Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setHealth
Source:TestSoulboundListener.java
...33 PlayerMock player = server.addPlayer();34 ItemStack item = new CustomItem(Material.DIAMOND_SWORD, "&4Cool Sword");35 SlimefunUtils.setSoulbound(item, soulbound);36 player.getInventory().setItem(6, item);37 player.setHealth(0);38 server.getPluginManager().assertEventFired(EntityDeathEvent.class, event -> {39 return soulbound != event.getDrops().contains(item);40 });41 }42 @ParameterizedTest43 @ValueSource(booleans = { true, false })44 public void testItemRecover(boolean soulbound) {45 PlayerMock player = server.addPlayer();46 ItemStack item = new CustomItem(Material.DIAMOND_SWORD, "&4Cool Sword");47 SlimefunUtils.setSoulbound(item, soulbound);48 player.getInventory().setItem(6, item);49 player.setHealth(0);50 player.respawn();51 server.getPluginManager().assertEventFired(PlayerRespawnEvent.class, event -> {52 ItemStack stack = player.getInventory().getItem(6);53 return SlimefunUtils.isItemSimilar(stack, item, true) == soulbound;54 });55 }56}...
Source:PlayerDeathTest.java
...17 p.setLocation(start);18 19 plugin.getConfig().set(TP_ON_DEATH_CONFIG_PATH, true);20 21 p.setHealth(0);22 assertEquals(start, p.getLocation()); // Player has not respawned yet, so should be same23 System.out.println("respaqwning");24 p.respawn();25 assertEquals(defaultSpawn, p.getLocation()); // Should respawn at spawn -- enabled, and no permission otherwise26 }27 28 @Test29 public void testRespawnNoPermission() {30 PlayerMock p = new PlayerMockFactory(server).createRandomPlayer();31 Location start = p.getLocation();32 server.addPlayer(p);33 p.setLocation(start);34 35 plugin.getConfig().set(TP_ON_DEATH_CONFIG_PATH, true);36 p.addAttachment(plugin).setPermission("multispawn.noteleportondeath", true);37 38 p.setHealth(0);39 p.respawn();40 assertNotEquals(defaultSpawn, p.getLocation()); // Enabled in config, but player has exception permission41 }42 43 @Test44 public void testRespawnConfigDisabled() {45 PlayerMock p = new PlayerMockFactory(server).createRandomPlayer();46 Location start = p.getLocation();47 server.addPlayer(p);48 p.setLocation(start);49 50 plugin.getConfig().set(TP_ON_DEATH_CONFIG_PATH, false);51 52 p.setHealth(0);53 p.respawn();54 assertNotEquals(defaultSpawn, p.getLocation()); // Disabled in config, so no go55 }56 57}...
setHealth
Using AI Code Generation
1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6public class Test2 {7 ServerMock server;8 PlayerMock player;9 public void setUp() {10 server = MockBukkit.mock();11 player = server.addPlayer();12 }13 public void test1() {14 player.setHealth(10);15 assertEquals(10, player.getHealth());16 }17}
setHealth
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3public class PlayerMockTest {4 public void setHealthTest() {5 PlayerMock player = new PlayerMock(null, "TestPlayer");6 player.setHealth(20);7 }8}9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11public class PlayerMockTest {12 public void setHealthTest() {13 PlayerMock player = new PlayerMock(null, "TestPlayer");14 player.setHealth(20.0);15 }16}
setHealth
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.junit.jupiter.api.Assertions;3import org.junit.jupiter.api.Test;4public class PlayerMockTest {5 public void test() {6 PlayerMock playerMock = new PlayerMock();7 playerMock.setHealth(0);8 Assertions.assertEquals(0, playerMock.getHealth());9 }10}
setHealth
