How to use setWalkSpeed method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setWalkSpeed

Source:PlayerMock.java Github

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...1343 // TODO Auto-generated method stub1344 throw new UnimplementedOperationException();1345 }1346 @Override1347 public void setWalkSpeed(float value) throws IllegalArgumentException1348 {1349 // TODO Auto-generated method stub1350 throw new UnimplementedOperationException();1351 }1352 @Override1353 public float getFlySpeed()1354 {1355 // TODO Auto-generated method stub1356 throw new UnimplementedOperationException();1357 }1358 @Override1359 public float getWalkSpeed()1360 {1361 // TODO Auto-generated method stub...

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Source:TestPlayer.java Github

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...163 public void setFlying(boolean value) {164 this.flying = value;165 }166 @Override167 public void setWalkSpeed(float value) throws IllegalArgumentException {168 this.walkSpeed = value;169 }170 @Override171 public boolean getAllowFlight() {172 return allowFlight;173 }174 @Override175 public void setAllowFlight(boolean flight) {176 this.allowFlight = flight;177 }178 @Override179 public float getFlySpeed() {180 return flyspeed;181 }...

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setWalkSpeed

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.Mock;4import org.mockito.junit.jupiter.MockitoExtension;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8@ExtendWith(MockitoExtension.class)9public class TestWalkSpeed {10 ServerMock server;11 public void testWalkSpeed() {12 server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 player.setWalkSpeed(0.2f);15 System.out.println(player.getWalkSpeed());16 }17}

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setWalkSpeed

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import org.junit.After;5import org.junit.Before;6import org.junit.Test;7import static org.junit.Assert.assertEquals;8public class TestPlayerMock {9 private MockBukkit mockbukkit;10 private ServerMock server;11 private PlayerMock player;12 public void setUp() {13 mockbukkit = MockBukkit.mock();14 server = mockbukkit.getServer();15 player = server.addPlayer();16 }17 public void tearDown() {18 mockbukkit.unmock();19 }20 public void testPlayerMockWalkSpeed() {21 player.setWalkSpeed(0.5f);22 assertEquals(0.5f, player.getWalkSpeed(), 0.001);23 }24}25import be.seeseemelk.mockbukkit.entity.PlayerMock;26import be.seeseemelk.mockbukkit.MockBukkit;27import be.seeseemelk.mockbukkit.ServerMock;28import org.junit.After;29import org.junit.Before;30import org.junit.Test;31import static org.junit.Assert.assertEquals;32public class TestPlayerMock {33 private MockBukkit mockbukkit;34 private ServerMock server;35 private PlayerMock player;36 public void setUp() {37 mockbukkit = MockBukkit.mock();38 server = mockbukkit.getServer();39 player = server.addPlayer();40 }41 public void tearDown() {42 mockbukkit.unmock();43 }44 public void testPlayerMockWalkSpeed() {45 player.setWalkSpeed(0.5f);46 assertEquals(0.5f, player.getWalkSpeed(), 0.001);47 }48}49import be.seeseemelk.mockbukkit.entity.PlayerMock;50import be.seeseemelk.mockbukkit.MockBukkit;51import be.seeseemelk.mockbukkit.ServerMock;52import org.junit.After;53import org.junit.Before;54import org.junit.Test;

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setWalkSpeed

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import org.bukkit.entity.Player;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8import static org.junit.Assert.*;9{10 private ServerMock server;11 private PlayerMock player;12 public void setUp()13 {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown()18 {19 MockBukkit.unmock();20 }21 public void testSetWalkSpeed()22 {23 player.setWalkSpeed(0);24 assertEquals(0, player.getWalkSpeed(), 0.001);25 }26}27import be.seeseemelk.mockbukkit.entity.PlayerMock;28import be.seeseemelk.mockbukkit.MockBukkit;29import be.seeseemelk.mockbukkit.ServerMock;30import org.bukkit.entity.Player;31import org.junit.After;32import org.junit.Before;33import org.junit.Test;34import static org.junit.Assert.*;35{36 private ServerMock server;37 private PlayerMock player;38 public void setUp()39 {40 server = MockBukkit.mock();41 player = server.addPlayer();42 }43 public void tearDown()44 {45 MockBukkit.unmock();46 }47 public void testSetWalkSpeed()48 {49 player.setWalkSpeed(0);50 assertEquals(0, player.getWalkSpeed(), 0.001);51 }52}53import be.seeseemelk.mockbukkit.entity.PlayerMock;54import be.seeseemelk.mockbukkit.MockBukkit;55import be.seeseemelk.mockbukkit.ServerMock;56import org.bukkit.entity.Player;57import org.junit.After;58import org.junit.Before;59import org.junit.Test;60import static org.junit.Assert.*;61{62 private ServerMock server;63 private PlayerMock player;

