How to use setFlying method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setFlying

Source:FlyCommandTest.java Github

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...60 public void executeFlyCommandToggleDisabledSuccessful() {61 Faction faction = new FactionBuilder().build();62 PlayerMock playerMock = new UserBuilder(serverMock).withFaction(faction).build();63 User user = IridiumFactions.getInstance().getUserManager().getUser(playerMock);64 user.setFlying(true);65 IridiumFactions.getInstance().getFactionManager().getFactionBooster(faction, BoosterType.FLIGHT_BOOSTER).setTime(LocalDateTime.now().plusSeconds(600));66 serverMock.dispatchCommand(playerMock, "f fly");67 assertFalse(user.isFlying());68 assertFalse(playerMock.getAllowFlight());69 assertFalse(playerMock.isFlying());70 playerMock.assertSaid(StringUtils.color(IridiumFactions.getInstance().getMessages().flightDisabled.replace("%prefix%", IridiumFactions.getInstance().getConfiguration().prefix)));71 playerMock.assertNoMoreSaid();72 }73 @Test74 public void executeFlyCommandEnabledSuccessful() {75 Faction faction = new FactionBuilder().build();76 PlayerMock playerMock = new UserBuilder(serverMock).withFaction(faction).build();77 User user = IridiumFactions.getInstance().getUserManager().getUser(playerMock);78 IridiumFactions.getInstance().getFactionManager().getFactionBooster(faction, BoosterType.FLIGHT_BOOSTER).setTime(LocalDateTime.now().plusSeconds(600));...

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Source:TestPlayer.java Github

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...159 public void setTotalExperience(int exp) {160 super.setTotalExperience(exp);161 }162 @Override163 public void setFlying(boolean value) {164 this.flying = value;165 }166 @Override167 public void setWalkSpeed(float value) throws IllegalArgumentException {168 this.walkSpeed = value;169 }170 @Override171 public boolean getAllowFlight() {172 return allowFlight;173 }174 @Override175 public void setAllowFlight(boolean flight) {176 this.allowFlight = flight;177 }...

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setFlying

Using AI Code Generation

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1import org.junit.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5public class TestClass {6 public void test() {7 ServerMock server = MockBukkit.mock();8 PlayerMock player = server.addPlayer();9 player.setFlying(true);10 System.out.println(player.isFlying());11 }12}13import org.junit.Test;14import be.seeseemelk.mockbukkit.MockBukkit;15import be.seeseemelk.mockbukkit.ServerMock;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17public class TestClass {18 public void test() {19 ServerMock server = MockBukkit.mock();20 PlayerMock player = server.addPlayer();21 System.out.println(player.isFlying());22 }23}24import org.junit.Test;25import be.seeseemelk.mockbukkit.MockBukkit;26import be.seeseemelk.mockbukkit.ServerMock;27import be.seeseemelk.mockbukkit.entity.PlayerMock;28public class TestClass {29 public void test() {30 ServerMock server = MockBukkit.mock();31 PlayerMock player = server.addPlayer();32 System.out.println(player.isFlying());33 }34}35import org.junit.Test;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.ServerMock;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39public class TestClass {40 public void test() {41 ServerMock server = MockBukkit.mock();42 PlayerMock player = server.addPlayer();43 player.setFlying(true);44 System.out.println(player.isFlying());45 }46}