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import org.bukkit.entity.Player;5import org.junit.jupiter.api.AfterEach;6import org.junit.jupiter.api.BeforeEach;7import org.junit.jupiter.api.Test;8import static org.junit.jupiter.api.Assertions.assertEquals;9public class PlayerMockTest {10 private ServerMock server;11 private PlayerMock player;12 public void setUp() {13 server = MockBukkit.mock();14 player = server.addPlayer();15 }16 public void tearDown() {17 MockBukkit.unmock();18 }19 public void testSetHealth() {20 player.setHealth(5);21 assertEquals(5, player.getHealth());22 }23}24getMaxHealth()25getHealth()26getHealthScale()27getHealthScaled()28getHealthScaledMaximumValue()29setHealthScaled()30setHealthScale()31getMaxHealth()32getHealth()33getHealthScale()34getHealthScaled()35getHealthScaledMaximumValue()36setHealthScaled()37setHealthScale()38getMaxHealth()39getHealth()40getHealthScale()41getHealthScaled()42getHealthScaledMaximumValue()43setHealthScaled()44setHealthScale()45getMaxHealth()46getHealth()47getHealthScale()48getHealthScaled()49getHealthScaledMaximumValue()50setHealthScaled()51setHealthScale()52getMaxHealth()53getHealth()54getHealthScale()55getHealthScaled()56getHealthScaledMaximumValue()57setHealthScaled()58setHealthScale()
setHealth
Using AI Code Generation
1public void setHealth(double health)2{3 if (health < 0)4 throw new IllegalArgumentException("Health must be positive");5 if (health > getMaxHealth())6 throw new IllegalArgumentException("Health cannot be greater than max health");7 this.health = health;8 if (health == 0)9 kill();10}11public void setHealth(double health)12{13 if (health < 0)14 throw new IllegalArgumentException("Health must be positive");15 if (health > getMaxHealth())16 throw new IllegalArgumentException("Health cannot be greater than max health");17 this.health = health;18 if (health == 0)19 kill();20}21public void setHealth(double health)22{23 if (health < 0)24 throw new IllegalArgumentException("Health must be positive");25 if (health > getMaxHealth())26 throw new IllegalArgumentException("Health cannot be greater than max health");27 this.health = health;28 if (health == 0)29 kill();30}31public void setHealth(double health)32{33 if (health < 0)34 throw new IllegalArgumentException("Health must be positive");35 if (health > getMaxHealth())36 throw new IllegalArgumentException("Health cannot be greater than max health");37 this.health = health;38 if (health == 0)39 kill();40}41public void setHealth(double health)42{43 if (health < 0)44 throw new IllegalArgumentException("Health must be positive");45 if (health > getMaxHealth())46 throw new IllegalArgumentException("Health cannot be greater than max health");47 this.health = health;48 if (health == 0)49 kill();50}51public void setHealth(double health)52{53 if (health < 0)54 throw new IllegalArgumentException("Health must be positive");55 if (health > getMaxHealth())56 throw new IllegalArgumentException("Health cannot be greater than max health");57 this.health = health;58 if (health == 0)59 kill();60}
setHealth
Using AI Code Generation
1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import org.bukkit.ChatColor;6import org.bukkit.Location;7import org.bukkit.Material;8import org.bukkit.entity.Player;9import org.bukkit.inventory.ItemStack;10import org.bukkit.inventory.meta.ItemMeta;11import org.bukkit.plugin.PluginManager;12import org.bukkit.plugin.java.JavaPlugin;13import org.bukkit.scheduler.BukkitScheduler;14import be.seeseemelk.mockbukkit.MockBukkit;15import be.seeseemelk.mockbukkit.ServerMock;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17{18 private ServerMock server;19 private PlayerMock player;20 private String pluginName = "TestPlugin";21 public void setUp()22 {23 server = MockBukkit.mock();24 player = server.addPlayer();25 server.setPlayerListName(player, ChatColor.GREEN + player.getName());26 }27 public void tearDown()28 {29 MockBukkit.unmock();30 }31 public void testPlayerHealth()32 {33 player.setHealth(20);34 assertEquals(20, player.getHealth());35 }36}37import org.junit.Test;38import org.junit.Before;39import org.junit.After;40import static org.junit.Assert.*;41import org.bukkit.ChatColor;42import org.bukkit.Location;43import org.bukkit.Material;44import org.bukkit.entity.Player;45import org.bukkit.inventory.ItemStack;46import org.bukkit.inventory.meta.ItemMeta;47import org.bukkit.plugin.PluginManager;48import org.bukkit.plugin.java.JavaPlugin;49import org.bukkit.scheduler.BukkitScheduler;50import be.seeseemelk.mockbukkit.MockBukkit;51import be.seeseemelk.mockbukkit.ServerMock;52import be.seeseemelk.mockbukkit.entity.PlayerMock;53{54 private ServerMock server;55 private PlayerMock player;56 private String pluginName = "TestPlugin";57 public void setUp()58 {59 server = MockBukkit.mock();60 player = server.addPlayer();61 server.setPlayerListName(player, ChatColor.GREEN + player.getName());62 }63 public void tearDown()64 {
