Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.teleport
Source:ListenerRegisterTest.java
...52 gameInstance.setRunning(true);53 DecoratedListenerManager listenerManager = new DecoratedListenerManager(plugin);54 listenerManager.registerListeners(gameInstance, new TestListener());55 PlayerMock playerMock = server.addPlayer("Jack");56 playerMock.teleport(new Location(world, 0, 5, 0));57 Block block = new Location(world, 1, 4, 0).getBlock();58 playerMock.simulateBlockBreak(block);59 }60 @Test61 void unregisterListeners() {62 }63}...
Source:LookTeleportTest.java
1package de.raidcraft.skillsandeffects.skills;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import de.raidcraft.skills.ExecutionConfig;6import de.raidcraft.skills.ExecutionContext;7import de.raidcraft.skills.ExecutionResult;8import de.raidcraft.skills.SkillContext;9import de.raidcraft.skills.entities.SkilledPlayer;10import org.bukkit.Location;11import org.bukkit.configuration.MemoryConfiguration;12import org.bukkit.entity.Player;13import org.junit.jupiter.api.AfterEach;14import org.junit.jupiter.api.BeforeEach;15import org.junit.jupiter.api.Test;16import java.util.Optional;17import static org.assertj.core.api.Assertions.assertThat;18import static org.mockito.Mockito.mock;19import static org.mockito.Mockito.when;20class LookTeleportTest {21 private ServerMock server;22 private LookTeleport skill;23 private PlayerMock player;24 private SkilledPlayer skilledPlayer;25 protected SkillContext mockContext() {26 SkillContext context = mock(SkillContext.class);27 when(context.skilledPlayer()).thenReturn(skilledPlayer);28 when(context.player()).thenReturn(Optional.of(player));29 return context;30 }31 protected ExecutionContext mockExecution() {32 ExecutionContext context = mock(ExecutionContext.class);33 when(context.config()).thenReturn(new ExecutionConfig(new MemoryConfiguration(), 10, 0, 0, 0));34 when(context.player()).thenReturn(player);35 return context;36 }37 @BeforeEach38 void setUp() {39 server = MockBukkit.mock();40 player = server.addPlayer();41 skilledPlayer = mock(SkilledPlayer.class);42 skill = new LookTeleport(mockContext());43 }44 @AfterEach45 void tearDown() {46 MockBukkit.unmock();47 }48 @Test49 void shouldTeleportPlayerToLocation() {50 assertThat(skill.execute(mockExecution()))51 .extracting(ExecutionResult::success)52 .isEqualTo(true);53 assertThat(player.hasTeleported()).isTrue();54 }55}...
Source:VanillaCoreTest.java
...26 public void testLocation() {27 LocationSelector locationSelector = plugin.getLocationSelector();28 Location location = locationSelector.getRandomLocation();29 location.setWorld(world);30 player.teleport(location);31 player.assertLocation(location, 10);32 }33 @AfterAll34 public void tearDown() {35 MockBukkit.unmock();36 }37}
teleport
Using AI Code Generation
1import org.junit.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5public class TestPlayerMockTeleport {6 public void testTeleport() {7 ServerMock server = MockBukkit.mock();8 PlayerMock player = server.addPlayer();9 player.teleport(player);10 MockBukkit.unmock();11 }12}13import org.junit.Test;14import be.seeseemelk.mockbukkit.MockBukkit;15import be.seeseemelk.mockbukkit.ServerMock;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17public class TestPlayerMockTeleport {18 public void testTeleport() {19 ServerMock server = MockBukkit.mock();20 PlayerMock player = server.addPlayer();21 player.teleport(player);22 MockBukkit.unmock();23 }24}25import org.junit.Test;26import be.seeseemelk.mockbukkit.MockBukkit;27import be.seeseemelk.mockbukkit.ServerMock;28import be.seeseemelk.mockbukkit.entity.PlayerMock;29public