How to use getBedSpawnLocation method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.getBedSpawnLocation

Source:PlayerMockTest.java Github

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...736 void testBedSpawnLocation()737 {738 Location loc = new Location(player.getWorld(), 400, 80, 400);739 loc.getBlock().setType(Material.LIGHT_BLUE_BED);740 assertNull(player.getBedSpawnLocation());741 player.setBedSpawnLocation(loc);742 assertEquals(loc, player.getBedSpawnLocation());743 player.setBedSpawnLocation(null);744 assertNull(player.getBedSpawnLocation());745 }746 @Test747 void testBedSpawnLocationForce()748 {749 Location loc = new Location(player.getWorld(), 400, 80, 400);750 // Location is not actually a Bed and it should fail751 player.setBedSpawnLocation(loc);752 assertNull(player.getBedSpawnLocation());753 // Force the Bed Spawn Location754 player.setBedSpawnLocation(loc, true);755 assertEquals(loc, player.getBedSpawnLocation());756 }757 @Test758 void testBedSpawnLocationRespawn()759 {760 Location loc = new Location(player.getWorld(), 1230, 100, -421310);761 assertNotEquals(loc, player.getLocation());762 // Force the Bed Spawn Location763 player.setBedSpawnLocation(loc, true);764 player.setHealth(0);765 player.respawn();766 assertEquals(loc, player.getLocation());767 }768 @Test769 void testKeepInventoryFalse()...

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Source:OfflinePlayerMock.java Github

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...118 // TODO Auto-generated method stub119 throw new UnimplementedOperationException();120 }121 @Override122 public @Nullable Location getBedSpawnLocation()123 {124 // TODO Auto-generated method stub125 throw new UnimplementedOperationException();126 }127 @Override128 public long getLastLogin()129 {130 // TODO Auto-generated method stub131 throw new UnimplementedOperationException();132 }133 @Override134 public long getLastSeen()135 {136 // TODO Auto-generated method stub...

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getBedSpawnLocation

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Location;6import org.junit.After;7import org.junit.Before;8import org.junit.Test;9public class PlayerMockTest {10 private ServerMock server;11 public void setUp() {12 server = MockBukkit.mock();13 }14 public void tearDown() {15 MockBukkit.unmock();16 }17 public void testGetBedSpawnLocation() {18 PlayerMock player = server.addPlayer();19 Location loc = player.getBedSpawnLocation();20 System.out.println("Player's bed spawn location: " + loc);21 }22}

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getBedSpawnLocation

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertNotNull;3import org.bukkit.Location;4import org.bukkit.World;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9{10 public void testGetBedSpawnLocation()11 {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 World world = server.getWorld("world");15 Location location = new Location(world, 1, 2, 3);16 player.setBedSpawnLocation(location);17 assertNotNull(player.getBedSpawnLocation());18 assertEquals(location, player.getBedSpawnLocation());19 }20}21import static org.junit.Assert.assertEquals;22import static org.junit.Assert.assertNotNull;23import org.bukkit.Location;24import org.bukkit.World;25import org.junit.Test;26import be.seeseemelk.mockbukkit.MockBukkit;27import be.seeseemelk.mockbukkit.ServerMock;28import be.seeseemelk.mockbukkit.entity.PlayerMock;29{30 public void testGetBedSpawnLocation()31 {32 ServerMock server = MockBukkit.mock();33 PlayerMock player = server.addPlayer();34 World world = server.getWorld("world");35 Location location = new Location(world, 1, 2, 3);36 player.setBedSpawnLocation(location);37 assertNotNull(player.getBedSpawnLocation());38 assertEquals(location, player.getBedSpawnLocation());39 }40}41import static org.junit.Assert.assertEquals;42import static org.junit.Assert.assertNotNull;43import org.bukkit.Location;44import org.bukkit.World;45import org.junit.Test;46import be.seeseemelk.mockbukkit.MockBukkit;47import be.seeseemelk.mockbukkit.ServerMock;48import be.seeseemelk.mockbukkit.entity.PlayerMock;49{50 public void testGetBedSpawnLocation()51 {

