int z) {30 return false;31 }32 public void loadChunk(int x, int z) {33 }34 public boolean loadChunk(int x, int z, boolean generate) {35 return false;36 }37 public boolean unloadChunk(Chunk chunk) {38 return false;39 }40 public boolean unloadChunk(int x, int z) {41 return false;42 }43 public boolean unloadChunk(int x, int z, boolean save) {44 return false;45 }46 public boolean unloadChunk(int x, int z, boolean save, boolean safe) {47 return false;48 }49 public boolean unloadChunkRequest(int x, int z) {50 return false;51 }52 public boolean unloadChunkRequest(int x, int z, boolean safe) {53 return false;54 }55 public boolean regenerateChunk(int x, int z) {56 return false;57 }58 public boolean refreshChunk(int x, int z) {59 return false;60 }61 public Item dropItem(Location location, ItemStack item) {62 return null;63 }64 public Item dropItemNaturally(Location location, ItemStack item)

Full Screen

Full Screen

isChunkLoaded

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.*;2import org.bukkit.*;3import org.bukkit.block.*;4import org.bukkit.entity.*;5import org.junit.*;6import static org.junit.Assert.*;7{8 public void testChunkLoaded()9 {10 ServerMock server = MockBukkit.mock();11 WorldMock world = server.addSimpleWorld("world");12 World world2 = server.getWorld("world");13 assertEquals(world.isChunkLoaded(0,0), true);14 assertEquals(world.isChunkLoaded(1,1), false);15 assertEquals(world2.isChunkLoaded(0,0), true);16 assertEquals(world2.isChunkLoaded(1,1), false);17 MockBukkit.unmock();18 }19}20import be.seeseemelk.mockbukkit.*;21import org.bukkit.*;22import org.bukkit.block.*;23import org.bukkit.entity.*;24import org.junit.*;25import static org.junit.Assert.*;26{27 public void testChunkLoaded()28 {29 ServerMock server = MockBukkit.mock();30 WorldMock world = server.addSimpleWorld("world");31 World world2 = server.getWorld("world");32 assertEquals(world.isChunkLoaded(0,0), true);33 assertEquals(world.isChunkLoaded(1,1), false);34 assertEquals(world2.isChunkLoaded(0,0), true);

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run MockBukkit automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in WorldMock

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful