Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setSleepingIgnored
Source:PlayerMock.java
...886 // TODO Auto-generated method stub887 throw new UnimplementedOperationException();888 }889 @Override890 public void setSleepingIgnored(boolean isSleeping)891 {892 // TODO Auto-generated method stub893 throw new UnimplementedOperationException();894 }895 @Override896 public boolean isSleepingIgnored()897 {898 // TODO Auto-generated method stub899 throw new UnimplementedOperationException();900 }901 @Override902 public void playNote(Location loc, byte instrument, byte note)903 {904 // TODO Auto-generated method stub...
setSleepingIgnored
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertFalse;3import static org.junit.jupiter.api.Assertions.assertTrue;4import java.util.UUID;5import org.bukkit.Bukkit;6import org.bukkit.GameMode;7import org.bukkit.Location;8import org.bukkit.entity.Player;9import org.junit.jupiter.api.AfterEach;10import org.junit.jupiter.api.BeforeEach;11import org.junit.jupiter.api.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15{16 private ServerMock server;17 private PlayerMock player;18 public void setUp() throws Exception19 {20 server = MockBukkit.mock();21 player = server.addPlayer();22 }23 public void tearDown() throws Exception24 {25 MockBukkit.unmock();26 }27 public void testGetUniqueId()28 {29 UUID uuid = UUID.randomUUID();30 player = server.addPlayer(uuid);31 assertEquals(uuid, player.getUniqueId());32 }33 public void testGetGameMode()34 {35 assertEquals(GameMode.SURVIVAL, player.getGameMode());36 }37 public void testSetGameMode()38 {39 player.setGameMode(GameMode.CREATIVE);40 assertEquals(GameMode.CREATIVE, player.getGameMode());41 }42 public void testPlayerMock()43 {44 assertEquals(0, player.getHealth(), 0.1);45 assertEquals(0, player.getFoodLevel());46 }47 public void testSetHealth()48 {49 player.setHealth(10);50 assertEquals(10, player.getHealth(), 0.1);51 }52 public void testSetFoodLevel()53 {54 player.setFoodLevel(10);55 assertEquals(10, player.getFoodLevel());56 }57 public void testSetSleepingIgnored()58 {59 player.setSleepingIgnored(true);60 assertTrue(player.isSleepingIgnored());61 player.setSleepingIgnored(false);62 assertFalse(player.isSleepingIgnored());63 }64 public void testGetBedSpawnLocation()65 {66 Location location = new Location(Bukkit.getWorlds().get(0), 10, 10, 10);67 player.setBedSpawnLocation(location);68 assertEquals(location,
setSleepingIgnored
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.entity.Player;3import org.junit.Test;4{5 public void testSetSleepingIgnored()6 {7 PlayerMock player = new PlayerMock();8 player.setSleepingIgnored(true);9 assert player.isSleepingIgnored();10 }11}12public void setGameMode(GameMode mode)13package com.tutorialspoint.mockbukkit;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import org.bukkit.GameMode;16import org.junit.Test;17{18 public void testSetGameMode()19 {20 PlayerMock player = new PlayerMock();21 player.setGameMode(GameMode.CREATIVE);22 assert player.getGameMode() == GameMode.CREATIVE;23 }24}25public void setGameMode(GameMode mode)26package com.tutorialspoint.mockbukkit;27import be.seeseemelk.mockbukkit.entity.PlayerMock;28import org.bukkit.GameMode;29import org.junit.Test;30{31 public void testSetGameMode()32 {33 PlayerMock player = new PlayerMock();34 player.setGameMode(GameMode.CREATIVE);35 assert player.getGameMode() == GameMode.CREATIVE;36 }37}
setSleepingIgnored
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.Bukkit;5import org.bukkit.Location;6import org.bukkit.entity.Player;7import org.bukkit.event.player.PlayerBedEnterEvent;8import org.bukkit.event.player.PlayerBedLeaveEvent;9import org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;10import org.bukkit.event.player.PlayerBedLeaveEvent.BedLeaveResult;11import org.bukkit.event.player.PlayerBedEnterEvent;12import org.bukkit.event.player.PlayerBedLeaveEvent;13import org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;14import org.bukkit.event.player.PlayerBedLeaveEvent.BedLeaveResult;15import org.junit.After;16import org.junit.Before;17import org.junit.Test;18import static org.junit.Assert.assertEquals;19import static org.junit.Assert.assertTrue;20import static org.junit.Assert.assertFalse;21{22 private ServerMock server;23 private PlayerMock player;24 private Location bedLocation;25 public void setUp() throws Exception26 {27 server = MockBukkit.mock();28 player = server.addPlayer();29 bedLocation = new Location(player.getWorld(), 0, 0, 0);30 }31 public void tearDown()32 {33 MockBukkit.unmock();34 }35 public void testSleepingIgnored()36 {37 assertFalse(player.isSleepingIgnored());38 player.setSleepingIgnored(true);39 assertTrue(player.isSleepingIgnored());40 }
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