Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.breakBlock
Source:PlayerMockTest.java
...313 assertEquals("argB", plugin.commandArguments[1]);314 assertSame(player, plugin.commandSender);315 }316 @Test317 void breakBlock_Survival_BlockBroken()318 {319 MockBukkit.load(TestPlugin.class);320 player.setGameMode(GameMode.SURVIVAL);321 BlockMock block = (BlockMock) player.getWorld().getBlockAt(0, 0, 0);322 block.setType(Material.STONE);323 boolean broken = player.breakBlock(block);324 assertTrue(broken);325 server.getPluginManager().assertEventFired(BlockBreakEvent.class);326 block.assertType(Material.AIR);327 }328 @Test329 void breakBlock_Creative_Sword_BlockNotBroken()330 {331 MockBukkit.load(TestPlugin.class);332 player.setGameMode(GameMode.CREATIVE);333 player.setItemInHand(new ItemStack(Material.DIAMOND_SWORD));334 BlockMock block = (BlockMock) player.getWorld().getBlockAt(0, 0, 0);335 block.setType(Material.STONE);336 boolean broken = player.breakBlock(block);337 assertFalse(broken);338 server.getPluginManager().assertEventFired(BlockBreakEvent.class);339 block.assertType(Material.STONE);340 }341 @Test342 void simulateBlockBreak_Survival_BlockBroken()343 {344 MockBukkit.load(TestPlugin.class);345 player.setGameMode(GameMode.SURVIVAL);346 BlockMock block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);347 block.setType(Material.STONE);348 BlockBreakEvent event = player.simulateBlockBreak(block);349 assertNotNull(event);350 assertFalse(event.isCancelled());...
Source:BlockPlacementLimitTests.java
...52 );53 }54 @Test55 void blockBreak_shouldNotGoBelowZero() {56 breakBlock(Material.STONE, 10, 20, 30);57 assertThat(limit.getCount(player))58 .isEqualTo(0);59 }60 @Test61 void newLimit_setsBlockType() {62 BlockPlacementLimit limit = new BlockPlacementLimit(Material.BEDROCK, 100);63 assertThat(limit.getType())64 .isEqualTo(Material.BEDROCK);65 }66 @Test67 void blockPlaceEvent_increasesCounter() {68 placeBlock(Material.STONE, 10, 20, 30);69 assertThat(player.hasPermission(limit.getPermission())).isTrue();70 assertThat(limit.getCount(player))71 .isEqualTo(1);72 }73 @Test74 void blockPlaceEvent_increasesCounter_onlyForGivenMaterial() {75 placeBlock(Material.BEDROCK, 10, 20, 30);76 assertThat(limit.getCount(player))77 .isEqualTo(0);78 }79 @Test80 void blockBreakEvent_decreasesCounter() {81 placeBlock(Material.STONE, 10, 20, 30);82 assertThat(limit.getCount(player))83 .isEqualTo(1);84 breakBlock(Material.STONE, 10, 20, 30);85 assertThat(limit.getCount(player))86 .isEqualTo(0);87 }88 @Test89 void blockPlace_tracksPlacedBlockLocation() {90 placeBlock(Material.STONE, 1, 2, 3);91 assertThat(limit.getPlacedBlocks(player))92 .isNotNull()93 .isNotEmpty()94 .containsOnly(new PlacedBlock(createBlock(Material.STONE, 1, 2, 3)));95 assertThat(limit.getCount(player))96 .isEqualTo(1);97 }98 @Test99 void breakBlock_removesTrackedBlock() {100 placeBlock(Material.STONE, 1, 2, 3);101 breakBlock(Material.STONE, 1, 2, 3);102 assertThat(limit.getPlacedBlocks(player))103 .isNotNull()104 .isEmpty();105 }106 @Test107 void breakBlock_brokenByOtherPlayer_removesBlock() {108 BlockPlaceEvent blockPlaceEvent = createBlockPlaceEvent(createBlock(Material.STONE, 1, 2, 3));109 callEvent(blockPlaceEvent);110 BlockBreakEvent blockBreakEvent = new BlockBreakEvent(createBlock(Material.STONE, 1, 2, 3), server.addPlayer());111 callEvent(blockBreakEvent);112 assertThat(limit.getPlacedBlocks(player))113 .isNotNull()114 .isEmpty();115 }116 @Test117 void breakBlock_notTracked_doesNothing() {118 breakBlock(Material.STONE, 1, 2, 3);119 assertThat(limit.getPlacedBlocks(player))120 .isNotNull()121 .isEmpty();122 }123 @Test124 void breakBlock_twoPlacedBlocks_removesOneBlock() {125 placeBlock(Material.STONE, 1, 2, 3);126 placeBlock(Material.STONE, 10, 20, 30);127 breakBlock(Material.STONE, 1, 2, 3);128 assertThat(limit.getPlacedBlocks(player))129 .isNotNull()130 .isNotEmpty()131 .hasSize(1)132 .containsOnly(new PlacedBlock(createBlock(Material.STONE, 10, 20, 30)));133 }134 @Test135 void breakBlock_reducesCounterOfPlayerWhoBrokeTheBlock() {136 placeBlock(Material.STONE, 1, 2, 3);137 assertThat(limit.getCount(player)).isEqualTo(1);138 PlayerMock player2 = server.addPlayer();139 player2.addAttachment(plugin, limit.getPermission(), true);140 BlockPlaceEvent blockPlaceEvent2 = createBlockPlaceEvent(createBlock(Material.STONE, 10, 20, 30), player2);141 callEvent(blockPlaceEvent2);142 assertThat(limit.getCount(player2)).isEqualTo(1);143 BlockBreakEvent blockBreakEvent = new BlockBreakEvent(createBlock(Material.STONE, 1, 2, 3), player2);144 callEvent(blockBreakEvent);145 assertThat(limit.getCount(player)).isEqualTo(0);146 assertThat(limit.getCount(player2)).isEqualTo(1);147 }148 @Test149 void placeBlock_onlyTracksBlocks_ifPlayerHasPermission() {150 player.removeAttachment(permission);151 assertThat(player.hasPermission(limit.getPermission())).isFalse();152 placeBlocks(Material.STONE, 1);153 assertThat(limit.getPlacedBlocks(player)).isEmpty();154 }155 @Test156 void save_storesPlacedBlocks_toDisk(@TempDir File temp) throws IOException {157 placeBlocks(Material.STONE, 2);158 File storageFile = new File(temp, limit.getKey() + ".yml");159 limit.save(temp);160 assertThat(storageFile.exists()).isTrue();161 String content = Files.readString(storageFile.toPath());162 BlockMock block = placeBlock(Material.STONE, 1, 2, 3);163 assertThat(content)164 .startsWith("placed_blocks:")165 .contains("worldId: " + block.getWorld().getUID())166 .contains("ownerId: " + player.getUniqueId())167 .contains("type: minecraft:stone");168 }169 @Test170 void load_loadsPlacedBlocks_fromConfigStore() throws IOException, InvalidConfigurationException {171 PlayerMock player = new PlayerMock(server, "Silthus", UUID.fromString("4fcdfd06-f620-40fc-827c-4dbf514c904a"));172 server.addPlayer(player);173 YamlConfiguration config = getPlacedBlocksFileStore();174 limit.load(config);175 assertThat(limit.getPlacedBlocks())176 .hasSize(1)177 .first()178 .extracting(179 PlacedBlock::getType,180 PlacedBlock::getOwner,181 PlacedBlock::getX,182 PlacedBlock::getY,183 PlacedBlock::getZ,184 PlacedBlock::getWorld185 ).contains(186 Material.STONE,187 Optional.of(player),188 1,189 2,190 3,191 "world"192 );193 }194 @Test195 void load_clearsExistingBlocksBeforeLoading() throws IOException, InvalidConfigurationException {196 placeBlocks(Material.STONE, 10);197 assertThat(limit.getPlacedBlocks())198 .hasSize(10);199 YamlConfiguration config = getPlacedBlocksFileStore();200 limit.load(config);201 assertThat(limit.getPlacedBlocks())202 .hasSize(1);203 }204 @Test205 void load_filtersBlocks_thatDoNotMatch_type() throws IOException, InvalidConfigurationException {206 YamlConfiguration config = getPlacedBlocksFileStore();207 limit.load(config);208 assertThat(limit.getPlacedBlocks())209 .hasSize(1)210 .allMatch(placedBlock -> placedBlock.getType() == Material.STONE);211 }212 @Test213 void blockPlace_isCancelled_ifLimitIsReached() {214 for (int i = 0; i < 100; i++) {215 limit.getPlacedBlocks().add(new PlacedBlock(createBlock(Material.STONE, i, i, i), player));216 }217 BlockPlaceEvent blockPlaceEvent = createBlockPlaceEvent(createBlock(Material.STONE, -1, -2, -3));218 callEvent(blockPlaceEvent);219 assertThat(blockPlaceEvent.isCancelled()).isTrue();220 assertThat(player.nextMessage())221 .isEqualTo(ChatColor.RED + "You reached your limit for placing stone: 100/100.");222 }223 @Test224 void blockPlace_sendsMessageIfLimitIsIncreased() {225 placeBlock(Material.STONE, 1, 2, 3);226 assertThat(player.nextMessage())227 .isEqualTo(ChatColor.GRAY + "Your limit for placing stone "228 + ChatColor.RED + "increased" + ChatColor.GRAY + ": 1/100.");229 }230 @Test231 void blockBreak_sendsMessageIfLimitIsDecreased() {232 limit.getPlacedBlocks().add(new PlacedBlock(createBlock(Material.STONE, 1, 2, 3), player));233 breakBlock(Material.STONE, 1, 2, 3);234 assertThat(player.nextMessage())235 .isEqualTo(ChatColor.GRAY + "Your limit for placing stone "236 + ChatColor.GREEN + "decreased" + ChatColor.GRAY + ": 0/100.");237 }238 @Test239 void hasPermission_checksThePlayersPermission() {240 assertThat(limit.hasPermission(player)).isTrue();241 }242 @Test243 void hasPermission_withNullPlayer_returnsFalse() {244 assertThat(limit.hasPermission(null)).isFalse();245 }246 @Test247 void hasPermission_withDifferentPlayer_returnsFalse() {...
Source:TestBase.java
...49 for (int i = 0; i < amount; i++) {50 placeBlock(material, i, i, i);51 }52 }53 protected BlockMock breakBlock(Material material, int x, int y, int z) {54 BlockMock block = createBlock(material, x, y, z);55 BlockBreakEvent blockBreakEvent = createBlockBreakEvent(block);56 callEvent(blockBreakEvent);57 return block;58 }59 protected BlockMock createBlock(Material material, int x, int y, int z) {60 return new BlockMock(material, new Location(server.getWorld("world"), x, y, z));61 }62 protected BlockPlaceEvent createBlockPlaceEvent(BlockMock block) {63 return createBlockPlaceEvent(block, player);64 }65 protected BlockPlaceEvent createBlockPlaceEvent(BlockMock block, Player player) {66 return new BlockPlaceEvent(block, new BlockStateMock(Material.AIR), new BlockMock(Material.STONE), new ItemStack(Material.AIR), player, true, EquipmentSlot.HAND);67 }...
breakBlock
Using AI Code Generation
1import static org.junit.Assert.*;2import org.junit.After;3import org.junit.Before;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.block.BlockMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9{10 private ServerMock server;11 private PlayerMock player;12 public void setUp() throws Exception 13 {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown() throws Exception 18 {19 MockBukkit.unmock();20 }21 public void testBreakBlock() 22 {23 BlockMock block = new BlockMock(Material.STONE);24 player.breakBlock(block);25 assertTrue(block.isBroken());26 }27}28import static org.junit.Assert.*;29import org.junit.After;30import org.junit.Before;31import org.junit.Test;32import be.seeseemelk.mockbukkit.MockBukkit;33import be.seeseemelk.mockbukkit.ServerMock;34import be.seeseemelk.mockbukkit.block.BlockMock;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36{37 private ServerMock server;38 private PlayerMock player;39 public void setUp() throws Exception 40 {41 server = MockBukkit.mock();42 player = server.addPlayer();43 }44 public void tearDown() throws Exception 45 {46 MockBukkit.unmock();47 }48 public void testBreakBlock() 49 {50 BlockMock block = new BlockMock(Material.STONE);51 player.breakBlock(block);52 assertTrue(block.isBroken());53 }54}55import static org.junit.Assert.*;56import org.junit.After;57import org.junit.Before;58import org.junit.Test;59import be.seeseemelk.mockbukkit.MockBukkit;60import be.seeseemelk.mockbukkit.ServerMock;61import be.seeseemelk.mockbukkit.block.Block
breakBlock
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.World;5import org.bukkit.block.Block;6import org.bukkit.block.BlockFace;7import org.bukkit.entity.Player;8import org.bukkit.event.block.BlockBreakEvent;9import org.bukkit.inventory.ItemStack;10{11 private int exp;12 private float expToLevel;13 private int level;14 private int foodLevel;15 private double health;16 private Location bedSpawnLocation;17 private boolean sleepingIgnored;18 private String displayName;19 private String playerListName;20 private String playerListHeader;21 private String playerListFooter;22 private boolean playerListNameVisible;23 private boolean playerListHeaderVisible;24 private boolean playerListFooterVisible;25 private boolean playerListUpdated;26 private boolean playerListUpdateForced;27 private boolean playerListUpdateOnNextTick;28 private boolean playerListUpdateOnNextTickForced;29 private float exhaustion;30 private float saturation;31 private int totalExperience;32 private int remainingExperience;33 private int levelProgress;34 private int levelProgressTotal;35 private boolean levelProgressUpdated;36 private boolean levelProgressUpdateForced;37 private boolean levelProgressUpdateOnNextTick;38 private boolean levelProgressUpdateOnNextTickForced;39 private int fireTicks;40 private int maxFireTicks;41 private int maxHealth;42 private int maxAir;43 private int remainingAir;44 private int maximumNoDamageTicks;45 private int noDamageTicks;46 private boolean dead;47 private float fallDistance;48 private int ticksLived;49 private int maximumAir;50 private boolean flying;51 private int maximumNoDamageTicksRemaining;52 private int maximumNoDamageTicksTotal;53 private int noDamageTicksRemaining;54 private int noDamageTicksTotal;55 private boolean deadUpdated;56 private boolean deadUpdateForced;57 private boolean deadUpdateOnNextTick;58 private boolean deadUpdateOnNextTickForced;59 private float fallDistanceUpdated;60 private boolean fallDistanceUpdateForced;61 private boolean fallDistanceUpdateOnNextTick;62 private boolean fallDistanceUpdateOnNextTickForced;63 private int ticksLivedUpdated;64 private boolean ticksLivedUpdateForced;65 private boolean ticksLivedUpdateOnNextTick;66 private boolean ticksLivedUpdateOnNextTickForced;67 private int maximumAirUpdated;68 private boolean maximumAirUpdateForced;
breakBlock
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import be.seeseemelk.mockbukkit.block.BlockMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.entity.Player;8import org.bukkit.event.block.BlockBreakEvent;9import org.bukkit.inventory.ItemStack;10{11 public static void main(String[] args)12 {13 MockBukkit mockBukkit = MockBukkit.mock();14 WorldMock world = mockBukkit.addSimpleWorld("world");15 PlayerMock player = mockBukkit.addPlayer();16 Location location = new Location(world, 0, 0, 0);17 Block block = world.getBlockAt(location);18 block.setType(Material.DIAMOND_ORE);19 player.breakBlock(block);20 System.out.println("Block type after breaking: " + block.getType());21 }22}23package be.seeseemelk.mockbukkit;24import be.seeseemelk.mockbukkit.block.BlockMock;25import be.seeseemelk.mockbukkit.entity.PlayerMock;26import org.bukkit.Location;27import org.bukkit.Material;28import org.bukkit.block.Block;29import org.bukkit.entity.Player;30import org.bukkit.event.block.BlockBreakEvent;31import org.bukkit.inventory.ItemStack;32{33 public static void main(String[] args)34 {35 MockBukkit mockBukkit = MockBukkit.mock();36 WorldMock world = mockBukkit.addSimpleWorld("world");37 PlayerMock player = mockBukkit.addPlayer();38 Location location = new Location(world, 0, 0, 0);39 Block block = world.getBlockAt(location);40 block.setType(Material.DIAMOND_ORE);41 player.breakBlock(block);42 System.out.println("Block type after breaking: " + block.getType());43 }44}45package be.seeseemelk.mockbukkit;46import
breakBlock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.BlockState;7import org.bukkit.block.data.BlockData;8import org.bukkit.entity.Player;9import org.junit.jupiter.api.Test;10import static org.junit.jupiter.api.Assertions.assertEquals;11import static org.junit.jupiter.api.Assertions.assertTrue;12public class PlayerMockTest {13 private PlayerMock playerMock = new PlayerMock();14 private Location location = new Location(null, 0, 0, 0);15 private Block block = location.getBlock();16 public void testBreakBlock() {17 playerMock.breakBlock(block);18 assertTrue(block.getType().equals(Material.AIR));19 }20 public void testBreakBlockWithTool() {21 playerMock.breakBlock(block, Material.DIAMOND_PICKAXE);22 assertTrue(block.getType().equals(Material.AIR));23 }24 public void testBreakBlockWithToolAndDrop() {25 playerMock.breakBlock(block, Material.DIAMOND_PICKAXE, true);26 assertTrue(block.getType().equals(Material.AIR));27 }28 public void testBreakBlockWithToolAndDropAndData() {29 playerMock.breakBlock(block, Material.DIAMOND_PICKAXE, true, (byte) 0);30 assertTrue(block.getType().equals(Material.AIR));31 }32}33import be.seeseemelk.mockbukkit.entity.PlayerMock;34import org.bukkit.Location;35import org.bukkit.Material;36import org.bukkit.block.Block;37import org.bukkit.block.BlockFace;38import org.bukkit.block.BlockState;39import org.bukkit.block.data.BlockData;40import org.bukkit.entity.Player;41import org.junit.jupiter.api.Test;42import static org.junit.jupiter.api.Assertions.assertEquals;43import static org.junit.jupiter.api.Assertions.assertTrue;44public class PlayerMockTest {45 private PlayerMock playerMock = new PlayerMock();46 private Location location = new Location(null, 0, 0, 0);47 private Block block = location.getBlock();48 private BlockFace blockFace = BlockFace.NORTH;49 public void testBreakBlock() {50 playerMock.breakBlock(block);
breakBlock
Using AI Code Generation
1public class BreakBlockTest {2 public void testBreakBlock() {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 player.setGameMode(GameMode.CREATIVE);6 player.setResourcePackHash("1234");7 player.setResourcePackPromptEnabled(true);8 player.setResourcePackStatus(ResourcePackStatus.SUCCESSFULLY_LOADED);9 player.setResourcePackTimeout(100);10 player.setResourcePackVersion("1.0");11 player.setStatistic(Statistic.ANIMALS_BRED, 10);12 player.setStatistic(Statistic.ANIMALS_BRED, Material.POTATO, 10);13 player.setStatistic(Statistic.ANIMALS_BRED, EntityType.COW, 10);14 player.setStatistic(Statistic.ANIMALS_BRED, Material.POTATO, EntityType.COW, 10);15 player.setStatistic(Statistic.ANIMALS_BRED, EntityType.COW, Material.POTATO, 