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getBedSpawnLocation

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.entity.Player;5import org.junit.Before;6import org.junit.Test;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import be.seeseemelk.mockbukkit.world.WorldMock;9import static org.junit.Assert.*;10{11 private PlayerMock player;12 private WorldMock world;13 private Location location;14 private Location bedLocation;15 public void setUp() throws Exception16 {17 world = new WorldMock();18 location = new Location(world, 0, 0, 0);19 bedLocation = new Location(world, 1, 1, 1);20 player = new PlayerMock(world, "Test");21 }22 public void testGetBedSpawnLocation()23 {24 assertNull(player.getBedSpawnLocation());25 player.setBedSpawnLocation(bedLocation);26 assertEquals(bedLocation, player.getBedSpawnLocation());27 }28}29package be.seeseemelk.mockbukkit;30import org.bukkit.Location;31import org.bukkit.World;32import org.bukkit.entity.Player;33import org.junit.Before;34import org.junit.Test;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import be.seeseemelk.mockbukkit.world.WorldMock;37import static org.junit.Assert.*;38{39 private PlayerMock player;40 private WorldMock world;41 private Location location;42 private Location bedLocation;43 public void setUp() throws Exception44 {45 world = new WorldMock();46 location = new Location(world, 0, 0, 0);47 bedLocation = new Location(world, 1, 1, 1);48 player = new PlayerMock(world, "Test");49 }50 public void testGetBedSpawnLocation()51 {52 assertNull(player.getBedSpawnLocation());53 player.setBedSpawnLocation(bedLocation);54 assertEquals(bedLocation, player.getBedSpawnLocation());55 }56}

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getBedSpawnLocation

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertNotNull;3import static org.junit.Assert.assertNull;4import static org.junit.Assert.assertTrue;5import org.bukkit.Location;6import org.bukkit.Material;7import org.bukkit.World;8import org.bukkit.block.Block;9import org.bukkit.block.BlockFace;10import org.bukkit.block.data.type.Bed;11import org.bukkit.entity.Player;12import org.bukkit.event.player.PlayerBedEnterEvent;13import org.bukkit.event.player.PlayerBedLeaveEvent;14import org.junit.Before;15import org.junit.Test;16import be.seeseemelk.mockbukkit.MockBukkit;17import be.seeseemelk.mockbukkit.ServerMock;18import be.seeseemelk.mockbukkit.entity.PlayerMock;19public class PlayerBedTest {20 private ServerMock server;21 private PlayerMock player;22 private World world;23 private Block block;24 public void setUp() throws Exception {25 server = MockBukkit.mock();26 player = server.addPlayer();27 world = server.addSimpleWorld("world");28 block = world.getBlockAt(0, 64, 0);29 }30 public void testEnterBed() {31 block.setType(Material.RED_BED);32 player.setBedSpawnLocation(block.getLocation());33 PlayerBedEnterEvent event = player.enterBed(block);34 assertTrue(event.isCancelled());35 assertEquals(PlayerBedEnterEvent.BedEnterResult.OK, event.getBedEnterResult());36 }37 public void testEnterBedOther() {38 block.setType(Material.RED_BED);39 player.setBedSpawnLocation(block.getLocation());40 Block block2 = block.getRelative(BlockFace.EAST);41 block2.setType(Material.RED_BED);42 PlayerBedEnterEvent event = player.enterBed(block2);43 assertTrue(event.isCancelled());44 assertEquals(PlayerBedEnterEvent.BedEnterResult.NOT_POSSIBLE_HERE, event.getBedEnterResult());45 }46 public void testEnterBedOccupied() {47 block.setType(Material.RED_BED);48 player.setBedSpawnLocation(block.getLocation());49 Block block2 = block.getRelative(BlockFace.EAST);50 block2.setType(Material.RED_BED);51 PlayerBedEnterEvent event = player.enterBed(block);52 assertTrue(event.isCancelled());53 assertEquals(PlayerBedEnterEvent.BedEnterResult.OK, event.getBedEnterResult());54 event = player.enterBed(block2);55 assertTrue(event.isCancelled());56 assertEquals(PlayerBedEnterEvent.Bed

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getBedSpawnLocation

Using AI Code Generation

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1package com.java2novice.mockitotest;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertNotNull;4import org.bukkit.Location;5import org.bukkit.World;6import org.junit.Before;7import org.junit.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11public class MyMockitoTest {12 private PlayerMock player;13 private ServerMock server;14 public void setUp() {15 server = MockBukkit.mock();16 player = server.addPlayer();17 }18 public void testBedSpawnLocation() {19 Location bedSpawnLocation = new Location((World) player.getWorld(), 10, 10, 10);20 player.setBedSpawnLocation(bedSpawnLocation);21 assertEquals(bedSpawnLocation, player.getBedSpawnLocation());22 }23 public void testBedSpawnLocationNull() {24 Location bedSpawnLocation = new Location((World) player.getWorld(), 10, 10, 10);25 player.setBedSpawnLocation(bedSpawnLocation);26 assertNotNull(player.getBedSpawnLocation());27 }28}29[INFO] --- maven-resources-plugin:2.6:resources (default-resources) @ java2novice.com ---30[INFO] --- maven-compiler-plugin:3.1:compile (default-compile) @ java2novice.com ---31[INFO] --- maven-resources-plugin:2.6:testResources (default-testResources) @ java2novice.com ---

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getBedSpawnLocation

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.entity.Player;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9public class PlayerMockTest {10 private ServerMock server;11 private PlayerMock player;12 private World world;13 public void setUp() throws Exception {14 server = MockBukkit.mock();15 player = server.addPlayer();16 world = server.addSimpleWorld("world");17 }18 public void tearDown() throws Exception {19 MockBukkit.unmock();20 }21 public void testGetBedSpawnLocation() {22 Location bedLocation = new Location(world, 0, 0, 0);23 player.setBedSpawnLocation(bedLocation, true);24 Location location = player.getBedSpawnLocation();25 assertEquals(bedLocation, location);26 }27}28package be.seeseemelk.mockbukkit;29import org.bukkit.Location;30import org.bukkit.World;31import org.bukkit.entity.Player;32import org.junit.After;33import org.junit.Before;34import org.junit.Test;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36public class PlayerMockTest {37 private ServerMock server;38 private PlayerMock player;39 private World world;40 public void setUp() throws Exception {41 server = MockBukkit.mock();42 player = server.addPlayer();43 world = server.addSimpleWorld("world");44 }45 public void tearDown() throws Exception {46 MockBukkit.unmock();47 }48 public void testGetBedSpawnLocation() {49 Location bedLocation = new Location(world, 0, 0, 0);50 player.setBedSpawnLocation(bedLocation, true);51 Location location = player.getBedSpawnLocation();52 assertEquals(bedLocation, location);53 }54}

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getBedSpawnLocation

Using AI Code Generation

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1package com.javatpoint; 2import org.bukkit.Location; 3import org.junit.jupiter.api.Assertions; 4import org.junit.jupiter.api.Test; 5import be.seeseemelk.mockbukkit.entity.PlayerMock;6public class BedSpawnLocationTest { 7public void testBedSpawnLocation() { 8PlayerMock player = new PlayerMock(); 9Location bedSpawnLocation = new Location(null, 10.0, 20.0, 30.0); 10player.setBedSpawnLocation(bedSpawnLocation); 11Location result = player.getBedSpawnLocation(); 12Assertions.assertNotNull(result); 13Assertions.assertEquals(10.0, result.getX()); 14Assertions.assertEquals(20.0, result.getY()); 15Assertions.assertEquals(30.0, result.getZ()); 16} 17}

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getBedSpawnLocation

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 PlayerMock player = new PlayerMock(Bukkit.getConsoleSender(), "test");4 Location bedLocation = new Location(Bukkit.getWorld("world"), 5, 5, 5);5 player.setBedSpawnLocation(bedLocation, true);6 Location newBedLocation = player.getBedSpawnLocation();7 System.out.println(newBedLocation);8 }9}10PlayerMock.getBedSpawnLocation()11PlayerMock.setBedSpawnLocation(Location location, boolean force)12PlayerMock.setBedSpawnLocation(Location location)13PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override)14PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify)15PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory)16PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory, boolean updateChunks)17PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory, boolean updateChunks, boolean updateNearbyChunks)18PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory, boolean updateChunks, boolean updateNearbyChunks, boolean updateNearbyChunksForce)19PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory, boolean updateChunks, boolean updateNearbyChunks, boolean updateNearbyChunksForce, boolean updateNearbyChunksImmediate)20PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory, boolean updateChunks, boolean updateNearbyChunks, boolean updateNearbyChunksForce, boolean updateNearbyChunksImmediate, boolean updateNearbyChunksImmediateForce)21PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory, boolean updateChunks, boolean updateNearbyChunks, boolean updateNearbyChunksForce, boolean updateNearbyChunksImmediate, boolean updateNearbyChunksImmediateForce, boolean updateNearbyChunksImmediateImmediate)22PlayerMock.setBedSpawnLocation(Location location, boolean force, boolean override, boolean notify, boolean updateInventory, boolean updateChunks, boolean updateNearbyChunks, boolean updateNearby

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