Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.sendMultiBlockChange
Source:PlayerMock.java
...2618 // TODO Auto-generated method stub2619 throw new UnimplementedOperationException();2620 }2621 @Override2622 public void sendMultiBlockChange(@NotNull Map<Location, BlockData> blockChanges)2623 {2624 // TODO Auto-generated method stub2625 throw new UnimplementedOperationException();2626 }2627 @Override2628 public void sendMultiBlockChange(@NotNull Map<Location, BlockData> blockChanges, boolean suppressLightUpdates)2629 {2630 //TODO Auto-generated method stub2631 throw new UnimplementedOperationException();2632 }2633 @Override2634 public void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot,2635 @NotNull ItemStack item)2636 {2637 // TODO Auto-generated method stub2638 throw new UnimplementedOperationException();2639 }2640 @Override2641 public int getSaturatedRegenRate()2642 {...
Source:PlayerMockTest.java
...1366 void testPlayerSendMultiBlockChange()1367 {1368 assertDoesNotThrow(() ->1369 {1370 player.sendMultiBlockChange(new HashMap<>(0));1371 });1372 }1373 @Test1374 void testPlayerPlayEffect_IncorrectData()1375 {1376 Location loc = player.getLocation();1377 assertThrows(IllegalArgumentException.class, () ->1378 {1379 player.playEffect(loc, Effect.STEP_SOUND, 1.0f);1380 });1381 }1382 @SuppressWarnings("UnstableApiUsage")1383 void testPlayerSendPluginMessage()1384 {...
sendMultiBlockChange
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import org.bukkit.Location;4import org.bukkit.Material;5import org.bukkit.block.Block;6import org.bukkit.block.data.BlockData;7import org.bukkit.plugin.Plugin;8import org.bukkit.plugin.java.JavaPlugin;9{10 public void onEnable()11 {12 Plugin plugin = MockBukkit.createMockPlugin(this);13 PlayerMock player = MockBukkit.createMockPlayer("TestPlayer");14 Location location = new Location(player.getWorld(), 0, 0, 0);15 Block block = player.getWorld().getBlockAt(location);16 BlockData blockData = Material.STONE.createBlockData();17 player.sendMultiBlockChange(new Block[] {block}, new BlockData[] {blockData});18 MockBukkit.unmock();19 }20}21import be.seeseemelk.mockbukkit.entity.PlayerMock;22import be.seeseemelk.mockbukkit.MockBukkit;23import org.bukkit.Location;24import org.bukkit.Material;25import org.bukkit.block.Block;26import org.bukkit.block.data.BlockData;27import org.bukkit.plugin.Plugin;28import org.bukkit.plugin.java.JavaPlugin;29{30 public void onEnable()31 {32 Plugin plugin = MockBukkit.createMockPlugin(this);33 PlayerMock player = MockBukkit.createMockPlayer("TestPlayer");34 Location location = new Location(player.getWorld(), 0, 0, 0);35 Block block = player.getWorld().getBlockAt(location);36 BlockData blockData = Material.STONE.createBlockData();37 player.sendBlockChange(block.getLocation(), blockData);38 MockBukkit.unmock();39 }40}
sendMultiBlockChange
Using AI Code Generation
1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.junit.jupiter.MockitoExtension;5import org.mockito.Mock;6import org.mockito.MockitoAnnotations;7import static org.mockito.Mockito.*;8import static org.junit.jupiter.api.Assertions.*;9import java.util.ArrayList;10import java.util.List;11import java.util.UUID;12import org.bukkit.Location;13import org.bukkit.World;14import org.bukkit.block.Block;15import org.bukkit.block.BlockFace;16import org.bukkit.entity.Player;17import org.bukkit.util.Vector;18import be.seeseemelk.mockbukkit.MockBukkit;19import be.seeseemelk.mockbukkit.ServerMock;20import be.seeseemelk.mockbukkit.entity.PlayerMock;21import be.seeseemelk.mockbukkit.inventory.InventoryMock;22import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;23import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;24import be.s
sendMultiBlockChange
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.data.BlockData;6import org.bukkit.plugin.java.JavaPlugin;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;11{12 private ServerMock server;13 private PlayerMock player;14 private BukkitSchedulerMock scheduler;15 public void onEnable()16 {17 server = MockBukkit.mock();18 scheduler = server.getScheduler();19 player = server.addPlayer();20 Block block = server.getWorld("world").getBlockAt(0, 0, 0);21 BlockData blockData = Material.DIAMOND_BLOCK.createBlockData();22 player.sendMultiBlockChange(new Location(server.getWorld("world"), 0, 0, 0), new BlockData[] {blockData});23 }24 public void onDisable()25 {26 MockBukkit.unmock();27 }28}29package com.example;30import org.bukkit.Location;31import org.bukkit.Material;32import org.bukkit.block.Block;33import org.bukkit.block.data.BlockData;34import org.bukkit.plugin.java.JavaPlugin;35import be.seeseemelk.mockbukkit.MockBukkit;36import be.seeseemelk.mockbukkit.ServerMock;37import be.seeseemelk.mockbukkit.entity.PlayerMock;38import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;39{40 private ServerMock server;41 private PlayerMock player;42 private BukkitSchedulerMock scheduler;43 public void onEnable()44 {45 server = MockBukkit.mock();46 scheduler = server.getScheduler();47 player = server.addPlayer();48 Block block = server.getWorld("world").getBlockAt(0, 0, 0);
sendMultiBlockChange
Using AI Code Generation
1package com.joebob;2import java.util.ArrayList;3import java.util.List;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.block.data.BlockData;8import org.bukkit.entity.Player;9import be.seeseemelk.mockbukkit.block.BlockMock;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11public class Test {12 public static void main(String[] args) {13 PlayerMock player = new PlayerMock(null, "player");14 List<Block> blocks = new ArrayList<>();15 Location loc = new Location(null, 0, 0, 0);16 BlockMock block = new BlockMock(Material.STONE, loc);17 blocks.add(block);18 player.sendMultiBlockChange(blocks);19 }20}
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