Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.simulateToggleFlight
Source:PlayerMockTest.java
...1018 }1019 @Test1020 void testFlightEventFired()1021 {1022 PlayerToggleFlightEvent event = player.simulateToggleFlight(true);1023 assertNotNull(event);1024 assertTrue(player.isFlying());1025 server.getPluginManager().assertEventFired(PlayerToggleFlightEvent.class);1026 }1027 @Test1028 public void testPlayerHide_InitialState()1029 {1030 PlayerMock player2 = server.addPlayer();1031 assertTrue(player.canSee(player2));1032 }1033 @SuppressWarnings("deprecation")1034 @Test1035 public void testPlayerHide_OldImplementation()1036 {...
simulateToggleFlight
Using AI Code Generation
1public void simulateToggleFlight() throws IllegalStateException2{3 if (isDead())4 {5 throw new IllegalStateException("The player is dead");6 }7 setFlying(!isFlying());8}9public void simulateToggleSneak() throws IllegalStateException10{11 if (isDead())12 {13 throw new IllegalStateException("The player is dead");14 }15 setSneaking(!isSneaking());16}17public void simulateToggleSprint() throws IllegalStateException18{19 if (isDead())20 {21 throw new IllegalStateException("The player is dead");22 }23 setSprinting(!isSprinting());24}25public void simulateToggleSwim() throws IllegalStateException26{27 if (isDead())28 {29 throw new IllegalStateException("The player is dead");30 }31 setSwimming(!isSwimming());32}
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