How to use setGameMode method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setGameMode

Source:EntitySelectorTest.java Github

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...29 }30 @Test31 void testPlayerInSurvival() {32 final PlayerMock player = server.addPlayer();33 player.setGameMode(GameMode.SURVIVAL);34 assertThat(EntitySelector.IS_PLAYER_IN_SURVIVAL.test(player)).isTrue();35 player.setGameMode(GameMode.ADVENTURE);36 assertThat(EntitySelector.IS_PLAYER_IN_SURVIVAL.test(player)).isTrue();37 }38 @Test39 void testPlayerNotSurvival() {40 final PlayerMock player = server.addPlayer();41 player.setGameMode(GameMode.CREATIVE);42 assertThat(EntitySelector.IS_PLAYER_IN_SURVIVAL.test(player)).isFalse();43 player.setGameMode(GameMode.SPECTATOR);44 assertThat(EntitySelector.IS_PLAYER_IN_SURVIVAL.test(player)).isFalse();45 }46 @Test47 void testIsSlimeEntity() {48 Entity entity = world.spawnEntity(location, EntityType.SLIME);49 assertThat(EntitySelector.IS_SLIME_ENTITY.test(entity)).isTrue();50 entity = world.spawnEntity(location, EntityType.MAGMA_CUBE);51 assertThat(EntitySelector.IS_SLIME_ENTITY.test(entity)).isTrue();52 }53 @Test54 void testIsNotSlimeEntity() {55 final Entity entity = world.spawnEntity(location, EntityType.ZOMBIE);56 assertThat(EntitySelector.IS_SLIME_ENTITY.test(entity)).isFalse();57 }...

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Source:MainListenerTest.java Github

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...4445 @Test46 public void breackBlock()47 {48 player.setGameMode(GameMode.SURVIVAL);49 BlockMock block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);50 block.setType(Material.STONE);51 Assert.assertTrue(player.simulateBlockBreak(block));52 server.getPluginManager().assertEventFired(BlockDamageEvent.class);53 server.getPluginManager().assertEventFired(BlockBreakEvent.class);54 block.assertType(Material.AIR);55 }56 ...

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Source:TestMockBukkitTestImplementation.java Github

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...17 }18 @Test19 public void testGMCCommand() {20 PlayerMock p = server.addPlayer();21 p.setGameMode(GameMode.ADVENTURE);22 p.performCommand("gmc");23 p.assertGameMode(GameMode.CREATIVE);24 }25 @Test26 public void testGMSCommand() {27 PlayerMock p = server.addPlayer();28 p.setGameMode(GameMode.ADVENTURE);29 p.performCommand("gms");30 p.assertGameMode(GameMode.SURVIVAL);31 }32 @After33 public void tearDown() {34 MockBukkit.unmock();35 }36}...

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setGameMode

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import org.bukkit.GameMode;4import org.junit.jupiter.api.AfterAll;5import org.junit.jupiter.api.BeforeAll;6import org.junit.jupiter.api.Test;7import static org.junit.jupiter.api.Assertions.*;8public class SetGameModeTest {9 private static PlayerMock player;10 public static void setUp() {11 MockBukkit.mock();12 player = MockBukkit.createPlayer();13 }14 public static void tearDown() {15 MockBukkit.unmock();16 }17 public void testSetGameMode() {18 player.setGameMode(GameMode.CREATIVE);19 assertEquals(player.getGameMode(), GameMode.CREATIVE);20 }21}22│ ├─ testSetGameMode() ✔23│ └─ testSetGameMode() ✔24 ├─ testSetGameMode() ✔25 └─ testSetGameMode() ✔

