How to use setNoDamageTicks method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setNoDamageTicks

Source:PlayerMock.java Github

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...565 // TODO Auto-generated method stub566 throw new UnimplementedOperationException();567 }568 @Override569 public void setNoDamageTicks(int ticks)570 {571 // TODO Auto-generated method stub572 throw new UnimplementedOperationException();573 }574 @Override575 public Player getKiller()576 {577 // TODO Auto-generated method stub578 throw new UnimplementedOperationException();579 }580 @Override581 public boolean addPotionEffect(PotionEffect effect)582 {583 // TODO Auto-generated method stub...

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Source:TestPlayer.java Github

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...72 public int getNoDamageTicks() {73 return noDamageTicks;74 }75 @Override76 public void setNoDamageTicks(int ticks) {77 noDamageTicks = ticks;78 }79 @Override80 public Collection<PotionEffect> getActivePotionEffects() {81 return effects;82 }83 @Override84 public void playSound(Location location, Sound sound, float volume, float pitch) {85 this.playSound(location, sound, null, volume, pitch);86 }87 @Override88 public void playSound(Location location, String sound, float volume, float pitch) {89 this.playSound(location, sound, null, volume, pitch);90 }...

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setNoDamageTicks

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import org.bukkit.entity.Player;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8import static org.junit.Assert.*;9{10 private ServerMock server;11 private Player player;12 public void setUp()13 {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown()18 {19 MockBukkit.unmock();20 }21 public void testSetNoDamageTicks()22 {23 player.setNoDamageTicks(100);24 assertEquals(100, player.getNoDamageTicks());25 }26}

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setNoDamageTicks

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.Mock;4import org.mockito.junit.jupiter.MockitoExtension;5import org.mockito.junit.jupiter.MockitoSettings;6import org.mockito.quality.Strictness;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemellk.mockbukkit.entity.PlayerMock;9@ExtendWith(MockitoExtension.class)10@MockitoSettings(strictness = Strictness.LENIENT)11public class Test1 {12 private PlayerMock player;13 public void testSetNoDamageTicks() {14 MockBukkit.mock();15 player.setNoDamageTicks(10);16 }17}18import org.junit.jupiter.api.Test;19import org.junit.jupiter.api.extension.ExtendWith;20import org.mockito.Mock;21import org.mockito.junit.jupiter.MockitoExtension;22import org.mockito.junit.jupiter.MockitoSettings;23import org.mockito.quality.Strictness;24import be.seeseemelk.mockbukkit.MockBukkit;25import be.seeseemelk.mockbukkit.entity.PlayerMock;26@ExtendWith(MockitoExtension.class)27@MockitoSettings(strictness = Strictness.LENIENT)28public class Test2 {29 private PlayerMock player;30 public void testSetNoDamageTicks() {31 MockBukkit.mock();32 player.setNoDamageTicks(10);33 }34}

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setNoDamageTicks

Using AI Code Generation

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1PlayerMock player = server.addPlayer();2player.setNoDamageTicks(10);3PlayerMock player = server.addPlayer();4player.getNoDamageTicks();5PlayerMock player = server.addPlayer();6player.setPlayerTime(10, true);7PlayerMock player = server.addPlayer();8player.getPlayerTime();9PlayerMock player = server.addPlayer();10player.setPlayerTimeOffset(10);11PlayerMock player = server.addPlayer();12player.getPlayerTimeOffset();13PlayerMock player = server.addPlayer();14player.setPlayerWeather(WeatherType.CLEAR);15PlayerMock player = server.addPlayer();16player.getPlayerWeather();17PlayerMock player = server.addPlayer();18player.resetPlayerWeather();19PlayerMock player = server.addPlayer();20player.setSaturation(10);21PlayerMock player = server.addPlayer();22player.getSaturation();23PlayerMock player = server.addPlayer();24player.setSleepingIgnored(true);25PlayerMock player = server.addPlayer();26player.isSleepingIgnored();

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setNoDamageTicks

Using AI Code Generation

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1PlayerMock player = server.addPlayer();2player.setNoDamageTicks(0);3PlayerMock player = server.addPlayer();4player.setNoDamageTicks(0);5PlayerMock player = server.addPlayer();6player.setNoDamageTicks(0);7PlayerMock player = server.addPlayer();8player.setNoDamageTicks(0);9PlayerMock player = server.addPlayer();10player.setNoDamageTicks(0);11PlayerMock player = server.addPlayer();12player.setNoDamageTicks(0);13PlayerMock player = server.addPlayer();14player.setNoDamageTicks(0);15PlayerMock player = server.addPlayer();16player.setNoDamageTicks(0);17PlayerMock player = server.addPlayer();18player.setNoDamageTicks(0);19PlayerMock player = server.addPlayer();20player.setNoDamageTicks(0);21PlayerMock player = server.addPlayer();22player.setNoDamageTicks(0);

