How to use getGameMode method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.getGameMode

Source:TestSurvivalCommand.java Github

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...12 PlayerMock player = server.addPlayer();13 addPermissionToPlayer("eoncommands.gms", player);14 player.setGameMode(GameMode.ADVENTURE);15 player.performCommand("gms");16 Assertions.assertEquals(GameMode.SURVIVAL, player.getGameMode());17 }18 @Test19 @DisplayName("Setting other with perms")20 public void testOthers() {21 PlayerMock player = server.addPlayer();22 PlayerMock other = server.addPlayer("Other");23 addPermissionToPlayer("eoncommands.gms", player);24 addPermissionToPlayer("eoncommands.gms.others", player);25 other.setGameMode(GameMode.ADVENTURE);26 player.performCommand("gms Other");27 Assertions.assertEquals(GameMode.SURVIVAL, other.getGameMode());28 }29 @Test30 @DisplayName("Setting others without perms")31 public void testNoOtherPerms() {32 PlayerMock player = server.addPlayer();33 addPermissionToPlayer("eoncommands.gms", player);34 PlayerMock other = server.addPlayer("Other");35 other.setGameMode(GameMode.ADVENTURE);36 player.performCommand("gms Other");37 Assertions.assertNotEquals(GameMode.SURVIVAL, other.getGameMode());38 }39}...

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Source:PlayCommandTest.java Github

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...40 public void doesItChangeGamemode(){41 player.setGameMode(GameMode.CREATIVE);42 player.performCommand("apk add play2");43 player.performCommand("apk play");44 assertEquals(GameMode.ADVENTURE, player.getGameMode());45 }46}...

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getGameMode

Using AI Code Generation

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1package com.example.test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.GameMode;5import org.bukkit.entity.Player;6import org.junit.After;7import org.junit.Before;8import org.junit.Test;9import static org.junit.Assert.assertEquals;10public class PlayerMockTest {11 private PlayerMock player;12 public void setUp() {13 MockBukkit.mock();14 player = MockBukkit.createMockPlayer();15 }16 public void tearDown() {17 MockBukkit.unmock();18 }19 public void testGameMode() {20 player.setGameMode(GameMode.SURVIVAL);21 assertEquals(GameMode.SURVIVAL, player.getGameMode());22 }23}

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getGameMode

Using AI Code Generation

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1PlayerMock player = server.addPlayer();2GameMode gamemode = player.getGameMode();3PlayerMock player = server.addPlayer();4GameMode gamemode = player.getGameMode();5PlayerMock player = server.addPlayer();6GameMode gamemode = player.getGameMode();7PlayerMock player = server.addPlayer();8GameMode gamemode = player.getGameMode();9PlayerMock player = server.addPlayer();10GameMode gamemode = player.getGameMode();11PlayerMock player = server.addPlayer();12GameMode gamemode = player.getGameMode();13PlayerMock player = server.addPlayer();14GameMode gamemode = player.getGameMode();15PlayerMock player = server.addPlayer();16GameMode gamemode = player.getGameMode();17PlayerMock player = server.addPlayer();18GameMode gamemode = player.getGameMode();19PlayerMock player = server.addPlayer();20GameMode gamemode = player.getGameMode();21PlayerMock player = server.addPlayer();22GameMode gamemode = player.getGameMode();

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getGameMode

Using AI Code Generation

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1public void testGetGameMode() {2 PlayerMock player = server.addPlayer();3 player.setGameMode(GameMode.SURVIVAL);4 assertEquals(GameMode.SURVIVAL, player.getGameMode());5}6public void testGetGameMode() {7 PlayerMock player = server.addPlayer();8 player.setGameMode(GameMode.SURVIVAL);9 assertEquals(GameMode.SURVIVAL, player.getGameMode());10}11public void testGetGameMode() {12 PlayerMock player = server.addPlayer();13 player.setGameMode(GameMode.SURVIVAL);14 assertEquals(GameMode.SURVIVAL, player.getGameMode());15}16public void testGetGameMode() {17 PlayerMock player = server.addPlayer();18 player.setGameMode(GameMode.SURVIVAL);19 assertEquals(GameMode.SURVIVAL, player.getGameMode());20}21public void testGetGameMode() {22 PlayerMock player = server.addPlayer();23 player.setGameMode(GameMode.SURVIVAL);24 assertEquals(GameMode.SURVIVAL, player.getGameMode());25}26public void testGetGameMode() {27 PlayerMock player = server.addPlayer();28 player.setGameMode(GameMode.SURVIVAL);29 assertEquals(GameMode.SURVIVAL, player.getGameMode());30}31public void testGetGameMode() {32 PlayerMock player = server.addPlayer();33 player.setGameMode(GameMode.SURVIVAL);34 assertEquals(GameMode.SURVIVAL, player.get