setHealth
Using AI Code Generation
1public class 2 {2 public static void main(String[] args) {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 player.setHealth(20);6 System.out.println(player.getHealth());7 player.setHealth(0);8 System.out.println(player.getHealth());9 MockBukkit.unmock();10 }11}12public class 3 {13 public static void main(String[] args) {14 ServerMock server = MockBukkit.mock();15 PlayerMock player = server.addPlayer();16 player.setMaxHealth(20);17 System.out.println(player.getMaxHealth());18 MockBukkit.unmock();19 }20}
setHealth
Using AI Code Generation
1package com.mycompany.app;2import org.bukkit.entity.Player;3import org.junit.Test;4import org.junit.runner.RunWith;5import org.powermock.api.mockito.PowerMockito;6import org.powermock.core.classloader.annotations.PrepareForTest;7import org.powermock.modules.junit4.PowerMockRunner;8import org.powermock.modules.junit4.rule.PowerMockRule;9import org.powermock.reflect.Whitebox;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11import static org.junit.Assert.*;12import static org.powermock.api.mockito.PowerMockito.*;13@RunWith(PowerMockRunner.class)14@PrepareForTest({PlayerMock.class
setHealth
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.Mock;4import org.mockito.junit.jupiter.MockitoExtension;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8@ExtendWith(MockitoExtension.class)9{10 private ServerMock server;11 void testSetHealth()12 {13 PlayerMock player = new PlayerMock(server, "Yashasvi");14 player.setHealth(1.0);15 assertEquals(1.0, player.getHealth());16 }17}18setHealthScale()
setHealth
Using AI Code Generation
1public void setHealth(double health)2{3 if (health < 0)4 throw new IllegalArgumentException("Health must be positive");5 if (health > getMaxHealth())6 throw new IllegalArgumentException("Health cannot be greater than max health");7 this.health = health;8 if (health == 0)9 kill();10}11public void setHealth(double health)12{13 if (health < 0)14 throw new IllegalArgumentException("Health must be positive");15 if (health > getMaxHealth())16 throw new IllegalArgumentException("Health cannot be greater than max health");17 this.health = health;18 if (health == 0)19 kill();20}21public void setHealth(double health)22{23 if (health < 0)24 throw new IllegalArgumentException("Health must be positive");25 if (health > getMaxHealth())26 throw new IllegalArgumentException("Health cannot be greater than max health");27 this.health = health;28 if (health == 0)29 kill();30}31public void setHealth(double health)32{33 if (health < 0)34 throw new IllegalArgumentException("Health must be positive");35 if (health > getMaxHealth())36 throw new IllegalArgumentException("Health cannot be greater than max health");37 this.health = health;38 if (health == 0)39 kill();40}41public void setHealth(double health)42{43 if (health < 0)44 throw new IllegalArgumentException("Health must be positive");45 if (health > getMaxHealth())46 throw new IllegalArgumentException("Health cannot be greater than max health");47 this.health = health;48 if (health == 0)49 kill();50}51public void setHealth(double health)52{53 if (health < 0)54 throw new IllegalArgumentException("Health must be positive");55 if (health > getMaxHealth())56 throw new IllegalArgumentException("Health cannot be greater than max health");57 this.health = health;58 if (health == 0)59 kill();60}
