How to use getLivingEntities method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.getLivingEntities

Source:WorldMockTest.java Github

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...179 assertNotNull(entities);180 assertEquals(0, entities.size());181 }182 @Test183 void getLivingEntities()184 {185 WorldMock world = new WorldMock();186 world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ZOMBIE);187 world.dropItem(new Location(world, 0, 0, 0), new ItemStack(Material.STONE));188 assertEquals(2, world.getEntities().size());189 assertEquals(1, world.getLivingEntities().size());190 }191 @Test192 void getLivingEntities_EmptyList()193 {194 WorldMock world = new WorldMock();195 List<LivingEntity> entities = world.getLivingEntities();196 assertNotNull(entities);197 assertEquals(0, entities.size());198 }199 @Test200 void getEntitiesByClass()201 {202 WorldMock world = new WorldMock();203 world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ZOMBIE);204 world.dropItem(new Location(world, 0, 0, 0), new ItemStack(Material.STONE));205 assertEquals(1, world.getEntitiesByClass(ZombieMock.class).size());206 assertEquals(1, world.getEntitiesByClass(ItemEntityMock.class).size());207 }208 @Test209 void getEntitiesByClasses()...

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Source:WorldMock.java Github

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...439 // TODO Auto-generated method stub440 throw new UnimplementedOperationException();441 }442 @Override443 public List<LivingEntity> getLivingEntities()444 {445 // TODO Auto-generated method stub446 throw new UnimplementedOperationException();447 }448 @SuppressWarnings("unchecked")449 @Override450 @Deprecated451 public <T extends Entity> Collection<T> getEntitiesByClass(Class<T>... classes)452 {453 // TODO Auto-generated method stub454 throw new UnimplementedOperationException();455 }456 @Override457 public <T extends Entity> Collection<T> getEntitiesByClass(Class<T> cls)...

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getLivingEntities

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.WorldMock;5import org.bukkit.entity.Entity;6import org.bukkit.entity.EntityType;7import org.bukkit.entity.Player;8import org.junit.After;9import org.junit.Before;10import org.junit.Test;11import java.util.List;12import static org.junit.Assert.assertEquals;13public class TestMockBukkit {14 private ServerMock server;15 private WorldMock world;16 public void setUp() {17 server = MockBukkit.mock();18 world = server.addSimpleWorld("world");19 }20 public void tearDown() {21 MockBukkit.unmock();22 }23 public void testGetLivingEntities() {24 Player player = server.addPlayer();25 world.spawnEntity(player.getLocation(), EntityType.COW);26 world.spawnEntity(player.getLocation(), En

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getLivingEntities

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.entity.Entity;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.entity.Zombie;6import org.bukkit.plugin.java.JavaPlugin;7public class Main extends JavaPlugin {8 public void onEnable() {9 WorldMock world = new WorldMock();10 Player player = new PlayerMock("test", world);11 world.spawnEntity(player.getLocatio

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getLivingEntities

Using AI Code Generation

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1package com.example;2import org.bukkit.Bukkit;3import org.bukkit.entity.Entity;4import org.bukkit.entity.EntityType;5import org.bukkit.plugin.java.JavaPlugin;6import java.util.List;7public final class Main extends JavaPlugin {8 public void onEnable() {9 Bukkit.getServer().getWorlds().get(0).spawnEntity(Bukkit.getServer().getWorlds().get(0).getSpawnLocation(), EntityType.PIG);10 List<Entity> entities = Bukkit.getServer().getWorlds().get(0).getLivingEntities();11 getLogger().info("There are " + entities.size() + " entities in the world");12 }13 public void onDisable() {14 }15}

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getLivingEntities

Using AI Code Generation

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1import org.bukkit.entity.LivingEntity;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.WorldMock;6public class LivingEntitiesTest {7 public void getLivingEntitiesTest() {8 ServerMock server = MockBukkit.mock();9 WorldMock world = server.addSimpleWorld("world");10 for (LivingEntity entity : world.getLivingEntities()) {11 System.out.println(entity);12 }13 }14}15[19:19:13 INFO]: Done (0.016s)! For help, type "help"

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getLivingEntities

Using AI Code Generation

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1package com.example;2import java.util.Collection;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.WorldMock;5public class GetLivingEntitiesMethodExample {6 public static void main(String[] args) {7 ServerMock server = new ServerMock();8 WorldMock world = server.addSimpleWorld("world");9 Collection entities = world.getLivingEntities();10 System.out.println("Number of entities in world: " + entities.size());11 }12}

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getLivingEntities

Using AI Code Generation

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1package com.example;2import java.util.List;3import org.bukkit.entity.Entity;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.LivingEntity;6import be.seeseemelk.mockbukkit.WorldMock;7public class LivingEntitiesList {8 public static void main(String[] args) {9 WorldMock world = new WorldMock();10 Entity entity = world.spawnEntity(EntityType.ZOMBIE, 0, 0, 0);11 List<LivingEntity> livingEntities = world.getLivingEntities();12 System.out.println(livingEntities);13 }14}

