Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setTexturePack
Source:PlayerMock.java
...1361 // TODO Auto-generated method stub1362 throw new UnimplementedOperationException();1363 }1364 @Override1365 public void setTexturePack(String url)1366 {1367 // TODO Auto-generated method stub1368 throw new UnimplementedOperationException();1369 }1370 @Override1371 public void setResourcePack(String url)1372 {1373 // TODO Auto-generated method stub1374 throw new UnimplementedOperationException();1375 }1376 @Override1377 public void setResourcePack(String url, byte[] hash)1378 {1379 // TODO Auto-generated method stub...
setTexturePack
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;3import be.seeseemelk.mockbukkit.inventory.CraftItemFactoryMock;4import be.seeseemelk.mockbukkit.inventory.CraftItemFactoryMock.ItemFactory;5import be.seeseemelk.mockbukkit.inventory.CraftItemFactoryMock.ItemFactoryBuilder;6import be.seeseemelk.mockbukkit.inventory.CraftItemFactoryMock.ItemFactoryBuilder.ItemFactoryBuilderException;7import be.seeseemelk.mockbukkit.inventory.CraftItemFactoryMock.ItemFactoryBuilder.ItemFactoryBuilderException.Reason;8import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;9import be.seeseemelk.mockbukkit.inventory.MaterialMock;10import be.seeseemelk.mockbukkit.inventory.MaterialMockFactory;11import be.seeseemelk.mockbukkit.inventory.MaterialMockFactory.MaterialMockBuilder;12import be.seeseemelk.mockbukkit.inventory.MaterialMockFactory.MaterialMockBuilder.MaterialMockBuilderException;13import be.seeseemelk.mockbukkit.inventory.MaterialMockFactory.MaterialMockBuilder.MaterialMockBuilderException.Reason;14import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;15import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.PlayerInventoryMockBuilder;16import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.PlayerInventoryMockBuilder.PlayerInventoryMockBuilderException;17import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.PlayerInventoryMockBuilder.PlayerInventoryMockBuilderException.Reason;18import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.PlayerInventoryMockBuilder.PlayerInventoryMockBuilderException.Reason;19import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.PlayerInventoryMockBuilder.PlayerInventoryMockBuilderException.Reason;20import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.PlayerInventoryMockBuilder.PlayerInventoryMockBuilderException.Reason;21import be.seeseemelk.mockbukkit.inventory.RecipeMock;22import be.seeseemelk.mockbukkit.inventory.RecipeMock.RecipeMockBuilder;23import be.seeseemelk.mockbukkit.inventory.RecipeMock.RecipeMockBuilder.RecipeMockBuilderException;24import be.seeseemelk.mockbukkit.inventory.RecipeMock.RecipeMockBuilder.RecipeMockBuilderException.Reason;25import be.seeseemelk.mockbukkit
setTexturePack
Using AI Code Generation
1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import org.bukkit.entity.Player;4import org.bukkit.plugin.Plugin;5import org.bukkit.plugin.java.JavaPlugin;6import org.junit.After;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12{13 private ServerMock server;14 private PlayerMock player;15 private Plugin plugin;16 public void setUp()17 {18 server = MockBukkit.mock();19 plugin = MockBukkit.load(JavaPlugin.class);20 player = server.addPlayer();21 }22 public void tearDown()23 {24 MockBukkit.unmock();25 }26 public void testSetTexturePack()27 {28 }29}
setTexturePack
Using AI Code Generation
1PlayerMock player = new PlayerMock(plugin, "Player");2Player player = mockServer.addPlayer("Player");3Player player = mockServer.addPlayer("Player");4Player player = mockServer.addPlayer("Player");5Player player = mockServer.addPlayer("Player");6Player player = mockServer.addPlayer("Player");7Player player = mockServer.addPlayer("Player");8Player player = mockServer.addPlayer("Player");
setTexturePack
Using AI Code Generation
1player.setTexturePack(JavaPlugin.getPlugin(YourPlugin.class).getResource("texture_pack.zip"));2player.setTexturePack(JavaPlugin.getPlugin(YourPlugin.class).getResource("texture_pack.zip"));3player.setTexturePack(JavaPlugin.getPlugin(YourPlugin.class).getResource("texture_pack.zip"));4player.setTexturePack(JavaPlugin.getPlugin(YourPlugin.class).getResource("texture_pack.zip"));5player.setTexturePack(JavaPlugin.getPlugin(YourPlugin.class).getResource("texture_pack.zip"));6player.setTexturePack(JavaPlugin.getPlugin(YourPlugin.class).getResource("texture_pack.zip"));
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