setHealth
Using AI Code Generation
1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import org.bukkit.ChatColor;6import org.bukkit.Location;7import org.bukkit.Material;8import org.bukkit.entity.Player;9import org.bukkit.inventory.ItemStack;10import org.bukkit.inventory.meta.ItemMeta;11import org.bukkit.plugin.PluginManager;12import org.bukkit.plugin.java.JavaPlugin;13import org.bukkit.scheduler.BukkitScheduler;14import be.seeseemelk.mockbukkit.MockBukkit;15import be.seeseemelk.mockbukkit.ServerMock;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17{18 private ServerMock server;19 private PlayerMock player;20 private String pluginName = "TestPlugin";21 public void setUp()22 {23 server = MockBukkit.mock();24 player = server.addPlayer();25 server.setPlayerListName(player, ChatColor.GREEN + player.getName());26 }27 public void tearDown()28 {29 MockBukkit.unmock();30 }31 public void testPlayerHealth()32 {33 player.setHealth(20);34 assertEquals(20, player.getHealth());35 }36}37import org.junit.Test;38import org.junit.Before;39import org.junit.After;40import static org.junit.Assert.*;41import org.bukkit.ChatColor;42import org.bukkit.Location;43import org.bukkit.Material;44import org.bukkit.entity.Player;45import org.bukkit.inventory.ItemStack;46import org.bukkit.inventory.meta.ItemMeta;47import org.bukkit.plugin.PluginManager;48import org.bukkit.plugin.java.JavaPlugin;49import org.bukkit.scheduler.BukkitScheduler;50import be.seeseemelk.mockbukkit.MockBukkit;51import be.seeseemelk.mockbukkit.ServerMock;52import be.seeseemelk.mockbukkit.entity.PlayerMock;53{54 private ServerMock server;55 private PlayerMock player;56 private String pluginName = "TestPlugin";57 public void setUp()58 {59 server = MockBukkit.mock();60 player = server.addPlayer();61 server.setPlayerListName(player, ChatColor.GREEN + player.getName());62 }63 public void tearDown()64 {
setHealth
Using AI Code Generation
1public class 2 {2 public static void main(String[] args) {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 player.setHealth(20);6 System.out.println(player.getHealth());7 player.setHealth(0);8 System.out.println(player.getHealth());9 MockBukkit.unmock();10 }11}12public class 3 {13 public static void main(String[] args) {14 ServerMock server = MockBukkit.mock();15 PlayerMock player = server.addPlayer();16 player.setMaxHealth(20);17 System.out.println(player.getMaxHealth());18 MockBukkit.unmock();19 }20}
setHealth
Using AI Code Generation
1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import org.bukkit.ChatColor;6import org.bukkit.Location;7import org.bukkit.Material;8import org.bukkit.entity.Player;9import org.bukkit.inventory.ItemStack;10import org.bukkit.inventory.meta.ItemMeta;11import org.bukkit.plugin.PluginManager;12import org.bukkit.plugin.java.JavaPlugin;13import org.bukkit.scheduler.BukkitScheduler;14import be.seeseemelk.mockbukkit.MockBukkit;15import be.seeseemelk.mockbukkit.ServerMock;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17{18 private ServerMock server;19 private PlayerMock player;20 private String pluginName = "TestPlugin";21 public void setUp()22 {23 server = MockBukkit.mock();24 player = server.addPlayer();25 server.setPlayerListName(player, ChatColor.GREEN + player.getName());26 }27 public void tearDown()28 {29 MockBukkit.unmock();30 }31 public void testPlayerHealth()32 {33 player.setHealth(20);34 assertEquals(20, player.getHealth());35 }36}37import org.junit.Test;38import org.junit.Before;39import org.junit.After;40import static org.junit.Assert.*;41import org.bukkit.ChatColor;42import org.bukkit.Location;43import org.bukkit.Material;44import org.bukkit.entity.Player;45import org.bukkit.inventory.ItemStack;46import org.bukkit.inventory.meta.ItemMeta;47import org.bukkit.plugin.PluginManager;48import org.bukkit.plugin.java.JavaPlugin;49import org.bukkit.scheduler.BukkitScheduler;50import be.seeseemelk.mockbukkit.MockBukkit;51import be.seeseemelk.mockbukkit.ServerMock;52import be.seeseemelk.mockbukkit.entity.PlayerMock;53{54 private ServerMock server;55 private PlayerMock player;56 private String pluginName = "TestPlugin";57 public void setUp()58 {59 server = MockBukkit.mock();60 player = server.addPlayer();61 server.setPlayerListName(player, ChatColor.GREEN + player.getName());62 }63 public void tearDown()64 {