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getLivingEntities

Using AI Code Generation

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1package com.example;2import java.util.Collection;3import org.bukkit.entity.Entity;4import org.bukkit.entity.LivingEntity;5import org.junit.jupiter.api.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.WorldMock;9public class TestGetLivingEntities {10 public void testGetLivingEntities() {11 ServerMock server = MockBukkit.mock();12 WorldMock world = server.addSimpleWorld("testWorld");13 Collection<LivingEntity> livingEntities = world.getLivingEntities();14 for (Entity entity : livingEntities) {15 System.out.println(entity.getUniqueId());16 }17 }18}

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getLivingEntities

Using AI Code Generation

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1public class 2.java extends JavaPlugin {2 public void onEnable() {3 WorldMock world = new WorldMock();4 world.addEntity(new PlayerMock("Player1", new GameModeMock(GameMode.SURVIVAL)));5 world.addEntity(new PlayerMock("Player2", new GameModeMock(GameMode.CREATIVE)));6 world.addEntity(new PlayerMock("Player3", new GameModeMock(GameMode.SPECTATOR)));7 world.addEntity(new PlayerMock("Player4", new GameModeMock(GameMode.SURVIVAL)));8 world.addEntity(new PlayerMock("Player5", new GameModeMock(GameMode.CREATIVE)));9 world.addEntity(new PlayerMock("Player6", new GameModeMock(GameMode.SPECTATOR)));10 world.addEntity(new PlayerMock("Player7", new GameModeMock(GameMode.SURVIVAL)));11 world.addEntity(new PlayerMock("Player8", new GameModeMock(GameMode.CREATIVE)));12 world.addEntity(new PlayerMock("Player9", new GameModeMock(GameMode.SPECTATOR)));13 world.addEntity(new PlayerMock("Player10", new GameModeMock(GameMode.SURVIVAL)));14 world.addEntity(new PlayerMock("Player11", new GameModeMock(GameMode.CREATIVE)));15 world.addEntity(new PlayerMock("Player12", new GameModeMock(GameMode.SPECTATOR)));16 List<Player> allPlayers = world.getPlayers();17 System.out.println("All players: " + allPlayers);18 List<Player> allSurvivalPlayers = world.getPlayers(GameMode.SURVIVAL);19 System.out.println("All survival players: " + allSurvivalPlayers);20 List<Player> allCreativePlayers = world.getPlayers(GameMode.CREATIVE);21 System.out.println("All creative players: " + allCreativePlayers);22 List<Player> allSpectatorPlayers = world.getPlayers(GameMode.SPECTATOR);23 System.out.println("All spectator players: " + allSpectatorPlayers);24 List<LivingEntity> allLivingEntities = world.getLivingEntities();25 System.out.println("All living entities: "

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getLivingEntities

Using AI Code Generation

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1public class Main extends JavaPlugin {2 public void onEnable() {3 WorldMock world = new WorldMock();4 world.addPlayer(new PlayerMock("Player1", new Location(world, 0, 0, 0)));5 world.addPlayer(new PlayerMock("Player2", new Location(world, 0, 0, 0)));6 world.addPlayer(new PlayerMock("Player3", new Location(world, 0, 0, 0)));7 world.addPlayer(new PlayerMock("Player4", new Location(world, 0, 0, 0)));8 world.addPlayer(new PlayerMock("Player5", new Location(world, 0, 0, 0)));9 world.addPlayer(new PlayerMock("Player6", new Location(world, 0, 0, 0)));10 world.addPlayer(new PlayerMock("Player7", new Location(world, 0, 0, 0)));11 world.addPlayer(new PlayerMock("Player8", new Location(world, 0, 0, 0)));12 world.addPlayer(new PlayerMock("Player9", new Location(world, 0, 0, 0)));13 world.addPlayer(new PlayerMock("Player10", new Location(world, 0, 0, 0)));14 world.addPlayer(new PlayerMock("Player11", new Location(world, 0, 0, 0)));15 world.addPlayer(new PlayerMock("Player12", new Location(world, 0, 0, 0)));16 world.addPlayer(new PlayerMock("Player13", new Location(world, 0, 0, 0)));17 world.addPlayer(new PlayerMock("Player14", new Location(world, 0, 0, 0)));18 world.addPlayer(new PlayerMock("Player15", new Location(world, 0, 0, 0)));19 world.addPlayer(new PlayerMock("Player16", new Location(world, 0, 0, 0)));20 world.addPlayer(new PlayerMock("Player17", new Location(world, 0, 0, 0)));21 world.addPlayer(new PlayerMock("Player18", new Location(world, 0, 0, 0)));22 world.addPlayer(new PlayerMock("Player19", new Location(world, 0, 0, 0)));

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