How to use locateNearestStructure method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.locateNearestStructure

Source:WorldMock.java Github

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...1920 throw new UnimplementedOperationException();1921 }1922 @Override1923 @Deprecated1924 public Location locateNearestStructure(Location origin, StructureType structureType, int radius,1925 boolean findUnexplored)1926 {1927 // TODO Auto-generated method stub1928 throw new UnimplementedOperationException();1929 }1930 @Override1931 public @Nullable StructureSearchResult locateNearestStructure(@NotNull Location origin, org.bukkit.generator.structure.@NotNull StructureType structureType, int radius, boolean findUnexplored)1932 {1933 // TODO Auto-generated method stub1934 throw new UnimplementedOperationException();1935 }1936 @Override1937 public @Nullable StructureSearchResult locateNearestStructure(@NotNull Location origin, @NotNull Structure structure, int radius, boolean findUnexplored)1938 {1939 // TODO Auto-generated method stub1940 throw new UnimplementedOperationException();1941 }1942 @Override1943 public @Nullable Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius)1944 {1945 // TODO Auto-generated method stub1946 throw new UnimplementedOperationException();1947 }1948 @Override1949 public @Nullable Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius, int step)1950 {1951 // TODO Auto-generated method stub...

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locateNearestStructure

Using AI Code Generation

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1WorldMock world = server.addSimpleWorld("world");2world.setSpawnLocation(0, 0, 0);3StructureMock structure = new StructureMock(world, new Location(world, 0, 0, 1));4world.addStructure(structure);5Location nearestStructure = world.locateNearestStructure(new Location(world, 0, 0, 0), "someStructure", 10, false);6assertThat(nearestStructure).isEqualTo(new Location(world, 0, 0, 1));

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locateNearestStructure

Using AI Code Generation

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1import java.util.ArrayList;2import java.util.List;3import java.util.Random;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.World;7import org.bukkit.block.Block;8import org.bukkit.block.BlockFace;9import org.bukkit.block.BlockState;10import org.bukkit.block.Chest;11import org.bukkit.block.Sign;12import org.bukkit.block.data.BlockData;13import org.bukkit.entity.Entity;14import org.bukkit.entity.EntityType;15import org.bukkit.entity.HumanEntity;16import org.bukkit.entity.Player;17import org.bukkit.inventory.Inventory;18import org.bukkit.inventory.InventoryHolder;19import org.bukkit.inventory.ItemStack;20import org.bukkit.loot.LootContext;21import org.bukkit.loot.LootTable;22import org.bukkit.plugin.java.JavaPlugin;23import org.bukkit.scheduler.BukkitRunnable;24import be.seeseemelk.mockbukkit.MockBukkit;25import be.seeseemelk.mockbukkit.ServerMock;26import be.seeseemelk.mockbukkit.WorldMock;27import be.seeseemelk.mockbukkit.block.BlockMock;28import be.seeseemelk.mockbukkit.block.BlockStateMock;29import be.seeseemelk.mockbukkit.block.ChestBlockMock;30import be.seeseemelk.mockbukkit.block.SignBlockMock;31import be.seeseemelk.mockbukkit.entity.PlayerMock;32{33 public static void main(String[] args)34 {35 ServerMock server = MockBukkit.mock();36 WorldMock world = server.addSimpleWorld("world");37 Location location = new Location(world, 0, 0, 0);38 Location result = world.locateNearestStructure(location, StructureType.MONUMENT, 100, false);39 System.out.println("result is " + result);40 }41}42package be.seeseemelk.mockbukkit;43import java.util.ArrayList;44import java.util.Arrays;45import java.util.Collection;46import java.util.Collections;47import java.util.List;48import java.util.Random;49import java.util.UUID;50import java.util.function.Consumer;51import java.util.logging.Level;52import java.util.logging.Logger;53import org.bukkit.BanList;54import org.bukkit.BanList

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locateNearestStructure

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import org.bukkit.Bukkit;5import org.bukkit.Material;6import org.bukkit.block.Biome;7import org.bukkit.block.Block;8import org.bukkit.block.BlockFace;9import org.bukkit.block.BlockState;10import org.bukkit.entity.Entity;11import org.bukkit.entity.EntityType;12import org.bukkit.entity.Player;13import org.bukkit.event.entity.CreatureSpawnEvent;14import org.bukkit.event.player.PlayerInteractEvent;15import org.bukkit.event.player.PlayerTeleportEvent;16import org.bukkit.inventory.ItemStack;17import org.bukkit.inventory.PlayerInventory;18import org.bukkit.util.Vector;19import org.junit.jupiter.api.AfterEach;20import org.junit.jupiter.api.BeforeEach;21import org.junit.jupiter.api.Test;22import java.util.ArrayList;23import java.util.List;24import static org.junit.jupiter.api.Assertions.*;25{26 private ServerMock server;27 private WorldMock world;28 public void setUp()29 {30 server = MockBukkit.mock();31 world = server.addSimpleWorld("world");32 }33 public void tearDown()34 {35 MockBukkit.unmock();36 }37 public void testSpawnEntity()38 {39 Entity entity = world.spawnEntity(new Vector(0, 0, 0), EntityType.ZOMBIE);40 assertEquals(1, world.getEntities().size());41 assertEquals(entity, world.getEntities().get(0));42 assertEquals(world, entity.getWorld());43 }44 public void testSpawnEntityWithCause()45 {46 Entity entity = world.spawnEntity(new Vector(0, 0, 0), EntityType.ZOMBIE, CreatureSpawnEvent.SpawnReason.BREEDING);47 assertEquals(1, world.getEntities().size());48 assertEquals(entity, world.getEntities().get(0));49 assertEquals(world, entity.getWorld());50 }51 public void testSpawnEntityWithCauseAndCustomName()52 {53 Entity entity = world.spawnEntity(new Vector(0, 0, 0), EntityType.ZOMBIE

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