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setGameMode

Using AI Code Generation

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1PlayerMock player = server.addPlayer();2player.setGameMode(GameMode.SURVIVAL);3PlayerMock player = server.addPlayer();4player.setGameMode(GameMode.SURVIVAL);5PlayerMock player = server.addPlayer();6player.setGameMode(GameMode.SURVIVAL);7PlayerMock player = server.addPlayer();8player.setGameMode(GameMode.SURVIVAL);9PlayerMock player = server.addPlayer();10player.setGameMode(GameMode.SURVIVAL);11PlayerMock player = server.addPlayer();12player.setGameMode(GameMode.SURVIVAL);13PlayerMock player = server.addPlayer();14player.setGameMode(GameMode.SURVIVAL);

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setGameMode

Using AI Code Generation

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1package org.example;2import org.bukkit.GameMode;3import org.bukkit.entity.Player;4import org.junit.Assert;5import org.junit.Test;6import org.junit.runner.RunWith;7import org.mockito.Mock;8import org.mockito.junit.MockitoJUnitRunner;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10@RunWith(MockitoJUnitRunner.class)11{12 Player player;13 public void testSetGameMode()14 {15 PlayerMock playerMock = new PlayerMock();16 playerMock.setGameMode(GameMode.SURVIVAL);17 Assert.assertEquals(GameMode.SURVIVAL, playerMock.getGameMode());18 }19}20org.example.ExampleTest > testSetGameMode() PASSED21public void setGameMode(GameMode gameMode)

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setGameMode

Using AI Code Generation

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1import org.junit.jupiter.api.*;2import be.seeseemelk.mockbukkit.*;3import be.seeseemelk.mockbukkit.entity.*;4import org.bukkit.*;5import org.bukkit.entity.*;6import org.bukkit.event.*;7import java.util.*;8public class TestSetGameMode {9 private static ServerMock server;10 private static PlayerMock player;11 public static void setUp() {12 server = MockBukkit.mock();13 player = server.addPlayer();14 }15 public static void tearDown() {16 MockBukkit.unmock();17 }18 public void testSetGameMode() {19 player.setGameMode(GameMode.CREATIVE);20 Assertions.assertEquals(GameMode.CREATIVE, player.getGameMode());21 }

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setGameMode

Using AI Code Generation

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1package com.example.testplugin;2import org.bukkit.GameMode;3import org.bukkit.entity.Player;4import org.bukkit.plugin.java.JavaPlugin;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6{7 public void onEnable()8 {9 Player player = new PlayerMock();10 player.setGameMode(GameMode.CREATIVE);11 }12}13Java | Mockito.verify() method14Java | Mockito.when() method15Java | Mockito.any() method16Java | Mockito.never() method17Java | Mockito.only() method18Java | Mockito.times() method19Java | Mockito.doReturn() method20Java | Mockito.doThrow() method21Java | Mockito.doAnswer() method22Java | Mockito.doNothing() method23Java | Mockito.doCallRealMethod() method24Java | Mockito.mock() method25Java | Mockito.spy() method26Java | Mockito.doCallRealMethod() method27Java | Mockito.doThrow() method28Java | Mockito.doAnswer() method29Java | Mockito.doNothing() method30Java | Mockito.doCallRealMethod() method31Java | Mockito.mock() method32Java | Mockito.spy() method33Java | Mockito.when() method34Java | Mockito.verify() method35Java | Mockito.any() method36Java | Mockito.never() method37Java | Mockito.only() method38Java | Mockito.times() method39Java | Mockito.doReturn() method40Java | Mockito.when() method41Java | Mockito.verify() method42Java | Mockito.any() method43Java | Mockito.never() method44Java | Mockito.only() method45Java | Mockito.times() method46Java | Mockito.doReturn() method47Java | Mockito.doThrow() method48Java | Mockito.doAnswer() method49Java | Mockito.doNothing() method50Java | Mockito.doCallRealMethod() method51Java | Mockito.mock() method52Java | Mockito.spy() method53Java | Mockito.doCallRealMethod() method54Java | Mockito.doThrow() method55Java | Mockito.doAnswer() method56Java | Mockito.doNothing() method57Java | Mockito.doCallRealMethod() method58Java | Mockito.mock() method59Java | Mockito.spy() method

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