Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setWorldBorder
Source:PlayerMock.java
...1929 // TODO Auto-generated method stub1930 throw new UnimplementedOperationException();1931 }1932 @Override1933 public void setWorldBorder(@Nullable WorldBorder border)1934 {1935 // TODO Auto-generated method stub1936 throw new UnimplementedOperationException();1937 }1938 @Override1939 public void setHealth(double health)1940 {1941 if (health > 0)1942 {1943 this.health = Math.min(health, getMaxHealth());1944 return;1945 }1946 this.health = 0;1947 List<ItemStack> drops = new ArrayList<>();...
setWorldBorder
Using AI Code Generation
1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.junit.MockitoJUnitRunner;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6@RunWith(MockitoJUnitRunner.class)7{8 public void test()9 {10 PlayerMock playerMock = MockBukkit.mockPlayer();11 playerMock.setWorldBorder(10, 20, 30);12 }13}14[INFO] --- maven-clean-plugin:2.5:clean (default-clean) @ mockbukkit ---15[INFO] --- maven-resources-plugin:2.6:resources (default-resources) @ mockbukkit ---16[INFO] --- maven-compiler-plugin:3.1:compile (default-compile) @ mockbukkit ---17[INFO] --- maven-resources-plugin:2.6:testResources (default-testResources) @ mockbukkit ---18[INFO] --- maven-compiler-plugin:3.1:testCompile (default-testCompile) @ mockbukkit ---
setWorldBorder
Using AI Code Generation
1 public void testWorldBorder() {2 PlayerMock player = server.addPlayer();3 player.setWorldBorder(10, 20, 30, 40, 50);4 assertEquals(10, player.getWorldBorderSize());5 assertEquals(20, player.getWorldBorderCenterX());6 assertEquals(30, player.getWorldBorderCenterZ());7 assertEquals(40, player.getWorldBorderDamageAmount());8 assertEquals(50, player.getWorldBorderWarningDistance());9 }10 public void testWorldBorder() {11 Player player = server.addPlayer();12 player.setWorldBorder(10, 20, 30, 40, 50);13 assertEquals(10, player.getWorldBorderSize());14 assertEquals(20, player.getWorldBorderCenterX());15 assertEquals(30, player.getWorldBorderCenterZ());16 assertEquals(40, player.getWorldBorderDamageAmount());17 assertEquals(50, player.getWorldBorderWarningDistance());18 }19 public void testWorldBorder() {20 Player player = server.addPlayer();21 player.setWorldBorder(10, 20, 30, 40, 50);22 assertEquals(10, player.getWorldBorderSize());23 assertEquals(20, player.getWorldBorderCenterX());24 assertEquals(30, player.getWorldBorderCenterZ());25 assertEquals(40, player.getWorldBorderDamageAmount());26 assertEquals(50, player.getWorldBorderWarningDistance());27 }28 public void testWorldBorder() {29 Player player = server.addPlayer();30 player.setWorldBorder(10, 20, 30, 40, 50);31 assertEquals(10, player.getWorldBorderSize());32 assertEquals(20, player.getWorldBorderCenterX());33 assertEquals(30, player.getWorldBorderCenterZ());34 assertEquals(40, player.getWorldBorderDamageAmount());35 assertEquals(50, player.getWorldBorderWarningDistance());36 }37 public void testWorldBorder() {38 Player player = server.addPlayer();39 player.setWorldBorder(10, 20, 30, 40, 50);40 assertEquals(10, player.getWorldBorderSize
setWorldBorder
Using AI Code Generation
1PlayerMock player = new PlayerMock(server, "TestPlayer");2player.setWorldBorder(100, 100, 100, 100, 100);3PlayerMock player = new PlayerMock(server, "TestPlayer");4player.setWorldBorder(100, 100, 100, 100, 100);5PlayerMock player = new PlayerMock(server, "TestPlayer");6player.setWorldBorder(100, 100, 100, 100, 100);7PlayerMock player = new PlayerMock(server, "TestPlayer");8player.setWorldBorder(100, 100, 100, 100, 100);9PlayerMock player = new PlayerMock(server, "TestPlayer");10player.setWorldBorder(100, 100, 100, 100, 100);11PlayerMock player = new PlayerMock(server, "TestPlayer");12player.setWorldBorder(100, 100, 100, 100, 100);13PlayerMock player = new PlayerMock(server, "TestPlayer");14player.setWorldBorder(100, 100, 100, 100, 100);15PlayerMock player = new PlayerMock(server, "TestPlayer");16player.setWorldBorder(100, 100, 100, 100, 100);17PlayerMock player = new PlayerMock(server, "TestPlayer");18player.setWorldBorder(100, 100, 100, 100, 100);
setWorldBorder
Using AI Code Generation
1public class WorldBorderTest {2 private ServerMock server;3 private PlayerMock player;4 public void setUp() {5 server = MockBukkit.mock();6 player = server.addPlayer();7 }8 public void tearDown() {9 MockBukkit.unmock();10 }11 public void testWorldBorder() {12 player.setWorldBorder(10);13 assertEquals(10, player.getWorldBorder());14 }15}16public class Time {17 public Date getCurrentTime() {18 return new Date();19 }20}21Date mockDate = mock(Date.class);22mockDate.setTime(123456789);
setWorldBorder
Using AI Code Generation
1WorldBorder border = new WorldBorder();2border.setSize(10000);3Location location = new Location(null, 0, 0, 0);4PlayerMock player = new PlayerMock(server, "TestPlayer");5player.setLocation(location);6player.setWorldBorder(border);7assertEquals(border, player.getWorldBorder());8assertEquals(border.getSize(), player.getWorldBorder().getSize());9assertEquals(border.getCenter(), player.getWorldBorder().getCenter());10assertEquals(border.getDamageAmount(), player.getWorldBorder().getDamageAmount());11assertEquals(border.getDamageBuffer(), player.getWorldBorder().getDamageBuffer());12assertEquals(border.getWarningDistance(), player.getWorldBorder().getWarningDistance());13assertEquals(border.getWarningTime(), player.getWorldBorder().getWarningTime());14assertEquals(border.getDamageAmount(), player.getWorldBorder().getDamageAmount());15assertEquals(border.getDamageBuffer(), player.getWorldBorder().getDamageBuffer());16assertEquals(border.getWarningDistance(), player
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