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setNoDamageTicks

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1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.Mock;4import org.mockito.junit.MockitoJUnitRunner;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import static org.junit.Assert.assertEquals;7@RunWith(MockitoJUnitRunner.class)8{9 private PlayerMock player;10 public void testSetNoDamageTicks()11 {12 player.setNoDamageTicks(10);13 assertEquals(10, player.getNoDamageTicks());14 }15}16import org.junit.Test;17import org.junit.runner.RunWith;18import org.mockito.Mock;19import org.mockito.junit.MockitoJUnitRunner;20import be.seeseemelk.mockbukkit.entity.PlayerMock;21import static org.junit.Assert.assertEquals;22@RunWith(MockitoJUnitRunner.class)23{24 private PlayerMock player;25 public void testSetNoDamageTicks()26 {27 player.setNoDamageTicks(10);28 assertEquals(10, player.getNoDamageTicks());29 }30}31import org.junit.Test;32import org.junit.runner.RunWith;33import org.mockito.Mock;34import org.mockito.junit.MockitoJUnitRunner;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import static org.junit.Assert.assertEquals;37@RunWith(MockitoJUnitRunner.class)38{39 private PlayerMock player;40 public void testSetNoDamageTicks()41 {42 player.setNoDamageTicks(10);43 assertEquals(10, player.getNoDamageTicks());44 }45}46import org.junit.Test;47import org.junit.runner.RunWith;48import org.mockito.Mock;49import org.mockito.junit.MockitoJUnitRunner;50import be.seeseemelk.mockbukkit.entity.PlayerMock;51import static

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setNoDamageTicks

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.entity.Player;3public class 2 {4 public static void main(String[] args) {5 PlayerMock player = new PlayerMock();6 player.setNoDamageTicks(20);7 }8}

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setNoDamageTicks

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertTrue;4import org.bukkit.entity.Player;5import org.junit.Before;6import org.junit.Test;7{8 private PlayerMock player;9 public void setUp()10 {11 player = new PlayerMock();12 }13 public void setNoDamageTicks()14 {15 player.setNoDamageTicks(20);16 assertEquals(20, player.getNoDamageTicks());17 }18 public void setNoDamageTicksNegative()19 {20 player.setNoDamageTicks(-1);21 assertEquals(0, player.getNoDamageTicks());22 }23 public void setNoDamageTicksZero()24 {25 player.setNoDamageTicks(0);26 assertEquals(0, player.getNoDamageTicks());27 }28 public void setNoDamageTicksPositive()29 {30 player.setNoDamageTicks(1);31 assertEquals(1, player.getNoDamageTicks());32 }33 public void setNoDamageTicksMax()34 {35 player.setNoDamageTicks(2147483647);36 assertEquals(2147483647, player.getNoDamageTicks());37 }38 public void setNoDamageTicksOverMax()39 {40 player.setNoDamageTicks(2147483648L);41 assertEquals(2147483647, player.getNoDamageTicks());42 }43}44package be.seeseemelk.mockbukkit.entity;45import static org.junit.Assert.assertEquals;46import static org.junit.Assert.assertTrue;47import org.bukkit.entity.Player;48import org.bukkit.event.entity.EntityDamageEvent;49import org.junit.Before;50import org.junit.Test;51{52 private PlayerMock player;53 public void setUp()54 {55 player = new PlayerMock();56 }57 public void setLastDamageCause()58 {59 EntityDamageEvent event = new EntityDamageEvent(player, EntityDamageEvent.DamageCause.FALL, 2);60 player.setLastDamageCause(event);61 assertEquals(event, player.getLastDamageCause());

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setNoDamageTicks

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.entity.Player;3import org.bukkit.event.entity.EntityDamageEvent;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5{6 public static void main(String[] args)7 {8 PlayerMock player = new PlayerMock(null, "player");9 player.setNoDamageTicks(20);10 }11}12package be.seeseemelk.mockbukkit;13import org.bukkit.entity.Player;14import org.bukkit.event.entity.EntityDamageEvent;15import be.seeseemelk.mockbukkit.entity.PlayerMock;16{17 public static void main(String[] args)18 {19 PlayerMock player = new PlayerMock(null, "player");20 player.setNoDamageTicks(20);21 }22}23package be.seeseemelk.mockbukkit;24import org.bukkit.entity.Player;25import org.bukkit.event.entity.EntityDamageEvent;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27{28 public static void main(String[] args)29 {30 PlayerMock player = new PlayerMock(null, "player");31 player.setNoDamageTicks(20);32 }33}34package be.seeseemelk.mockbukkit;35import org.bukkit.entity.Player;36import org.bukkit.event.entity.EntityDamageEvent;37import be.seeseemelk.mockbukkit.entity.PlayerMock;38{39 public static void main(String[] args)40 {41 PlayerMock player = new PlayerMock(null, "player");42 player.setNoDamageTicks(20);43 }44}

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