How to use getPopulators method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.getPopulators

Source:WorldMock.java Github

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...615 // TODO Auto-generated method stub616 throw new UnimplementedOperationException();617 }618 @Override619 public List<BlockPopulator> getPopulators()620 {621 // TODO Auto-generated method stub622 throw new UnimplementedOperationException();623 }624 @Override625 public <T extends Entity> T spawn(Location location, Class<T> clazz) throws IllegalArgumentException626 {627 // TODO Auto-generated method stub628 throw new UnimplementedOperationException();629 }630 @Override631 public <T extends Entity> T spawn(Location location, Class<T> clazz, Consumer<T> function)632 throws IllegalArgumentException633 {...

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getPopulators

Using AI Code Generation

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1WorldMock worldMock = server.addSimpleWorld("world");2List<BlockPopulator> populators = worldMock.getPopulators();3import be.seeseemelk.mockbukkit.WorldMock;4import org.bukkit.WorldBorder;5import org.bukkit.plugin.java.JavaPlugin;6import java.util.List;7{8 public void onEnable()9 {10 WorldMock worldMock = server.addSimpleWorld("world");11 WorldBorder worldBorder = worldMock.getWorldBorder();12 }13}14import be.seeseemelk.mockbukkit.WorldMock;15import org.bukkit.WorldType;16import org.bukkit.plugin.java.JavaPlugin;17import java.util.List;18{19 public void onEnable()20 {21 WorldMock worldMock = server.addSimpleWorld("world");22 WorldType worldType = worldMock.getWorldType();23 }24}25import be.seeseemelk.mockbukkit.WorldMock;26import org.bukkit.plugin.java.JavaPlugin;27import java.util.List;28{29 public void onEnable()30 {31 WorldMock worldMock = server.addSimpleWorld("world");32 boolean autoSave = worldMock.isAutoSave();33 }34}35import be.seeseemelk.mockbukkit.WorldMock;36import org.bukkit.plugin.java.JavaPlugin;37import java.util.List;38{39 public void onEnable()40 {41 WorldMock worldMock = server.addSimpleWorld("world");42 boolean chunkInUse = worldMock.isChunkInUse(0, 0);43 }44}

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getPopulators

Using AI Code Generation

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1List<ChunkPopulator> populators = world.getPopulators();2System.out.println("Populators: " + populators);3List<ChunkPopulator> populators = world.getPopulators();4System.out.println("Populators: " + populators);5List<ChunkPopulator> populators = world.getPopulators();6System.out.println("Populators: " + populators);7List<ChunkPopulator> populators = world.getPopulators();8System.out.println("Populators: " + populators);9List<ChunkPopulator> populators = world.getPopulators();10System.out.println("Populators: " + populators);11List<ChunkPopulator> populators = world.getPopulators();12System.out.println("Populators: " + populators);13List<ChunkPopulator> populators = world.getPopulators();14System.out.println("Populators: " + populators);15List<ChunkPopulator> populators = world.getPopulators();16System.out.println("Populators: " + populators);17List<ChunkPopulator> populators = world.getPopulators();18System.out.println("Populators: " + populators);

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getPopulators

Using AI Code Generation

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1import org.bukkit.generator.BlockPopulator;2import org.junit.Assert;3import org.junit.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.WorldMock;7import be.seeseemelk.mockbukkit.generator.EmptyChunkGenerator;8{9 public void testGetPopulators()10 {11 ServerMock server = MockBukkit.mock();12 WorldMock world = new WorldMock(server, "TestWorld", EmptyChunkGenerator.class);13 world.setGenerator(EmptyChunkGenerator.class);14 List<BlockPopulator> populators = world.getPopulators();15 Assert.assertEquals(0, populators.size());16 MockBukkit.unmock();17 }18}

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getPopulators

Using AI Code Generation

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1List<BlockPopulator> populators = world.getPopulators();2populators.clear();3world.setPopulators(populators);4long seed = world.getSeed();5world.setSeed(seed);6WorldType type = world.getWorldType();7world.setWorldType(type);8Difficulty difficulty = world.getDifficulty();9world.setDifficulty(difficulty);10Location spawnLocation = world.getSpawnLocation();11world.setSpawnLocation(spawnLocation);12long time = world.getTime();13world.setTime(time);14long fullTime = world.getFullTime();15world.setFullTime(fullTime);16int weatherDuration = world.getWeatherDuration();17world.setWeatherDuration(weatherDuration);18int thunderDuration = world.getThunderDuration();19world.setThunderDuration(thunderDuration);20boolean storm = world.hasStorm();21world.setStorm(storm);22boolean thunder = world.isThundering();23world.setThundering(th

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