Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.abandonConversation
Source:PlayerMock.java
...739 // TODO Auto-generated method stub740 throw new UnimplementedOperationException();741 }742 @Override743 public void abandonConversation(Conversation conversation)744 {745 // TODO Auto-generated method stub746 throw new UnimplementedOperationException();747 }748 @Override749 public void abandonConversation(Conversation conversation, ConversationAbandonedEvent details)750 {751 // TODO Auto-generated method stub752 throw new UnimplementedOperationException();753 }754 @Override755 public long getFirstPlayed()756 {757 // TODO Auto-generated method stub758 throw new UnimplementedOperationException();759 }760 @Override761 public long getLastPlayed()762 {763 // TODO Auto-generated method stub...
abandonConversation
Using AI Code Generation
1 at org.junit.platform.commons.util.ReflectionUtils.lambda$tryToLoadClass$1(ReflectionUtils.java:448)2 at java.base/java.util.Optional.orElseThrow(Optional.java:403)3 at org.junit.platform.commons.util.ReflectionUtils.tryToLoadClass(ReflectionUtils.java:448)4 at org.junit.platform.commons.util.ReflectionUtils.tryToLoadClass(ReflectionUtils.java:439)5 at org.junit.jupiter.engine.descriptor.ClassBasedTestDescriptor.loadClass(ClassBasedTestDescriptor.java:159)6 at org.junit.jupiter.engine.descriptor.ClassBasedTestDescriptor.instantiateTestClass(ClassBasedTestDescriptor.java:151)
abandonConversation
Using AI Code Generation
1player.abandonConversation(conversation);2package be.seeseemelk.mockbukkit.entity;3import be.seeseemelk.mockbukkit.conversation.ConversationMock;4import be.seeseemelk.mockbukkit.conversation.ConversationTracker;5import be.seeseemelk.mockbukkit.conversation.ConversationTrackerMock;6import be.seeseemelk.mockbukkit.inventory.InventoryMock;7import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;8import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;9import org.bukkit.*;10import org.bukkit.block.Block;11import org.bukkit.block.BlockFace;12import org.bukkit.conversations.Conversation;13import org.bukkit.conversations.ConversationAbandonedEvent;14import org.bukkit.conversations.ConversationCanceller;15import org.bukkit.entity.*;16import org.bukkit.event.entity.CreatureSpawnEvent;17import org.bukkit.event.inventory.InventoryType;18import org.bukkit.event.player.PlayerTeleportEvent;19import org.bukkit.inventory.*;20import org.bukkit.inventory.meta.ItemMeta;21import org.bukkit.map.MapView;22import org.bukkit.plugin.Plugin;23import org.bukkit.potion.PotionEffect;24import org.bukkit.potion.PotionEffectType;25import org.bukkit.scoreboard.Scoreboard;26import org.bukkit.util.Vector;27import java.util.*;28{29 private final GameMode gameMode = GameMode.SURVIVAL;30 private final InventoryMock inventory = new PlayerInventoryMock();31 private final InventoryMock enderChest = new InventoryMock(InventoryType.ENDER_CHEST);32 private final InventoryViewMock inventoryView = new InventoryViewMock(this, inventory);33 private final Set<String> knownRecipes = new HashSet<>();34 private final Set<String> hiddenRecipes = new HashSet<>();35 private final Set<String> discoveredRecipes = new HashSet<>();36 private final Set<String> removedRecipes = new HashSet<>();37 private final Set<Material> brokenBlocks = new HashSet<>();38 private final Set<Material> placedBlocks = new HashSet<>();39 private final Set<Material> minedBlocks = new HashSet<>();40 private final Set<Material> usedItems = new HashSet<>();41 private final Set<Material> craftedItems = new HashSet<>();
abandonConversation
Using AI Code Generation
1package com.github.youssfbr;2import org.bukkit.conversations.Conversation;3import org.bukkit.conversations.ConversationAbandonedEvent;4import org.bukkit.conversations.ConversationAbandonedListener;5import org.bukkit.conversations.ConversationContext;6import org.bukkit.conversations.ConversationFactory;7import org.bukkit.conversations.ConversationPrefix;8import org.bukkit.conversations.Prompt;9import org.bukkit.conversations.StringPrompt;10import org.bukkit.entity.Player;11import org.junit.jupiter.api.BeforeEach;12import org.junit.jupiter.api.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import static org.junit.jupiter.api.Assertions.*;16public class ConversationTest {17 private PlayerMock playerMock;18 private ConversationFactory factory;19 public void setUp() {20 MockBukkit.mock();21 playerMock = MockBukkit.createMockPlayer();22 factory = new ConversationFactory(MockBukkit.getMock());23 }24 public void testAbandonConversation() {25 Conversation conversation = factory.withFirstPrompt(new StringPrompt() {26 public String getPromptText(ConversationContext context) {27 return "Test";28 }29 public Prompt acceptInput(ConversationContext context, String input) {30 return Prompt.END_OF_CONVERSATION;31 }32 }).buildConversation(playerMock);33 conversation.addConversationAbandonedListener(new ConversationAbandonedListener() {34 public void conversationAbandoned(ConversationAbandonedEvent abandonedEvent) {35 assertTrue(abandonedEvent.gracefulExit());36 }37 });38 conversation.begin();39 playerMock.abandonConversation(conversation);40 }41 public void testAbandonConversationWithReason() {42 Conversation conversation = factory.withFirstPrompt(new StringPrompt() {43 public String getPromptText(ConversationContext context) {44 return "Test";45 }46 public Prompt acceptInput(ConversationContext context, String input) {47 return Prompt.END_OF_CONVERSATION;48 }49 }).buildConversation(playerMock);50 conversation.addConversationAbandonedListener(new ConversationAbandonedListener() {51 public void conversationAbandoned(ConversationAbandonedEvent abandonedEvent) {52 assertFalse(abandonedEvent.gracefulExit());53 assertEquals("reason", abandonedEvent.getCancellationReason());
abandonConversation
Using AI Code Generation
1public void testAbandonConversation() {2 PlayerMock player = server.addPlayer();3 player.abandonConversation(null);4 assertTrue(player.isConversing());5}6public void testGetConversation() {7 PlayerMock player = server.addPlayer();8 player.getConversation();9 assertTrue(player.isConversing());10}11public void testIsConversing() {12 PlayerMock player = server.addPlayer();13 player.isConversing();14 assertTrue(player.isConversing());15}16public void testAcceptConversationInput() {17 PlayerMock player = server.addPlayer();18 player.acceptConversationInput("input");19 assertTrue(player.isConversing());20}21public void testBeginConversation() {22 PlayerMock player = server.addPlayer();23 player.beginConversation(null);24 assertTrue(player.isConversing());25}26public void testGetAdvancementProgress() {27 PlayerMock player = server.addPlayer();28 player.getAdvancementProgress(null);29 assertTrue(player.isConversing());30}31public void testGetLocale() {32 PlayerMock player = server.addPlayer();33 player.getLocale();34 assertTrue(player.isConversing());35}36public void testGetOpenInventory() {
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