class TestPlayerMockTeleport {30 public void testTeleport() {31 ServerMock server = MockBukkit.mock();32 PlayerMock player = server.addPlayer();33 player.teleport(player);34 MockBukkit.unmock();35 }36}37import org.junit.Test;38import be.seeseemelk.mockbukkit.MockBukkit;39import be.seeseemelk.mockbukkit.ServerMock;40import be.seeseemelk.mockbukkit.entity.PlayerMock;41public class TestPlayerMockTeleport {42 public void testTeleport() {43 ServerMock server = MockBukkit.mock();44 PlayerMock player = server.addPlayer();45 player.teleport(player);46 MockBukkit.unmock();47 }48}
teleport
Using AI Code Generation
1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import org.bukkit.Location;9import org.bukkit.World;10public class PlayerMockTest {11 private ServerMock server;12 private PlayerMock player;13 public void setUp() {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown() {18 MockBukkit.unmock();19 }20 public void testTeleport() {21 World world = server.getWorld("world");22 Location loc = new Location(world, 0, 70, 0);23 player.teleport(loc);24 assertEquals(loc, player.getLocation());25 }26}27import org.junit.Test;28import org.junit.Before;29import org.junit.After;30import static org.junit.Assert.*;31import be.seeseemelk.mockbukkit.MockBukkit;32import be.seeseemelk.mockbukkit.ServerMock;33import be.seeseemelk.mockbukkit.entity.PlayerMock;34import org.bukkit.Location;35import org.bukkit.World;36public class PlayerMockTest {37 private ServerMock server;38 private PlayerMock player;39 public void setUp() {40 server = MockBukkit.mock();41 player = server.addPlayer();42 }43 public void tearDown() {44 MockBukkit.unmock();45 }46 public void testTeleport() {47 World world = server.getWorld("world");48 Location loc = new Location(world, 0, 70, 0);49 player.teleport(loc);50 assertEquals(loc, player.getLocation());51 }52}53import org.junit.Test;54import org.junit.Before;55import org.junit.After;56import static org.junit.Assert.*;57import be.seeseemelk.mockbukkit.MockBukkit;58import be.seeseemelk.mockbukkit.ServerMock;59import be.seeseemelk.mockbukkit.entity.PlayerMock;
teleport
Using AI Code Generation
1 Location loc = new Location(world, 0, 0, 0);2 player.teleport(loc);3 player.setGameMode(GameMode.CREATIVE);4 player.setGameMode(GameMode.SURVIVAL);5 player.teleport(loc);6 player.setGameMode(GameMode.CREATIVE);7 player.setGameMode(GameMode.SURVIVAL);8 player.teleport(loc);9 player.setGameMode(GameMode.CREATIVE);10 player.setGameMode(GameMode.SURVIVAL);11 player.teleport(loc);12 player.setGameMode(GameMode.CREATIVE);13 player.setGameMode(GameMode.SURVIVAL);14 player.teleport(loc);15 player.setGameMode(GameMode.CREATIVE);16 player.setGameMode(GameMode.SURVIVAL);17 player.teleport(loc);18 player.setGameMode(GameMode.CREATIVE);19 player.setGameMode(GameMode.SURVIVAL);20 player.teleport(loc);
teleport
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.Location;3Location loc = new Location(null, 0, 0, 0);4PlayerMock player = new PlayerMock(server, "MockPlayer");5player.teleport(loc);6import be.seeseemelk.mockbukkit.entity.PlayerMock;7PlayerMock player = new PlayerMock(server, "MockPlayer");8player.setHealth(10);9import be.seeseemelk.mockbukkit.entity.PlayerMock;10PlayerMock player = new PlayerMock(server, "MockPlayer");11player.setExp(10);12import be.seeseemelk.mockbukkit.entity.PlayerMock;13PlayerMock player = new PlayerMock(server, "MockPlayer");14player.setFoodLevel(10);15import be.seeseemelk.mockbukkit.entity.PlayerMock;16PlayerMock player = new PlayerMock(server, "MockPlayer");17player.setLevel(10);
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