Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setSendViewDistance
Source:PlayerMock.java
...2175 // TODO Auto-generated method stub2176 throw new UnimplementedOperationException();2177 }2178 @Override2179 public void setSendViewDistance(int viewDistance)2180 {2181 // TODO Auto-generated method stub2182 throw new UnimplementedOperationException();2183 }2184 @Override2185 public boolean isSwimming()2186 {2187 // TODO Auto-generated method stub2188 throw new UnimplementedOperationException();2189 }2190 @Override2191 public void setSwimming(boolean swimming)2192 {2193 // TODO Auto-generated method stub...
setSendViewDistance
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.Test;4import org.junit.jupiter.api.extension.ExtendWith;5import org.mockito.Mock;6import org.mockito.junit.jupiter.MockitoExtension;7import org.mockito.junit.jupiter.MockitoSettings;8import org.mockito.quality.Strictness;9import org.powermock.reflect.Whitebox;10import org.bukkit.entity.Player;11import org.bukkit.plugin.Plugin;12import org.bukkit.plugin.PluginManager;13import org.bukkit.plugin.java.JavaPlugin;14import static org.junit.jupiter.api.Assertions.assertEquals;15import static org.mockito.Mockito.when;16@ExtendWith(MockitoExtension.class)17@MockitoSettings(strictness = Strictness.LENIENT)18public class PlayerMockTest {19 private PluginManager pluginManager;20 private Plugin plugin;21 private PlayerMock playerMock;22 public void setUp() {23 playerMock = new PlayerMock(plugin, "PlayerMock");24 }25 public void testSetSendViewDistance() {26 Whitebox.setInternalState(playerMock, "pluginManager", pluginManager);27 when(pluginManager.getPlugin("MockBukkit")).thenReturn(plugin);28 when(plugin.isEnabled()).thenReturn(true);29 playerMock.setSendViewDistance(16);30 assertEquals(16, playerMock.getSendViewDistance());31 }32}33package be.seeseemelk.mockbukkit.entity;34import java.util.UUID;35import org.bukkit.Bukkit;36import org.bukkit.GameMode;37import org.bukkit.Location;38import org.bukkit.Server;39import org.bukkit.World;40import org.bukkit.entity.Entity;41import org.bukkit.entity.Player;42import org.bukkit.inventory.Inventory;43import org.bukkit.inventory.InventoryView;44import org.bukkit.inventory.PlayerInventory;45import org.bukkit.permissions.Permissible;46import org.bukkit.permissions.PermissionAttachment;47import org.bukkit.permissions.PermissionAttachmentInfo;48import org.bukkit.plugin.Plugin;49import org.bukkit.plugin.messaging.Messenger;50import org.bukkit.potion.PotionEffect;51import org.bukkit.scoreboard.Scoreboard;52import org.bukkit.util.Vector;53import be.seeseemelk.mockbukkit.MockBukkit;54import be.seeseemelk.mockbukkit.ServerMock;55import be.seeseemelk.mockbukkit.inventory.InventoryMock;56import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;57import be.seeseemelk
setSendViewDistance
Using AI Code Generation
1import java.util.List;2import java.util.ArrayList;3import java.util.Arrays;4import java.util.HashMap;5import java.util.Map;6import org.bukkit.Material;7import org.bukkit.entity.Player;8import org.bukkit.inventory.ItemStack;9import org.bukkit.inventory.PlayerInventory;10import org.bukkit.inventory.meta.ItemMeta;11import org.bukkit.plugin.Plugin;12import org.bukkit.plugin.java.JavaPlugin;13import org.bukkit.event.EventHandler;14import org.bukkit.event.Listener;15import org.bukkit.event.inventory.InventoryClickEvent;16import org.bukkit.event.inventory.InventoryType;17import org.bukkit.event.player.PlayerInteractEvent;18import org.bukkit.event.player.PlayerJoinEvent;19import org.bukkit.event.player.PlayerQuitEvent;20import org.bukkit.event.player.PlayerRespawnEvent;21import org.bukkit.event.player.PlayerToggleSneakEvent;22import org.bukkit.event.player.PlayerToggleSprintEvent;23import org.bukkit.event.player.PlayerVelocityEvent;24import org.bukkit.event.player.PlayerMoveEvent;25import org.bukkit.event.player.PlayerTeleportEvent;26import org.bukkit.event.player.PlayerToggleFlightEvent;27import org.bukkit.event.player.PlayerToggleGlideEvent;28import org.bukkit.event.player.PlayerToggleSneakEvent;29import org.bukkit.event.player.PlayerToggleSprintEvent;30import org.bukkit.event.player.PlayerVelocityEvent;31import org.bukkit.event.player.PlayerInteractEvent;32import org.bukkit.event.player.PlayerInteractEntityEvent;33import org.bukkit.event.player.PlayerDropItemEvent;34import org.bukkit.event.player.PlayerPickupItemEvent;35import org.bukkit.event.player.PlayerItemConsumeEvent;36import org.bukkit.event.player.PlayerItemDamageEvent;37import org.bukkit.event.player.PlayerItemHeldEvent;38import org.bukkit.event.player.PlayerSwapHandItemsEvent;39import org.bukkit.event.player.PlayerItemBreakEvent;40import org.bukkit.event.player.PlayerItemMendEvent;41import org.bukkit.event.player.PlayerItemHeldEvent;42import org.bukkit.event.player.PlayerSwapHandItemsEvent;43import org.bukkit.event.player.PlayerItemBreakEvent;44import org.bukkit.event.player.PlayerItemMendEvent;45import org.bukkit.event.player.PlayerItemHeldEvent;46import org.bukkit.event.player.PlayerSwapHandItemsEvent;47{48 public void onEnable()49 {50 getLogger().info("onEnable has been invoked!");
setSendViewDistance
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.setSendViewDistance(10);3int viewDistance = player.getSendViewDistance();4assertEquals(10, viewDistance);5assertNotEquals(11, viewDistance);6assertNotEquals(9, viewDistance);7assertNotEquals(0, viewDistance);8assertNotEquals(-1, viewDistance);9assertNotEquals(100, viewDistance);10assertNotEquals(1000, viewDistance);11assertNotEquals(10000, viewDistance);12assertNotEquals(100000, viewDistance);13assertNotEquals(1000000, viewDistance);14assertNotEquals(10000000, viewDistance);15assertNotEquals(100000000, viewDistance);16assertNotEquals(1000000000, viewDistance);17assertNotEquals(10000000000, viewDistance);18assertNotEquals(100000000000, viewDistance);19assertNotEquals(1000000000000, viewDistance);20assertNotEquals(10000000000000, viewDistance);
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!