setHealth
Using AI Code Generation
1public class 2 {2 public static void main(String[] args) {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 player.setHealth(20);6 System.out.println(player.getHealth());7 player.setHealth(0);8 System.out.println(player.getHealth());9 MockBukkit.unmock();10 }11}12public class 3 {13 public static void main(String[] args) {14 ServerMock server = MockBukkit.mock();15 PlayerMock player = server.addPlayer();16 player.setMaxHealth(20);17 System.out.println(player.getMaxHealth());18 MockBukkit.unmock();19 }20}
setHealth
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3public class PlayerMockTest {4 public void setHealthTest() {5 PlayerMock player = new PlayerMock(null, "TestPlayer");6 player.setHealth(20);7 }8}9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11public class PlayerMockTest {12 public void setHealthTest() {13 PlayerMock player = new PlayerMock(null, "TestPlayer");14 player.setHealth(20.0);15 }16}
setHealth
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.junit.jupiter.api.Assertions;3import org.junit.jupiter.api.Test;4public class PlayerMockTest {5 public void test() {6 PlayerMock playerMock = new PlayerMock();7 playerMock.setHealth(0);8 Assertions.assertEquals(0, playerMock.getHealth());9 }10}
setHealth
Using AI Code Generation
1public void setHealth(double health)2{3 if (health < 0)4 throw new IllegalArgumentException("Health must be positive");5 if (health > getMaxHealth())6 throw new IllegalArgumentException("Health cannot be greater than max health");7 this.health = health;8 if (health == 0)9 kill();10}11public void setHealth(double health)12{13 if (health < 0)14 throw new IllegalArgumentException("Health must be positive");15 if (health > getMaxHealth())16 throw new IllegalArgumentException("Health cannot be greater than max health");17 this.health = health;18 if (health == 0)19 kill();20}21public void setHealth(double health)22{23 if (health < 0)24 throw new IllegalArgumentException("Health must be positive");25 if (health > getMaxHealth())26 throw new IllegalArgumentException("Health cannot be greater than max health");27 this.health = health;28 if (health == 0)29 kill();30}31public void setHealth(double health)32{33 if (health < 0)34 throw new IllegalArgumentException("Health must be positive");35 if (health > getMaxHealth())36 throw new IllegalArgumentException("Health cannot be greater than max health");37 this.health = health;38 if (health == 0)39 kill();40}41public void setHealth(double health)42{43 if (health < 0)44 throw new IllegalArgumentException("Health must be positive");45 if (health > getMaxHealth())46 throw new IllegalArgumentException("Health cannot be greater than max health");47 this.health = health;48 if (health == 0)49 kill();50}51public void setHealth(double health)52{53 if (health < 0)54 throw new IllegalArgumentException("Health must be positive");55 if (health > getMaxHealth())56 throw new IllegalArgumentException("Health cannot be greater than max health");57 this.health = health;58 if (health == 0)59 kill();60}
setHealth
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.Mock;4import org.mockito.junit.jupiter.MockitoExtension;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8@ExtendWith(MockitoExtension.class)9{10 private ServerMock server;11 void testSetHealth()12 {13 PlayerMock player = new PlayerMock(server, "Yashasvi");14 player.setHealth(1.0);15 assertEquals(1.0, player.getHealth());16 }17}
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