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getGameMode

Using AI Code Generation

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1PlayerMock playerMock = new PlayerMock(server, "Player");2assertEquals(GameMode.SURVIVAL, playerMock.getGameMode());3PlayerMock playerMock = new PlayerMock(server, "Player");4playerMock.setGameMode(GameMode.CREATIVE);5assertEquals(GameMode.CREATIVE, playerMock.getGameMode());6PlayerMock playerMock = new PlayerMock(server, "Player");7InventoryMock inventory = new InventoryMock(Material.CHEST, 27);8playerMock.openInventory(inventory);9assertEquals(inventory, playerMock.getOpenInventory().getTopInventory());10PlayerMock playerMock = new PlayerMock(server, "Player");11InventoryMock inventory = new InventoryMock(Material.CHEST, 27);12playerMock.openInventory(inventory);13playerMock.closeInventory();14assertEquals(null, playerMock.getOpenInventory());15PlayerMock playerMock = new PlayerMock(server, "Player");16InventoryMock inventory = new InventoryMock(Material.CHEST, 27);17playerMock.openInventory(inventory);18assertEquals(inventory, playerMock.getOpenInventory().getTopInventory());19PlayerMock playerMock = new PlayerMock(server, "Player");20InventoryMock inventory = new InventoryMock(Material.CHEST, 27);21playerMock.openInventory(inventory);22assertEquals(inventory, playerMock.getOpenInventory().getTopInventory());23PlayerMock playerMock = new PlayerMock(server, "Player");24InventoryMock inventory = new InventoryMock(Material.CHEST, 27);25playerMock.openInventory(inventory);26assertEquals(inventory, playerMock.getOpenInventory().getTopInventory());27PlayerMock playerMock = new PlayerMock(server, "Player");28assertEquals(7, playerMock.getExpToLevel());

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getGameMode

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.GameMode;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.Test;5import static org.junit.jupiter.api.Assertions.assertEquals;6public class TestGameMode {7public void testGameMode() {8PlayerMock player = new PlayerMock();9player.setGameMode(GameMode.SURVIVAL);10GameMode mode = player.getGameMode();11assertEquals(mode, GameMode.SURVIVAL);12}13}

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getGameMode

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.GameMode;3public class GetGameMode {4 public static void main(String[] args) {5 PlayerMock player = new PlayerMock();6 GameMode gameMode = player.getGameMode();7 System.out.println("Game Mode: " + gameMode);8 }9}

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getGameMode

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.GameMode;3public class GetGameMode {4 public static void main(String[] args) {5 PlayerMock player = new PlayerMock();6 GameMode gameMode = player.getGameMode();7 System.out.println("Game Mode: " + gameMode);8 }9}

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getGameMode

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import static org.junit.jupiter.api.Assertions.*;3import org.junit.jupiter.api.AfterAll;4import org.junit.jupiter.api.BeforeAll;5import org.junit.jupiter.api.Test;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7{8 private static ServerMock server;9 private static PlayerMock player;10 public static void setUp()11 {12 server = MockBukkit.mock();13 player = server.addPlayer();14 }15 public void testGameMode()16 {17 player.setGameMode(GameMode.CREATIVE);18 assertEquals(GameMode.CREATIVE, player.getGameMode());19 }20 public static void tearDown()21 {22 MockBukkit.unmock();23 }24}25package be.seeseemelk.mockbukkit;26import static org.junit.jupiter.api.Assertions.*;27import org.junit.jupiter.api.AfterAll;28import org.junit.jupiter.api.BeforeAll;29import org.junit.jupiter.api.Test;30import be.seeseemelk.mockbukkit.entity.PlayerMock;31{32 private static ServerMock server;33 private static PlayerMock player;34 public static void setUp()35 {36 server = MockBukkit.mock();37 player = server.addPlayer();38 }39 public void testGameMode()40 {41 player.setGameMode(GameMode.CREATIVE);42 assertEquals(GameMode.CREATIVE, player.getGameMode());43 }44 public static void tearDown()45 {46 MockBukkit.unmock();47 }48}49package be.seeseemelk.mockbukkit;50import static org.junit.jupiter.api.Assertions.*;51import org.junit.jupiter.api.AfterAll;52import org.junit.jupiter.api.BeforeAll;53import org.junit.jupiter.api.Test;54import be.seeseemelk.mockbukkit.entity.PlayerMock;55{56 private static ServerMock server;57 private static PlayerMock player;

