How to use rayTrace method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.rayTrace

Source:WorldMock.java Github

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...1140 // TODO Auto-generated method stub1141 throw new UnimplementedOperationException();1142 }1143 @Override1144 public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance)1145 {1146 // TODO Auto-generated method stub1147 throw new UnimplementedOperationException();1148 }1149 @Override1150 public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance, double raySize)1151 {1152 // TODO Auto-generated method stub1153 throw new UnimplementedOperationException();1154 }1155 @Override1156 public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance,1157 Predicate<Entity> filter)1158 {1159 // TODO Auto-generated method stub1160 throw new UnimplementedOperationException();1161 }1162 @Override1163 public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance, double raySize,1164 Predicate<Entity> filter)1165 {1166 // TODO Auto-generated method stub1167 throw new UnimplementedOperationException();1168 }1169 @Override1170 public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance)1171 {1172 // TODO Auto-generated method stub1173 throw new UnimplementedOperationException();1174 }1175 @Override1176 public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance,1177 FluidCollisionMode fluidCollisionMode)1178 {1179 // TODO Auto-generated method stub1180 throw new UnimplementedOperationException();1181 }1182 @Override1183 public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance,1184 FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks)1185 {1186 // TODO Auto-generated method stub1187 throw new UnimplementedOperationException();1188 }1189 @Override1190 public RayTraceResult rayTrace(Location start, Vector direction, double maxDistance,1191 FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize,1192 Predicate<Entity> filter)1193 {1194 // TODO Auto-generated method stub1195 throw new UnimplementedOperationException();1196 }1197 @Override1198 public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, double offsetY,1199 double offsetZ, double extra, T data, boolean force)1200 {1201 // TODO Auto-generated method stub1202 throw new UnimplementedOperationException();1203 }1204 @Override...

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rayTrace

Using AI Code Generation

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1WorldMock worldMock = new WorldMock();2World world = worldMock;3Block block = world.getBlockAt(0,0,0);4Block block2 = world.getBlockAt(0,0,1);5Block block3 = world.getBlockAt(0,0,2);6Block block4 = world.getBlockAt(0,0,3);7Block block5 = world.getBlockAt(0,0,4);8Block block6 = world.getBlockAt(0,0,5);9Block block7 = world.getBlockAt(0,0,6);10Block block8 = world.getBlockAt(0,0,7);11Block block9 = world.getBlockAt(0,0,8);12Block block10 = world.getBlockAt(0,0,9);13Block block11 = world.getBlockAt(0,0,10);14Block block12 = world.getBlockAt(0,0,11);15Block block13 = world.getBlockAt(0,0,12);16Block block14 = world.getBlockAt(0,0,13);17Block block15 = world.getBlockAt(0,0,14);18Block block16 = world.getBlockAt(0,0,15);19Block block17 = world.getBlockAt(0,0,16);20Block block18 = world.getBlockAt(0,0,

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