10);16 player.setStatistic(Statistic.ANIMALS_BRED, 10, Material.POTATO, EntityType.COW);17 player.setStatistic(Statistic.ANIMALS_BRED, 10, EntityType.COW, Material.POTATO);18 player.setStatistic(Statistic.ANIMALS_BRED, Material.POTATO, 10, EntityType.COW);19 player.setStatistic(Statistic.ANIMALS_BRED, Material.POTATO, EntityType.COW, 10);20 player.setStatistic(Statistic.ANIMALS_BRED, EntityType.COW, 10, Material.POTATO);21 player.setStatistic(Statistic.ANIMALS_BRED, EntityType.COW, Material.POTATO, 10);22 player.setStatistic(Statistic.ANIMALS_BRED, 10, Material.POTATO);23 player.setStatistic(Statistic.ANIMALS_BRED, 10, EntityType.COW);24 player.setStatistic(Statistic.ANIMALS_BRED, Material.POTATO, 10);25 player.setStatistic(Statistic.ANIMALS_BRED, EntityType.COW, 10);26 player.setStatistic(Statistic.ANIMALS_BRED, 10);27 player.setStatistic(Statistic.ANIMALS_BRED, Material.POTATO);28 player.setStatistic(Statistic.ANIMAL
breakBlock
Using AI Code Generation
1package test;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.junit.Assert;6import org.junit.Before;7import org.junit.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11import be.seeseemelk.mockbukkit.inventory.InventoryMock;12import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;13{14 private ServerMock server;15 private PlayerMock player;16 private InventoryMock inventory;17 public void setUp()18 {19 server = MockBukkit.mock();20 player = server.addPlayer();21 inventory = player.getInventory();22 }23 public void test()24 {25 Block block = new Location(server.getWorlds().get(0), 0, 0, 0).getBlock();26 block.setType(Material.DIRT);27 player.breakBlock(block);28 Assert.assertEquals(Material.AIR, block.getType());29 }30}31package test;32import org.bukkit.Location;33import org.bukkit.Material;34import org.bukkit.block.Block;35import org.junit.Assert;36import org.junit.Before;37import org.junit.Test;38import be.seeseemelk.mockbukkit.MockBukkit;39import be.seeseemelk.mockbukkit.ServerMock;40import be.seeseemelk.mockbukkit.entity.PlayerMock;41import be.seeseemelk.mockbukkit.inventory.InventoryMock;42import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;43{44 private ServerMock server;45 private PlayerMock player;46 private InventoryMock inventory;47 public void setUp()48 {49 server = MockBukkit.mock();50 player = server.addPlayer();51 inventory = player.getInventory();52 }53 public void test()54 {55 Block block = new Location(server.getWorlds().get(0), 0, 0, 0).getBlock();56 block.setType(Material.DIRT);57 player.breakBlock(block);58 Assert.assertEquals(Material.AIR, block.getType());59 }60}
breakBlock
Using AI Code Generation
1package com.example.test;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9public class TestClass {10public void test() {11ServerMock server = MockBukkit.mock();12PlayerMock player = server.addPlayer();13Block block = new Location(server.getWorlds().get(0), 0, 0, 0).getBlock();14block.setType(Material.STONE);15player.breakBlock(block);16assert(block.getType() == Material.AIR);17}18}
breakBlock
Using AI Code Generation
1package com.example.test;2import org.bukkit.Material;3import org.bukkit.entity.Player;4import org.junit.After;5import org.junit.Before;6import org.junit.Test;7import org.junit.runner.RunWith;8import org.mockito.Mock;9import org.mockito.junit.MockitoJUnitRunner;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.block.BlockMock;13import be.seeseemelk.mockbukkit.block.BlockStateMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15@RunWith(MockitoJUnitRunner.class)16public class TestPlayerMock {17 private Player player;18 private ServerMock server;19 public void setUp() throws Exception {20 server = MockBukkit.mock();21 player = server.addPlayer();22 }23 public void tearDown() throws Exception {24 MockBukkit.unmock();25 }26 public void testBreakBlock() {27 BlockMock block = new BlockMock(Material.STONE);28 BlockStateMock blockState = new BlockStateMock(block);29 block.setBlockData(blockState);30 PlayerMock playerMock = (PlayerMock) player;31 playerMock.breakBlock(block);32 }33}34package com.example.test;35import org.bukkit.Material;36import org.bukkit.entity.Player;37import org.junit.After;38import org.junit.Before;39import org.junit.Test;40import org.junit.runner.RunWith;41import org.mockito.Mock;42import org.mockito.junit.MockitoJUnitRunner;43import be.seeseemelk.mockbukkit.MockBukkit;44import be.seeseemelk.mockbukkit.ServerMock;45import be.seeseemelk.mockbukkit.block.BlockMock;46import be.seeseemelk.mockbukkit.block.BlockStateMock;47import be.seeseemelk.mockbukkit.entity.PlayerMock;48@RunWith(MockitoJUnitRunner.class)49public class TestPlayerMock {50 private Player player;51 private ServerMock server;52 public void setUp() throws Exception {53 server = MockBukkit.mock();54 player = server.addPlayer();55 }56 public void tearDown() throws Exception {
breakBlock
Using AI Code Generation
1public class 2 {2 public void test_breakBlock() {3 World world = new WorldMock();4 PlayerMock player = new PlayerMock(world, "TestPlayer");5 Block block = world.getBlockAt(0, 0, 0);6 player.breakBlock(block);7 assertTrue(block.getType() == Material.AIR);8 }9}10public class 3 {11 public void test_setGameMode() {12 World world = new WorldMock();13 PlayerMock player = new PlayerMock(world, "TestPlayer");14 player.setGameMode(GameMode.CREATIVE);15 assertTrue(player.getGameMode() == GameMode.CREATIVE);16 }17}18public class 4 {19 public void test_setHealth() {20 World world = new WorldMock();21 PlayerMock player = new PlayerMock(world, "TestPlayer");22 player.setHealth(20);23 assertTrue(player.getHealth() == 20);24 }25}26public class 5 {27 public void test_setLevel() {28 World world = new WorldMock();29 PlayerMock player = new PlayerMock(world, "TestPlayer");30 player.setLevel(10);31 assertTrue(player.getLevel() == 10);32 }33}34public class 6 {35 public void test_setFoodLevel() {36 World world = new WorldMock();37 PlayerMock player = new PlayerMock(world, "TestPlayer");38 player.setFoodLevel(20);39 assertTrue(player.getFoodLevel() == 20);40 }41}42public class 7 {43 public void test_setSaturation() {44 World world = new WorldMock();
breakBlock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.Location;5import org.bukkit.Material;6public class 2{7 public static void main(String[] args){8 ServerMock server = MockBukkit.mock();9 PlayerMock player = server.addPlayer();10 Location loc = new Location(server.getWorlds().get(0), 0, 0, 0);11 player.teleport(loc);12 player.getInventory().addItem(new ItemStack(Material.DIAMOND_PICKAXE));13 player.getInventory().addItem(new ItemStack(Material.DIAMOND_SHOVEL));14 player.getInventory().addItem(new ItemStack(Material.DIAMOND_AXE));15 player.getInventory().addItem(new ItemStack(Material.DIAMOND_HOE));16 player.getInventory().addItem(new ItemStack(Material.DIAMOND_SWORD));17 player.getInventory().addItem(new ItemStack(Material.DIAMOND_HELMET));18 player.getInventory().addItem(new ItemStack(Material.DIAMOND_CHESTPLATE));19 player.getInventory().addItem(new ItemStack(Material.DIAMOND_LEGGINGS));20 player.getInventory().addItem(new ItemStack(Material.DIAMOND_BOOTS));21 loc.setY(1);22 player.teleport(loc);23 player.getInventory().addItem(new ItemStack(Material.IRON_PICKAXE));24 player.getInventory().addItem(new ItemStack(Material.IRON_SHOVEL));25 player.getInventory().addItem(new ItemStack(Material.IRON_AXE));26 player.getInventory().addItem(new ItemStack(Material.IRON_HOE));27 player.getInventory().addItem(new ItemStack(Material.IRON_SWORD));28 player.getInventory().addItem(new ItemStack(Material.IRON_HELMET));29 player.getInventory().addItem(new ItemStack(Material.IRON_CHESTPLATE));30 player.getInventory().addItem(new ItemStack(Material.IRON_LEGGINGS));31 player.getInventory().addItem(new ItemStack(Material.IRON_BOOTS));32 loc.setY(2);33 player.teleport(loc);34 player.getInventory().addItem(new ItemStack(Material.GOLDEN_PICKAXE));35 player.getInventory().addItem(new ItemStack(Material.G
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