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setFlying

Using AI Code Generation

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1import org.junit.Assert;2import org.junit.Before;3import org.junit.Test;4import org.junit.runner.RunWith;5import org.mockito.Mockito;6import org.powermock.api.mockito.PowerMockito;7import org.powermock.core.classloader.annotations.PrepareForTest;8import org.powermock.modules.junit4.PowerMockRunner;9import org.powermock.reflect.Whitebox;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12@RunWith(PowerMockRunner.class)13@PrepareForTest(PlayerMock.class)14public class PlayerMockTest {15 private PlayerMock playerMock;16 public void setUp() {17 MockBukkit.mock();18 playerMock = MockBukkit.createMockPlayer();19 }20 public void testSetFlying() {21 playerMock.setFlying(true);22 Assert.assertTrue(playerMock.isFlying());23 }24}25import org.junit.Assert;26import org.junit.Before;27import org.junit.Test;28import org.junit.runner.RunWith;29import org.mockito.Mockito;30import org.powermock.api.mockito.PowerMockito;31import org.powermock.core.classloader.annotations.PrepareForTest;32import org.powermock.modules.junit4.PowerMockRunner;33import org.powermock.reflect.Whitebox;34import be.seeseemelk.mockbukkit.MockBukkit;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36@RunWith(PowerMockRunner.class)37@PrepareForTest(PlayerMock.class)38public class PlayerMockTest {39 private PlayerMock playerMock;40 public void setUp() {41 MockBukkit.mock();42 playerMock = MockBukkit.createMockPlayer();43 }44 public void testSetFlying() {45 playerMock.setFlying(true);46 Assert.assertTrue(playerMock.isFlying());47 }48}49import org.junit.Assert;50import org.junit.Before;51import org.junit.Test;52import org.junit.runner.RunWith;53import org.mockito.Mockito;54import org.powermock.api.mockito.PowerMockito;55import org.powermock.core.classloader.annotations.PrepareForTest;56import org.powermock.modules.junit4.PowerMockRunner;57import org.powermock.reflect.Whitebox;58import be.seeseemel

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setFlying

Using AI Code Generation

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1import org.junit.Before;2import org.junit.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import static org.junit.Assert.*;6public class TestBukkit {7 private PlayerMock player;8 public void setUp() {9 MockBukkit.mock();10 player = MockBukkit.createMockPlayer();11 }12 public void testFlying() {13 player.setFlying(true);14 assertTrue(player.isFlying());15 }16}17import org.junit.Test;18import be.seeseemelk.mockbukkit.MockBukkit;19import be.seeseemelk.mockbukkit.entity.PlayerMock;20import static org.junit.Assert.*;21public class TestBukkit {22 public void testFlying() {23 MockBukkit.mock();24 PlayerMock player = MockBukkit.createMockPlayer();25 player.setFlying(true);26 assertTrue(player.isFlying());27 }28}29I have a simple Bukkit plugin that I am trying to test. I have a class called "TestBukkit" that I am using to test the plugin. When I try to run the test, I get the following error: "java.lang.IllegalStateException: MockBukkit is not initialized. Did you forget to call MockBukkit.mock()?" I have tried to fix this by adding the following code to the top of my test class: "MockBukkit.mock();" This does not fix the problem. I am using JUnit 4.12 and MockBukkit 1.12. I have tried a few different ways of doing this, but nothing has worked. Here is my code:

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setFlying

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.entity.Player;3import org.junit.Test;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5public class PlayerMockTest {6 public void testSetFlying() {7 PlayerMock player = new PlayerMock();8 player.setFlying(true);9 assert player.isFlying();10 }11}12package be.seeseemelk.mockbukkit;13import org.bukkit.entity.Player;14import org.junit.Test;15import be.seeseemelk.mockbukkit.entity.PlayerMock;16public class PlayerMockTest {17 public void testGetInventory() {18 PlayerMock player = new PlayerMock();19 player.getInventory();20 assert player.getInventory();21 }22}23package be.seeseemelk.mockbukkit;24import org.bukkit.entity.Player;25import org.junit.Test;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27public class PlayerMockTest {28 public void testGetInventory() {29 PlayerMock player = new PlayerMock();30 player.getInventory();31 assert player.getInventory();32 }33}34package be.seeseemelk.mockbukkit;35import org.bukkit.entity.Player;36import org.junit.Test;37import be.seeseemelk.mockbukkit.entity.PlayerMock;38public class PlayerMockTest {39 public void testGetInventory() {40 PlayerMock player = new PlayerMock();41 player.getInventory();42 assert player.getInventory();43 }44}45package be.seeseemelk.mockbukkit;46import org.bukkit.entity.Player;47import org.junit.Test;48import be.seeseemelk.mockbukkit.entity.PlayerMock;49public class PlayerMockTest {50 public void testGetInventory() {51 PlayerMock player = new PlayerMock();52 player.getInventory();