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getGameMode

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.GameMode;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.Test;5import static org.junit.jupiter.api.Assertions.assertEquals;6public class TestGameMode {7public void testGameMode() {8PlayerMock player = new PlayerMock();9player.setGameMode(GameMode.SURVIVAL);10GameMode mode = player.getGameMode();11assertEquals(mode, GameMode.SURVIVAL);12}13}

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getGameMode

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import static org.junit.jupiter.api.Assertions.*;3import org.junit.jupiter.api.AfterAll;4import org.junit.jupiter.api.BeforeAll;5import org.junit.jupiter.api.Test;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7{8 private static ServerMock server;9 private static PlayerMock player;10 public static void setUp()11 {12 server = MockBukkit.mock();13 player = server.addPlayer();14 }15 public void testGameMode()16 {17 player.setGameMode(GameMode.CREATIVE);18 assertEquals(GameMode.CREATIVE, player.getGameMode());19 }20 public static void tearDown()21 {22 MockBukkit.unmock();23 }24}25package be.seeseemelk.mockbukkit;26import static org.junit.jupiter.api.Assertions.*;27import org.junit.jupiter.api.AfterAll;28import org.junit.jupiter.api.BeforeAll;29import org.junit.jupiter.api.Test;30import be.seeseemelk.mockbukkit.entity.PlayerMock;31{32 private static ServerMock server;33 private static PlayerMock player;34 public static void setUp()35 {36 server = MockBukkit.mock();37 player = server.addPlayer();38 }39 public void testGameMode()40 {41 player.setGameMode(GameMode.CREATIVE);42 assertEquals(GameMode.CREATIVE, player.getGameMode());43 }44 public static void tearDown()45 {46 MockBukkit.unmock();47 }48}49package be.seeseemelk.mockbukkit;50import static org.junit.jupiter.api.Assertions.*;51import org.junit.jupiter.api.AfterAll;52import org.junit.jupiter.api.BeforeAll;53import org.junit.jupiter.api.Test;54import be.seeseemelk.mockbukkit.entity.PlayerMock;55{56 private static ServerMock server;57 private static PlayerMock player;

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getGameMode

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import org.bukkit.GameMode;4public class 2 {5 public static void main(String[] args) {6 PlayerMock player = new PlayerMock();7 GameMode gamemode = player.getGameMode();8 System.out.println(gamemode);9 }10}11package com.example;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import org.bukkit.GameMode;14public class 3 {15 public static void main(String[] args) {16 PlayerMock player = new PlayerMock();17 player.setGameMode(GameMode.SURVIVAL);18 System.out.println(player.getGameMode());19 }20}21package com.example;22import be.seeseemelk.mockbukkit.entity.PlayerMock;23public class 4 {24 public static void main(String[] args) {25 PlayerMock player = new PlayerMock();26 String name = player.getDisplayName();27 System.out.println(name);28 }29}30package com.example;31import be.seeseemelk.mockbukkit.entity.PlayerMock;32public class 5 {33 public static void main(String[] args) {34 PlayerMock player = new PlayerMock();35 player.setDisplayName("Example");36 System.out.println(player.getDisplayName());37 }38}39package com.example;40import be.seeseemelk.mockbukkit.entity.PlayerMock;41public class 6 {42 public static void main(String[] args) {43 PlayerMock player = new PlayerMock();44 System.out.println(player.getServer());45 }46}

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getGameMode

Using AI Code Generation

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1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.Mock;4import org.mockito.junit.MockitoJUnitRunner;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6@RunWith(MockitoJUnitRunner.class)7public class 2{8 private PlayerMock playerMock;9 public void testGetGameMode(){10 playerMock.getGameMode();11 }12}13import org.junit.Test;14import org.junit.runner.RunWith;15import org.mockito.Mock;16import org.mockito.junit.MockitoJUnitRunner;17import be.seeseemelk.mockbukkit.entity.PlayerMock;18@RunWith(MockitoJUnitRunner.class)19public class 3{20 private PlayerMock playerMock;21 public void testGetGameMode(){22 playerMock.getGameMode();23 }24}25import org.junit.Test;26import org.junit.runner.RunWith;27import org.mockito.Mock;28import org.mockito.junit.MockitoJUnitRunner;29import be.seeseemelk.mockbukkit.entity.PlayerMock;30@RunWith(MockitoJUnitRunner.class)31public class 4{32 private PlayerMock playerMock;33 public void testGetGameMode(){34 playerMock.getGameMode();35 }36}37import org.junit.Test;38import org.junit.runner.RunWith;39import org.mockito.Mock;40import org.mockito

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