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setWalkSpeed

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import static org.junit.jupiter.api.Assertions.assertEquals;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8public class PlayerMockTest {9 private ServerMock server;10 private PlayerMock player;11 public void setUp() {12 server = MockBukkit.mock();13 player = server.addPlayer();14 }15 public void tearDown() {16 MockBukkit.unmock();17 }18 public void testSetWalkSpeed() {19 player.setWalkSpeed(1.0f);20 assertEquals(1.0f, player.getWalkSpeed());21 }22}23import org.junit.jupiter.api.Test;24import org.junit.jupiter.api.BeforeEach;25import org.junit.jupiter.api.AfterEach;26import static org.junit.jupiter.api.Assertions.assertEquals;27import be.seeseemelk.mockbukkit.MockBukkit;28import be.seeseemelk.mockbukkit.ServerMock;29import be.seeseemelk.mockbukkit.entity.PlayerMock;30public class PlayerMockTest {31 private ServerMock server;32 private PlayerMock player;33 public void setUp() {34 server = MockBukkit.mock();35 player = server.addPlayer();36 }37 public void tearDown() {38 MockBukkit.unmock();39 }40 public void testSetWalkSpeed() {41 player.setWalkSpeed(1.0f);42 assertEquals(1.0f, player.getWalkSpeed());43 }44}45import org.junit.jupiter.api.Test;46import org.junit.jupiter.api.BeforeEach;47import org.junit.jupiter.api.AfterEach;48import static org.junit.jupiter.api.Assertions.assertEquals;49import be.seeseemelk.mockbukkit.MockBukkit;50import be.seeseemelk.mockbukkit.ServerMock;51import be.seeseemelk.mockbukkit.entity.PlayerMock;52public class PlayerMockTest {

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setWalkSpeed

Using AI Code Generation

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1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import org.junit.runner.RunWith;6import org.powermock.api.mockito.PowerMockito;7import org.powermock.core.classloader.annotations.PrepareForTest;8import org.powermock.modules.junit4.PowerMockRunner;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12@RunWith(PowerMockRunner.class)13@PrepareForTest({PlayerMock.class})14public class PlayerMockTest {15 private PlayerMock player;16 public void setUp() {17 MockBukkit.mock();18 player = MockBukkit.createMockPlayer();19 }20 public void tearDown() {21 MockBukkit.unmock();22 }23 public void testSetWalkSpeed() {24 player.setWalkSpeed(0.1f);25 assertEquals(0.1f, player.getWalkSpeed(), 0.0f);26 }27}

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setWalkSpeed

Using AI Code Generation

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1 public void testPlayerWalkSpeed() {2 PlayerMock player = server.addPlayer();3 player.setWalkSpeed(0.5f);4 assertEquals(0.5f, player.getWalkSpeed(), 0.0001);5 }6 public void testPlayerFlySpeed() {7 PlayerMock player = server.addPlayer();8 player.setFlySpeed(0.5f);9 assertEquals(0.5f, player.getFlySpeed(), 0.0001);10 }11 public void testPlayerGameMode() {12 PlayerMock player = server.addPlayer();13 player.setGameMode(GameMode.CREATIVE);14 assertEquals(GameMode.CREATIVE, player.getGameMode());15 }16 public void testPlayerGameMode() {17 PlayerMock player = server.addPlayer();18 player.setGameMode(GameMode.CREATIVE);19 assertEquals(GameMode.CREATIVE, player.getGameMode());20 }21 public void testPlayerGameMode() {22 PlayerMock player = server.addPlayer();23 player.setGameMode(GameMode.CREATIVE);24 assertEquals(GameMode.CREATIVE, player.getGameMode());25 }26 public void testPlayerGameMode() {27 PlayerMock player = server.addPlayer();28 player.setGameMode(GameMode.CREATIVE);29 assertEquals(GameMode.CREATIVE, player.getGameMode());30 }31 public void testPlayerGameMode() {

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