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setFlying

Using AI Code Generation

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1package com.example;2import static org.junit.Assert.assertEquals;3import org.junit.After;4import org.junit.Before;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8{9 private PlayerMock player;10 public void setUp()11 {12 MockBukkit.mock();13 player = MockBukkit.createPlayer();14 }15 public void tearDown()16 {17 MockBukkit.unmock();18 }19 public void testSetFlying()20 {21 player.setFlying(true);22 assertEquals(true, player.isFlying());23 }24 public void testSetFlying2()25 {26 player.setFlying(false);27 assertEquals(false, player.isFlying());28 }29}30package com.example;31import static org.junit.Assert.assertEquals;32import org.bukkit.Bukkit;33import org.bukkit.Server;34import org.bukkit.entity.Player;35import org.bukkit.event.player.PlayerJoinEvent;36import org.bukkit.event.player.PlayerQuitEvent;37import org.bukkit.plugin.PluginManager;38import org.junit.After;39import org.junit.Before;40import org.junit.Test;41{42 private Server server;43 private Player player;44 public void setUp()45 {46 server = Bukkit.getServer();47 player = server.getPlayer("player");48 PluginManager pluginManager = server.getPluginManager();49 pluginManager.callEvent(new PlayerJoinEvent(player, "player"));50 }51 public void tearDown()52 {53 PluginManager pluginManager = server.getPluginManager();54 pluginManager.callEvent(new PlayerQuitEvent(player, "player"));55 }56 public void testSetFlying()57 {58 player.setFlying(true);59 assertEquals(true, player.isFlying());60 }

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setFlying

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.GameMode;3import org.bukkit.Location;4import org.bukkit.World;5{6public static void main(String[] args)7{8PlayerMock player = new PlayerMock("player", new Location(new WorldMock(), 0, 0, 0));9player.setGameMode(GameMode.CREATIVE);10player.setFlying(true);11System.out.println(player.isFlying());12}13}14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import org.bukkit.GameMode;16import org.bukkit.Location;17import org.bukkit.World;18{19public static void main(String[] args)20{21PlayerMock player = new PlayerMock("player", new Location(new WorldMock(), 0, 0, 0));22player.setGameMode(GameMode.CREATIVE);23player.setFlying(false);24System.out.println(player.isFlying());25}26}27import be.seeseemelk.mockbukkit.entity.PlayerMock;28import org.bukkit.GameMode;29import org.bukkit.Location;30import org.bukkit.World;31{32public static void main(String[] args)33{34PlayerMock player = new PlayerMock("player", new Location(new WorldMock(), 0, 0, 0));35player.setGameMode(GameMode.SURVIVAL);36player.setFlying(true);37System.out.println(player.isFlying());38}39}40import be.seeseemelk.mockbukkit.entity.PlayerMock;41import org.bukkit.GameMode;42import org.bukkit.Location;43import org.bukkit.World;44{45public static void main(String[] args)46{47PlayerMock player = new PlayerMock("player", new Location(new WorldMock(), 0, 0, 0));48player.setGameMode(GameMode.SURVIVAL);49player.setFlying(false);

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setFlying

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.entity.Player;3import org.junit.Test;4public class TestMockBukkit {5 public void testSetFlying() {6 PlayerMock player = new PlayerMock();7 player.setFlying(true);8 assert(player.isFlying());9 }10}11import be.seeseemelk.mockbukkit.entity.PlayerMock;12import org.bukkit.entity.Player;13import org.junit.Test;14public class TestMockBukkit {15 public void testSetFlying() {16 PlayerMock player = new PlayerMock();17 player.setFlying(false);18 assert(!player.isFlying());19 }20}21import be.seeseemelk.mockbukkit.entity.PlayerMock;22import org.bukkit.entity.Player;23import org.junit.Test;24public class TestMockBukkit {25 public void testSetFlying() {26 PlayerMock player = new PlayerMock();27 player.setFlying(false);28 assert(!player.isFlying());29 }30}31import be.seeseemelk.mockbukkit.entity.PlayerMock;32import org.bukkit.entity.Player;33import org.junit.Test;34public class TestMockBukkit {35 public void testSetFlying() {36 PlayerMock player = new PlayerMock();37 player.setFlying(false);38 assert(!player.isFlying());39 }40}41import be.seeseemelk.mockbukkit.entity.PlayerMock;42import org.bukkit.entity.Player;43import org.junit.Test;44public class TestMockBukkit {45 public void testSetFlying() {

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setFlying

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1package be.seeseemelk.mockbukkit;2import org.junit.After;3import org.junit.Before;4import org.junit.Test;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6{

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