How to use isConversing method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.isConversing

Source:PlayerMock.java Github

copy

Full Screen

...721 // TODO Auto-generated method stub722 throw new UnimplementedOperationException();723 }724 @Override725 public boolean isConversing()726 {727 // TODO Auto-generated method stub728 throw new UnimplementedOperationException();729 }730 @Override731 public void acceptConversationInput(String input)732 {733 // TODO Auto-generated method stub734 throw new UnimplementedOperationException();735 }736 @Override737 public boolean beginConversation(Conversation conversation)738 {739 // TODO Auto-generated method stub...

Full Screen

Full Screen

isConversing

Using AI Code Generation

copy

Full Screen

1import static org.junit.jupiter.api.Assertions.*;2import static org.mockito.Mockito.*;3import org.junit.jupiter.api.Test;4import org.junit.jupiter.api.BeforeEach;5import org.junit.jupiter.api.DisplayName;6import org.junit.jupiter.api.Nested;7import org.junit.jupiter.api.extension.ExtendWith;8import org.mockito.Mock;9import org.mockito.junit.jupiter.MockitoExtension;10import org.bukkit.entity.Player;11import org.bukkit.entity.Entity;12import org.bukkit.entity.EntityType;13import org.bukkit.entity.Player;14import org.bukkit.entity.Villager;15import org.bukkit.entity.Entity;16import org.bukkit.Location;17import org.bukkit.event.player.PlayerInteractEntityEvent;18import org.bukkit.event.player.PlayerInteractEvent;19import org.bukkit.event.player.PlayerInteractAtEntityEvent;20import org.bukkit.event.player.PlayerMoveEvent;21import org.bukkit.event.player.PlayerTeleportEvent;22import org.bukkit.event.player.PlayerJoinEvent;23import org.bukkit.event.player.PlayerQuitEvent;24import org.bukkit.event.player.PlayerChatEvent;25import org.bukkit.event.player.PlayerCommandPreprocessEvent;26import org.bukkit.event.player.PlayerDropItemEvent;27import org.bukkit.event.player.PlayerPickupItemEvent;28import org.bukkit.event.player.PlayerItemConsumeEvent;29import org.bukkit.event.player.PlayerItemBreakEvent;30import org.bukkit.event.player.PlayerItemHeldEvent;31import org.bukkit.event.player.PlayerItemMendEvent;32import org.bukkit.event.player.PlayerBedEnterEvent;33import org.bukkit.event.player.PlayerBedLeaveEvent;34import org.bukkit.event.player.PlayerExpChangeEvent;35import org.bukkit.event.player.PlayerLevelChangeEvent;36import org.bukkit.event.player.PlayerSwapHandItemsEvent;37import org.bukkit.event.player.PlayerToggleSneakEvent;38import org.bukkit.event.player.PlayerToggleSprintEvent;39import org.bukkit.event.player.PlayerGameModeChangeEvent;40import org.bukkit.event.player.PlayerAnimationEvent;41import org.bukkit.event.player.PlayerAnimationType;42import org.bukkit.event.player.PlayerArmorStandManipulateEvent;43import org.bukkit.event.player.PlayerFishEvent;44import org.bukkit.event.player.PlayerFishEvent.State;45import org.bukkit.event.player.PlayerInteractEntityEvent;46import org.bukkit.event.player.PlayerInteractEvent;47import org.bukkit.event.player.PlayerInteractAtEntityEvent;48import org.bukkit.event.player.PlayerMoveEvent;49import org.bukkit.event.player.PlayerTeleportEvent;50import org.bukkit.event.player.PlayerJoinEvent;51import org.bukkit.event.player.PlayerQuitEvent;52import org.bukkit.event.player.PlayerChatEvent;53import org.bukkit.event.player.PlayerCommandPreprocessEvent;54import org.bukkit.event.player.PlayerDropItemEvent;55import org

Full Screen

Full Screen

isConversing

Using AI Code Generation

copy

Full Screen

1public class PlayerMockTest {2 public void testIsConversing() {3 PlayerMock player = new PlayerMock(Bukkit.getPluginManager().getPlugin("MockBukkit"), "TestPlayer");4 ConversationFactory factory = new ConversationFactory(Bukkit.getPluginManager().getPlugin("MockBukkit"));5 Conversation conversation = factory.buildConversation(player);6 Assert.assertFalse(player.isConversing());7 player.beginConversation(conversation);8 Assert.assertTrue(player.isConversing());9 }10}

Full Screen

Full Screen

isConversing

Using AI Code Generation

copy

Full Screen

1import static org.junit.Assert.assertTrue;2import static org.junit.Assert.assertFalse;3import org.junit.Test;4import org.junit.Before;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import org.bukkit.entity.Player;9import org.bukkit.conversations.Conversable;10{11 private ServerMock server;12 private PlayerMock player;13 public void setUp()14 {15 server = MockBukkit.mock();16 player = server.addPlayer();17 }18 public void testIsConversing()19 {20 assertFalse(player.isConversing());21 player.beginConversation(null);22 assertTrue(player.isConversing());23 player.abandonConversation(null);24 assertFalse(player.isConversing());25 }26}27 assertFalse(player.isConversing());28 symbol: method assertFalse(boolean)29 assertTrue(player.isConversing());30 symbol: method assertTrue(boolean)31 assertFalse(player.isConversing());32 symbol: method assertFalse(boolean)33import static org.junit.Assert.assertTrue;34import static org.junit.Assert.assertFalse;35import org.junit.Test;36import org.junit.Before;37import be.seeseemelk.mockbukkit.MockBukkit;38import be.seeseemelk.mockbukkit.ServerMock;39import

Full Screen

Full Screen

isConversing

Using AI Code Generation

copy

Full Screen

1assertThat(player).isConversing();2assertThat(player).isNotConversing();3assertThat(player).isNotConversing();4assertThat(player).isConversing();5assertThat(player).isNotConversing();6assertThat(player).isNotConversing();7assertThat(player).isConversing();8assertThat(player).isNotConversing();9assertThat(player).isNotConversing();10assertThat(player).isConversing();11assertThat(player).isNotConversing();12assertThat(player).isNotConversing();13assertThat(player).isConversing();14assertThat(player).isNotConversing();15assertThat(player).isNotConversing();16assertThat(player).isConversing();17assertThat(player).isNotConversing();18assertThat(player).isNotConversing();19assertThat(player).isConversing();20assertThat(player).isNotConvers

Full Screen

Full Screen

isConversing

Using AI Code Generation

copy

Full Screen

1NPC npc = CitizensAPI.getNPCRegistry().createNPC(EntityType.PLAYER, "MockNPC");2Player player = server.addPlayer();3npc.getTrait(ConversationTrait.class).getConversations().add(new Conversation("Hello, my name is MockNPC"));4npc.getTrait(ConversationTrait.class).startConversation(player);5assertTrue(player.isConversing());6npc.getTrait(ConversationTrait.class).stopConversation(player);7assertFalse(player.isConversing());8npc.destroy();9server.removePlayer(p

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run MockBukkit automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in PlayerMock

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful